#include #include #include #include #include #include #include #include #include #include #include #include #include #define debug_value(x) cerr << "line" << __LINE__ << ":<" << __func__ << ">:" << #x << "=" << x << endl; #define debug(x) cerr << "line" << __LINE__ << ":<" << __func__ << ">:" << x << endl; template inline bool chmax(T& a, T b) { if (a < b) { a = b; return 1; } return 0; } template inline bool chmin(T& a, T b) { if (a > b) { a = b; return 1; } return 0; } using namespace std; typedef long long ll; template vector> vec2d(int n, int m, T v){ return vector>(n, vector(m, v)); } template vector>> vec3d(int n, int m, int k, T v){ return vector>>(n, vector>(m, vector(k, v))); } template void print_vector(vector v, char delimiter=' '){ if(v.empty()) { cout << endl; return; } for(int i = 0; i+1 < v.size(); i++) cout << v[i] << delimiter; cout << v.back() << endl; } using P = pair; int main(){ ios::sync_with_stdio(false); cin.tie(0); cout << setprecision(10) << fixed; ll a, b, c, d; cin >> a >> b >> c >> d; int n; cin >> n; vector x(n), y(n); for(int i = 0; i < n; i++){ cin >> x[i] >> y[i]; } set

st; if(a*d-b*c == 0){ ll gx = gcd(a, c); ll gy = gcd(b, d); for(int i = 0; i < n; i++){ ll rx = (gx == 0 ? x[i] : x[i]%gx); ll ry = (gy == 0 ? y[i] : y[i]%gy); st.insert({rx, ry}); } }else{ ll p = abs(a*d-b*c); for(int i = 0; i < n; i++){ ll X = d*x[i]-c*y[i]; ll Y = b*x[i]-a*y[i]; ll RX = ((X%p)+p)%p; ll RY = ((Y%p)+p)%p; st.insert({RX, RY}); } } cout << st.size() << endl; }