#include using namespace std; #include using namespace atcoder; #define int long long // #define endl "\n" #pragma GCC optimize("-O3") void solve(); typedef long long ll; typedef __int128_t LL; typedef unsigned long long ull; typedef double db; typedef long double ld; typedef pair pi; typedef pair> pip; typedef vector vi; typedef vector vd; typedef vector vb; typedef vector vs; typedef vector vc; typedef vector> vp; typedef vector> vvi; typedef vector> vvd; typedef vector> vvb; typedef vector> vvs; typedef vector> vvc; typedef vector>> vvp; typedef vector>> vvvi; typedef vector>>> vvvvi; template using vec = vector; template using vv = vector>; template using vvv = vector>>; template using vvvv = vector>>>; template using pq = priority_queue; template using pqg = priority_queue, greater>; template using mset = multiset; template using uset = unordered_set; template using umap = unordered_map; #define _PI 3.14159265358979323846 #define _E 2.7182818284590452354 #define fi first #define se second #define pb push_back #define eb emplace_back #define mp make_pair #define td typedef #define elif else if #define ifnot(x) if(!(x)) #define all(obj) (obj).begin(), (obj).end() #define rall(obj) (obj).rbegin(), (obj).rend() #define sumv(a) accumulate(all(a), 0LL) #define lb(v, a) (lower_bound(begin(v), end(v), a) - begin(v)) #define ub(v, a) (upper_bound(begin(v), end(v), a) - begin(v)) #define inr(l, x, r) (l <= x && x < r) #define cbit(x) __builtin_popcountll(x) #define topbit(t) (t == 0 ? -1 : 63 - __builtin_clzll(t)) #define botbit(t) (t == 0 ? 64 : __builtin_ctzll(t)) #define gbit(msk, i) ((msk) >> (i)&1) #define mask(x) ((1LL << (x)) - 1) #define setbits(i, n) \ for(int j = (n), i = botbit(j); j; j ^= 1LL << i, i = botbit(j)) #define rep1(a) for(int i = 0; i < (int)a; i++) #define rep2(i, a) for(int i = 0; i < (int)a; i++) #define rep3(i, a, b) for(int i = a; i < (int)b; i++) #define rep4(i, a, b, c) for(int i = a; i < (int)b; i += c) #define overload4(a, b, c, d, e, ...) e #define rep(...) overload4(__VA_ARGS__, rep4, rep3, rep2, rep1)(__VA_ARGS__) #define rrep1(n) for(ll i = n; i--;) #define rrep2(i, n) for(ll i = n; i--;) #define rrep3(i, a, b) for(ll i = b; i-- > (a);) #define rrep4(i, a, b, c) \ for(ll i = (a) + ((b) - (a)-1) / (c) * (c); i >= (a); i -= c) #define rrep(...) \ overload4(__VA_ARGS__, rrep4, rrep3, rrep2, rrep1)(__VA_ARGS__) #define fore1(i, a) for(auto &&i : a) #define fore2(x, y, a) for(auto &&[x, y] : a) #define fore3(x, y, z, a) for(auto &&[x, y, z] : a) #define fore(...) overload4(__VA_ARGS__, fore3, fore2, fore1)(__VA_ARGS__) #define ryes return yes(); #define rno return no(); #define rerr return err(); istream &operator>>(istream &is, modint998244353 &a) { long long v; is >> v; a = v; return is; } ostream &operator<<(ostream &os, const modint998244353 &a) { return os << a.val(); } istream &operator>>(istream &is, modint1000000007 &a) { long long v; is >> v; a = v; return is; } ostream &operator<<(ostream &os, const modint1000000007 &a) { return os << a.val(); } template istream &operator>>(istream &is, pair &p) { is >> p.first >> p.second; return is; } template ostream &operator<<(ostream &os, const pair &p) { os << p.first << "," << p.second; return os; } template ostream &operator<<(ostream &s, set P) { fore(it, P) { s << it << " "; } return s; } template ostream &operator<<(ostream &s, map P) { fore(x, y, P) { s << "<" << x << "->" << y << "> "; } return s; } template ostream &operator<<(ostream &s, multiset P) { fore(it, P) { s << it << " "; } return s; } template ostream &operator<<(ostream &s, unordered_set P) { fore(it, P) { s << it << " "; } return s; } template ostream &operator<<(ostream &s, unordered_map P) { fore(x, y, P) { s << "<" << x << "->" << y << "> "; } return s; } template istream &operator>>(istream &is, vector &v) { for(auto &e : v) is >> e; return is; } template ostream &operator<<(ostream &os, const vector &v) { for(auto &e : v) os << e << ' '; return os; } template ostream &operator<<(ostream &os, const vector> &v) { for(auto &e : v) { for(auto &c : e) os << c << ' '; os << endl; } return os; } template vector &operator++(vector &v) { for(auto &e : v) e++; return v; } template vector operator++(vector &v, signed) { auto res = v; for(auto &e : v) e++; return res; } template vector &operator--(vector &v) { for(auto &e : v) e--; return v; } template vector operator--(vector &v, signed) { auto res = v; for(auto &e : v) e--; return res; } // 十進数からb進数へ template string to_baseB(T x, int b = 10) { string ans; do { int num = x % b; ans = (char)((num <= 9) ? ('0' + num) : ('A' + num - 10)) + ans; x /= b; } while(x != 0); return ans; } // b進数から十進数へ long long to_base10(const string &x, int b = 10) { long long ans = 0, base = 1; for(int i = x.length() - 1; i >= 0; --i) { int num = ('0' <= x[i] && x[i] <= '9') ? (x[i] - '0') : (x[i] - 'A' + 10); ans += base * num; base *= b; } return ans; } ostream &operator<<(ostream &s, const LL &p) { s << to_baseB(p); return s; } // debug methods // usage: debug(x,y); #define CHOOSE(a) CHOOSE2 a #define CHOOSE2(a0, a1, a2, a3, a4, x, ...) x #define debug_1(x1) cout << #x1 << ": " << x1 << endl #define debug_2(x1, x2) \ cout << #x1 << ": " << x1 << ", " #x2 << ": " << x2 << endl #define debug_3(x1, x2, x3) \ cout << #x1 << ": " << x1 << ", " #x2 << ": " << x2 << ", " #x3 << ": " \ << x3 << endl #define debug_4(x1, x2, x3, x4) \ cout << #x1 << ": " << x1 << ", " #x2 << ": " << x2 << ", " #x3 << ": " \ << x3 << ", " #x4 << ": " << x4 << endl #define debug_5(x1, x2, x3, x4, x5) \ cout << #x1 << ": " << x1 << ", " #x2 << ": " << x2 << ", " #x3 << ": " \ << x3 << ", " #x4 << ": " << x4 << ", " #x5 << ": " << x5 << endl #ifdef _DEBUG #define debug(...) \ CHOOSE((__VA_ARGS__, debug_5, debug_4, debug_3, debug_2, debug_1, ~)) \ (__VA_ARGS__) #else #define debug(...) #endif void out() { cout << endl; } template void out(const T &a) { cout << a; cout << endl; } template void out(const T &a, const Ts &...b) { cout << a; (cout << ... << (cout << ' ', b)); cout << endl; } #define rout_1(x1) return out(x1) #define rout_2(x1, x2) return out(x1, x2) #define rout_3(x1, x2, x3) return out(x1, x2, x3) #define rout_4(x1, x2, x3, x4) return out(x1, x2, x3, x4) #define rout_5(x1, x2, x3, x4, x5) return out(x1, x2, x3, x4, x5) #define rout(...) \ CHOOSE((__VA_ARGS__, rout_5, rout_4, rout_3, rout_2, rout_1, ~)) \ (__VA_ARGS__) struct fast_ios { fast_ios() { cin.tie(nullptr); ios::sync_with_stdio(false); cout << fixed << setprecision(12); }; } fast_ios_; struct Binomial { int p; int MAX; vector fac, finv, inv; // テーブルを作る前処理 Binomial(int p_, int n = 1) : p(p_), MAX(1), fac(2), finv(2), inv(2) { fac[0] = fac[1] = 1; finv[0] = finv[1] = 1; inv[1] = 1; if(n != 1) build(n); } void build(int new_max) { MAX++; fac.resize(new_max + 1); inv.resize(new_max + 1); finv.resize(new_max + 1); for(; MAX <= new_max; MAX++) { fac[MAX] = fac[MAX - 1] * MAX % p; inv[MAX] = p - inv[p % MAX] * (p / MAX) % p; finv[MAX] = finv[MAX - 1] * inv[MAX] % p; } MAX--; } // nCk long long mod_comb(int n, int k) { if(n < k) return 0; if(n < 0 || k < 0) return 0; if(n > MAX) build(n); return fac[n] * (finv[k] * finv[n - k] % p) % p; } long long operator()(int n, int k) { return mod_comb(n, k); } // nPk long long mod_perm(int n, int k) { if(n < k) return 0; if(n < 0 || k < 0) return 0; if(n > MAX) build(n); return fac[n] * finv[n - k] % p; } long long operator[](int n) { return mod_perm(n, n); } }; struct modpow { long long x, m; int n; vector d; modpow(long long x, long long m = 0) : x(x), m(m), n(1), d(1, 1) {} long long operator[](int i) { if(m) while(n <= i) d.push_back(d.back() * x % m), ++n; else while(n <= i) d.push_back(d.back() * x), ++n; return d[i]; } } two(2), ten(10); struct RandomNumberGenerator { mt19937 mt; RandomNumberGenerator() : mt(chrono::steady_clock::now().time_since_epoch().count()) {} long long operator()(long long a, long long b) { // [a, b) uniform_int_distribution dist(a, b - 1); return dist(mt); } long long operator()(long long b) { // [0, b) return (*this)(0, b); } long long operator()() { return (*this)(0, 1LL << 60); } double operator[](double a) { return (double)(*this)(0, 1LL << 60) / (1LL << 60) * a; } } rnd; clock_t start_time = clock(); double now_time() { clock_t end_time = clock(); return (double)(end_time - start_time) / CLOCKS_PER_SEC; } void input_graph(vector> &g, int m = -1, int bidirected = true) { if(m == -1) m = g.size() - 1; for(int i = 0; i < m; i++) { int u, v; cin >> u >> v; u--; v--; g[u].push_back(v); if(bidirected) g[v].push_back(u); } } vector iota(int n, int s = 0) { vi a(n); iota(a.begin(), a.end(), s); return a; } template void sort(vector &v) { sort(all(v)); } template void rsort(vector &v) { sort(rall(v)); } template void reverse(T &v) { reverse(all(v)); } template auto max(const T &a) { return *max_element(all(a)); } template auto min(const T &a) { return *min_element(all(a)); } long long max(signed x, long long y) { return max((long long)x, y); } long long max(long long x, signed y) { return max(x, (long long)y); } long long min(signed x, long long y) { return min((long long)x, y); } long long min(long long x, signed y) { return min(x, (long long)y); } template bool chmax(T &a, const S &b) { if(a < (T)b) { a = (T)b; return 1; } return 0; } template bool chmin(T &a, const S &b) { if((T)b < a) { a = (T)b; return 1; } return 0; } template vector uniq(vector v) { sort(v.begin(), v.end()); v.erase(unique(v.begin(), v.end()), v.end()); return v; } template vector compress(vector v) { vector v2(v.size()); v2 = v; sort(v.begin(), v.end()); v.erase(unique(v.begin(), v.end()), v.end()); for(int i = 0; i < (int)v2.size(); i++) { v2[i] = lower_bound(v.begin(), v.end(), v2[i]) - v.begin(); } return v2; } vector inverse(vector &p) { int n = p.size(); vector inv(n); for(int i = 0; i < n; i++) inv[p[i]] = i; return inv; } template vector acc0(vector &v) { vector res(v.size()); if((int)v.size() == 0) return res; res[0] = v[0]; for(int i = 1; i < (int)v.size(); i++) { res[i] = res[i - 1] + v[i]; } return res; } template vector acc1(vector &v) { vector res(v.size() + 1); for(int i = 0; i < (int)v.size(); i++) { res[i + 1] = res[i] + v[i]; } return res; } template vector> acc0(vector> v) { int h = v.size(), w = v[0].size(); for(int i = 0; i < h; i++) { for(int j = 1; j < w; j++) { v[i][j] += v[i][j - 1]; } } for(int i = 1; i < h; i++) { for(int j = 0; j < w; j++) { v[i][j] += v[i - 1][j]; } } return v; } template vector> acc1(vector> &v) { int h = v.size(), w = v[0].size(); vector> res(h + 1, vector(w + 1)); for(int i = 0; i < h; i++) { for(int j = 0; j < w; j++) { res[i + 1][j + 1] = v[i][j] + res[i + 1][j]; } } for(int i = 0; i < h; i++) { for(int j = 0; j < w; j++) { res[i + 1][j + 1] += res[i][j + 1]; } } return res; } long long exp(long long x, int n) { long long res = 1; while(n > 0) { if(n & 1) res = res * x; x = x * x; n >>= 1; } return res; } int countDigits(long long n) { string tmp = to_string(n); return (int)tmp.size(); } long long sq(long long n) { return n * n; } long long ceil(long long x, long long y) { return (x + y - 1) / y; } long long floor(long long x, long long y) { return (y < 0 ? floor(-x, -y) : (x > 0 ? x / y : x / y - (x % y == 0 ? 0 : 1))); } constexpr long long tri(long long n) { return n * (n + 1) / 2; } // l + ... + r constexpr long long tri(long long l, long long r) { return (l + r) * (r - l + 1) / 2; } int ctoi(const char &c, const char start = '0') { return c - start; } int atoi(const char &c, const char start = 'a') { return c - start; } vector ctoi(string &s, const char start = '0') { vector res; for(auto &c : s) { int x = c - start; if(x < 0 || x >= 10) x = -1; res.push_back(x); } return res; } vector atoi(string &s, const char start = 'a') { vector res; for(auto &c : s) { int x = c - start; if(x < 0 || x >= 26) x = -1; res.push_back(x); } return res; } void yes() { cout << "Yes" << endl; } void no() { cout << "No" << endl; } void yesno(bool x) { if(x) yes(); else no(); } void err() { cout << -1 << endl; } int dx[] = {1, 0, -1, 0, 1, 1, -1, -1}; int dy[] = {0, 1, 0, -1, -1, 1, 1, -1}; long long inf = 1LL << 61; double eps = 1e-9; // long long mod = 67280421310721; // using mint = static_modint<1000000009>; // using mint = dynamic_modint<1000000009>; // long long mod = 1000000007; // using mint = modint1000000007; // long long mod = 998244353; // using mint = modint998244353; // typedef vector vm; // typedef vector> vvm; // typedef vector>> vvvm; // Binomial C(mod); // modpow mtwo(2, mod), mten(10, mod); //////////////////////////////////////////////////////////////////////////////////////////// /** structure: 2-3 tree * available for both set and multiple set (see constructor) * every method works in O(logn) * tests: { https://judge.yosupo.jp/submission/105334, * https://atcoder.jp/contests/abc241/submissions/35040063 * } * * コンストラクタの引数にtrueを入れることでmultisetに * insert.erase,lower_bound,upper_bound(配列番号),size,count,[] */ template class twothreetree { private: struct node { node *parent = nullptr; unsigned char position; unsigned char n = 0; unsigned size = 0; T keys[2]; node *children[3] = {nullptr, nullptr, nullptr}; node() {} unsigned char LB(T key) { for(unsigned char i = 0; i < n; i++) if(key <= keys[i]) return i; return n; } unsigned char UB(T key) { for(unsigned char i = 0; i < n; i++) if(key < keys[i]) return i; return n; } void insert(unsigned char i, T key, node *child = nullptr) { if(n < 2) { if(i == 0) { keys[1] = keys[0]; children[2] = children[1]; } keys[i] = key; children[i + 1] = child; n++; coordinate(); if(parent == nullptr) return; parent->sizeIncrement(); return; } node *newNode = new node(); T newKey; if(i == 0) { newNode->keys[0] = keys[1]; newNode->children[0] = children[1]; newNode->children[1] = children[2]; newKey = keys[0]; keys[0] = key; children[1] = child; } else if(i == 1) { newNode->keys[0] = keys[1]; newNode->children[0] = child; newNode->children[1] = children[2]; newKey = key; } else { newNode->keys[0] = key; newNode->children[0] = children[2]; newNode->children[1] = child; newKey = keys[1]; } children[2] = nullptr; newNode->n = 1; n = 1; newNode->coordinate(); coordinate(); if(parent == nullptr) { node *newRoot = new node(); newRoot->keys[0] = newKey; newRoot->children[0] = this; newRoot->children[1] = newNode; newRoot->n = 1; newRoot->coordinate(); return; } parent->insert(position, newKey, newNode); } void erase(unsigned char i) { delete children[i + 1]; children[i + 1] = nullptr; if(n == 2) { if(i == 0) { keys[0] = keys[1]; children[1] = children[2]; children[2] = nullptr; } n--; this->coordinate(); if(parent == nullptr) return; parent->sizeDecrement(); return; } if(parent == nullptr) { n--; size--; return; } if(position > 0) { node *leftNode = parent->children[position - 1]; if(leftNode->n == 2) { keys[0] = parent->keys[position - 1]; parent->keys[position - 1] = leftNode->keys[1]; children[1] = children[0]; children[0] = leftNode->children[2]; leftNode->children[2] = nullptr; leftNode->n = 1; n = 1; leftNode->coordinate(); coordinate(); if(parent == nullptr) return; parent->sizeDecrement(); return; } leftNode->keys[1] = parent->keys[position - 1]; leftNode->children[2] = children[0]; leftNode->n = 2; leftNode->coordinate(); parent->erase(position - 1); return; } node *rightNode = parent->children[1]; if(rightNode->n == 2) { keys[0] = parent->keys[0]; parent->keys[0] = rightNode->keys[0]; children[1] = rightNode->children[0]; rightNode->keys[0] = rightNode->keys[1]; rightNode->children[0] = rightNode->children[1]; rightNode->children[1] = rightNode->children[2]; rightNode->children[2] = nullptr; rightNode->n = 1; n = 1; rightNode->coordinate(); coordinate(); if(parent == nullptr) return; parent->sizeDecrement(); return; } rightNode->keys[1] = rightNode->keys[0]; rightNode->keys[0] = parent->keys[position]; rightNode->children[2] = rightNode->children[1]; rightNode->children[1] = rightNode->children[0]; rightNode->children[0] = children[0]; rightNode->n = 2; rightNode->coordinate(); parent->children[0] = rightNode; parent->children[1] = this; rightNode->position = 0; parent->erase(0); } void sizeIncrement() { size++; if(parent != nullptr) parent->sizeIncrement(); } void sizeDecrement() { size--; if(parent != nullptr) parent->sizeDecrement(); } void coordinate() { size = n; if(children[0] == nullptr) return; for(unsigned char i = 0; i <= n; i++) { size += children[i]->size; children[i]->parent = this; children[i]->position = i; } } }; node *root; bool isForMulti; public: /** if argument is true, works as multiple set.default is set.*/ twothreetree(bool forMultiSet = false) { root = new node(); isForMulti = forMultiSet; } /** returns index.*/ unsigned lower_bound(T key) { node *presentNode = root; unsigned res = 0; while(presentNode->children[0] != nullptr) { unsigned char i = presentNode->LB(key); for(unsigned char j = 0; j < i; j++) res += presentNode->children[j]->size; res += i; presentNode = presentNode->children[i]; } return res + presentNode->LB(key); } /** returns index.*/ unsigned upper_bound(T key) { node *presentNode = root; unsigned res = 0; while(presentNode->children[0] != nullptr) { unsigned char i = presentNode->UB(key); for(unsigned char j = 0; j < i; j++) res += presentNode->children[j]->size; res += i; presentNode = presentNode->children[i]; } return res + presentNode->UB(key); } bool insert(T key) { node *presentNode = root; unsigned char i; while(presentNode->children[0] != nullptr) { i = presentNode->LB(key); if(!isForMulti && i < presentNode->n && presentNode->keys[i] == key) return false; presentNode = presentNode->children[i]; } i = presentNode->LB(key); if(!isForMulti && i < presentNode->n && presentNode->keys[i] == key) return false; presentNode->insert(i, key); if(root->parent != nullptr) { root = root->parent; } return true; } bool erase(T key) { node *presentNode = root; unsigned char i; while(presentNode->children[0] != nullptr) { i = presentNode->LB(key); if(i < presentNode->n && presentNode->keys[i] == key) break; presentNode = presentNode->children[i]; } if(presentNode->children[0] == nullptr) { i = presentNode->LB(key); if(i < presentNode->n && presentNode->keys[i] == key) { presentNode->erase(i); if(root->n == 0 && root->children[0] != nullptr) { root = root->children[0]; delete root->parent; root->parent = nullptr; } return true; } return false; } node *eraseNode = presentNode->children[i + 1]; while(eraseNode->children[0] != nullptr) eraseNode = eraseNode->children[0]; presentNode->keys[i] = eraseNode->keys[0]; eraseNode->erase(0); if(root->n == 0) { root = root->children[0]; delete root->parent; root->parent = nullptr; } return true; } T get(unsigned i) { if(i < 0) i += root->size; node *presentNode = root; while(presentNode->children[0] != nullptr) { unsigned char j = 0; while(i >= presentNode->children[j]->size + 1) { i -= presentNode->children[j]->size + 1; j++; } if(i == presentNode->children[j]->size) { return presentNode->keys[j]; } presentNode = presentNode->children[j]; } return presentNode->keys[i]; } unsigned size() { return root->size; } unsigned count(T key) { return upper_bound(key) - lower_bound(key); } T operator[](unsigned i) { return get(i); } }; //////////////////////////////////////////////////////////////////////////////////////////// signed main() { int testcase = 1; // cin >> testcase; for(int i = 0; i < testcase; i++) { solve(); } } void solve() { int n; cin >> n; vs x(n); vi l(n), r(n); rep(i, n) cin >> x[i] >> l[i] >> r[i]; twothreetree lst(1); twothreetree rst(1); map mem; rep(i, n) { lst.insert(l[i]); rst.insert(r[i]); mem[x[i]] = {l[i], r[i]}; } int q; cin >> q; rep(i, q) { int t; string x; int l, r, tt; cin >> t; if(t == 1) { cin >> x >> tt; auto [l, r] = mem[x]; yesno(inr(l, tt, r + 1)); } else if(t == 2) { cin >> tt; int l_n = lst.lower_bound(tt); int r_n = rst.upper_bound(tt - 1); out(l_n - r_n); } else { cin >> x >> l >> r; lst.insert(l); rst.insert(r); mem[x] = {l, r}; } } }