#include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include using namespace std; using ll = long long; using Graph = vector>; #define rep(i,x) for(ll i=0;i<(ll)(x);i++) #define rrep(i,x) for(ll i=1;i<=(ll)(x);i++) #define all(v) v.begin(),v.end() typedef pair pii; ll mod998 = 998244353; ll mod109 = 1e9 + 7; //vector> a(n,vector(n)); using mint = atcoder::modint998244353; //必要なパラメータ int my_level = 1; int my_now = 12; int point = 0; //盤面情報 int h = 60; int w = 25; //power[i][j]…i,jにいる敵の現在の耐久力とパワー(first...耐久力 second...パワー) vector> power(h, vector(w)); //盤面の更新 void reload(int n) { for (int i = 1; i < 60; i++) { for (int j = 0; j < 25; j++) { power[i - 1][j] = power[i][j]; power[i][j] = { 0,0 }; } } for (int i = 0; i < n; i++) { int t, p, x; cin >> t >> p >> x; power[60][x] = { t,p }; } } int main() { for (int i = 0; i < 1000; i++) { int n; cin >> n; if (n == -1) { return 0; } reload(n); cout << "S" << flush; } }