private fun next() = readLine()!! private fun nextInt() = next().toInt() private fun nextLong() = next().toLong() private fun nextDouble() = next().toDouble() private fun nextList() = next().split(" ") private fun nextIntList() = next().split(" ").map { it.toInt() }.toIntArray() private fun nextLongList() = next().split(" ").map { it.toLong() }.toLongArray() private fun nextDoubleList() = next().split(" ").map { it.toDouble() }.toDoubleArray() fun main(args: Array) { var turn = 0 val enemyList = mutableListOf() val own = Own(12, 0) while (turn < 1000) { val n = nextInt() if (n == -1) { return } for (i in 0 until n) { val hpx = nextIntList() enemyList.add(Enemy(hpx[2], 59 + turn, hpx[0], hpx[1])) } println("S") turn++ } } class Enemy(var x: Int, var y: Int, var h: Int, var p: Int) { fun hit(damage: Int): Boolean { h -= damage return h >= 0 } } class Own(var x: Int, var y: Int)