#include #include #include #include #include #include #include #include #include #include #include #include #include #include #include using namespace::std; template ostream& operator<< (ostream& o, const pair& p) { o << "<" << p.first << ", " << p.second << ">"; return o; } template ostream& operator<< (ostream& o, const vector& v) { for (const auto& x : v) o << x << " "; return o; } template ostream& operator<< (ostream& o, const set& v) { for (const auto& x : v) o << x << " "; return o; } template ostream& operator<< (ostream& o, const deque& v) { for (const auto& x : v) o << x << " "; return o; } template ostream& operator<<(ostream& o, const unordered_map& m) { o << "{"; for (const auto& [k, v] : m) o << " " << k << ": " << v << ","; o << "}"; return o; } template istream& operator>> (istream& i, vector& v) { for (auto& x : v) i >> x; return i; } istream& operator>> (istream& i, pair& p) { i >> p.first >> p.second; return i; } int main() { ios::sync_with_stdio(false); long long n, p; cin >> n >> p; long long e = 0; for (long long i = p; i <= n; i *= p) e += n / i; cerr << "e " << e << endl; long long r = 1, m = 998244353; for (long long i = 0, a = p; (1ll << i) <= e; ++i, a = (a * a) % m) { cerr << "i " << i << " a " << a << endl; if ((1ll << i) & e) r = (r * a) % m; } cout << r << endl; return 0; }