#include #include #include #include #include #include #include #include #include #include #include #include #include #define debug_value(x) cerr << "line" << __LINE__ << ":<" << __func__ << ">:" << #x << "=" << x << endl; #define debug(x) cerr << "line" << __LINE__ << ":<" << __func__ << ">:" << x << endl; template inline bool chmax(T& a, T b) { if (a < b) { a = b; return 1; } return 0; } template inline bool chmin(T& a, T b) { if (a > b) { a = b; return 1; } return 0; } using namespace std; typedef long long ll; template vector> vec2d(int n, int m, T v){ return vector>(n, vector(m, v)); } template vector>> vec3d(int n, int m, int k, T v){ return vector>>(n, vector>(m, vector(k, v))); } template void print_vector(vector v, char delimiter=' '){ if(v.empty()) { cout << endl; return; } for(int i = 0; i+1 < v.size(); i++) cout << v[i] << delimiter; cout << v.back() << endl; } const ll inf = 1e18; int main(){ ios::sync_with_stdio(false); cin.tie(0); cout << setprecision(10) << fixed; int n; cin >> n; vector> g_red(n), g_black(n); for(int i = 0; i < n-1; i++){ int a, b; cin >> a >> b; a--; b--; g_red[a].push_back(b); g_red[b].push_back(a); } for(int i = 0; i < n-1; i++){ int a, b; cin >> a >> b; a--; b--; g_black[a].push_back(b); g_black[b].push_back(a); } auto dp = vec3d(n, 2, 3, inf); function dfs = [&](int v, int par){ if(g_black[v].size()%2 == 1){ dp[v][1][0] = 0; dp[v][0][1] = 0; }else{ dp[v][0][0] = 0; } for(int to: g_red[v]){ if(to == par) continue; dfs(to, v); auto nx = vec2d(2, 3, inf); for(int i = 0; i < 2; i++){ for(int j = 0; j < 3; j++){ for(int ii = 0; ii < 2; ii++){ for(int jj = 0; jj < 3; jj++){ if(j+jj > 2) continue; chmin(nx[i^ii][j+jj], dp[v][i][j]+dp[to][ii][jj]+ii); } } } } dp[v] = nx; } }; dfs(0, -1); cout << dp[0][0][2]+(n-1) << endl; }