#pragma region Macros // #pragma GCC optimize("O3,unroll-loops") // #pragma GCC target("sse,sse2,sse3,ssse3,sse4,fma,abm,mmx,avx,avx2") #include #include using namespace atcoder; using namespace std; using namespace __gnu_pbds; // #include // #include // namespace mp = boost::multiprecision; // using Bint = mp::cpp_int; // using Bdouble = mp::number>; #define pb emplace_back // #define int ll #define endl '\n' #define sqrt __builtin_sqrtl using ll = long long; using ld = long double; const ld PI = acosl(-1); const int INF = 1 << 30; const ll INFL = 1LL << 61; const int MOD = 998244353; // const int MOD = 1000000007; const ld EPS = 1e-10; const bool equals(ld a, ld b) { return fabs((a) - (b)) < EPS; } const vector dx = {0, 1, 0, -1, 1, 1, -1, -1}; // → ↓ ← ↑ ↘ ↙ ↖ ↗ const vector dy = {1, 0, -1, 0, 1, -1, -1, 1}; struct Edge { int from, to; ll cost; Edge(int to, ll cost) : from(-1), to(to), cost(cost) {} Edge(int from, int to, ll cost) : from(from), to(to), cost(cost) {} }; __attribute__((constructor)) void constructor() { ios::sync_with_stdio(false); cin.tie(nullptr); cout << fixed << setprecision(12); } struct custom_hash { static uint64_t splitmix64(uint64_t x) { x += 0x9e3779b97f4a7c15; x = (x ^ (x >> 30)) * 0xbf58476d1ce4e5b9; x = (x ^ (x >> 27)) * 0x94d049bb133111eb; return x ^ (x >> 31); } size_t operator()(uint64_t x) const { static const uint64_t FIXED_RANDOM = chrono::steady_clock::now().time_since_epoch().count(); return splitmix64(x + FIXED_RANDOM); } }; int POW(int x, int n) { __int128_t ret = 1; // if (ret >= INFL) return INFL; if (n < 0) { cout << "error" << endl; return 0; } else if (x == 1 or n == 0) ret = 1; else if (x == -1 && n % 2 == 0) ret = 1; else if (x == -1) ret = -1; else if (n % 2 == 0) ret = POW(x * x, n / 2); // TODO:オーバーフロー対策 else ret = x * POW(x, n - 1); if (ret > 8e18) ret = 0; return ret; } int floor(int x, int y) { return (x > 0 ? x / y : (x - y + 1) / y); } int ceil(int x, int y) { return (x > 0 ? (x + y - 1) / y : x / y); } ll per(int x, int y) { if (y == 0) { cout << "error" << endl; return INFL; } if (x >= 0 && y > 0) return x / y; if (x >= 0 && y < 0) return x / y - (x % y < 0); if (x < 0 && y < 0) return x / y + (x % y < 0); // if (x < 0 && y > 0) return x / y - (x % y < 0); } ll mod(int x, int y) { if (y == 0) { cout << "error" << endl; return INFL; } if (x >= 0 && y > 0) return x % y; if (x >= 0 && y < 0) return x % y; if (x < 0 && y < 0) { __int128_t ret = x % y; ret += (__int128_t)abs(y) * INFL; ret %= abs(y); return ret; } // if (x < 0 && y > 0) { __int128_t ret = x % y; ret += (__int128_t)abs(y) * INFL; ret %= abs(y); return ret; // } } int modf(ld x) { if (equals(x, 0)) return 0; else if (x < 0) return ceill(x); else return floorl(x); } template bool chmax(T &a, const T& b) { if (a < b) { a = b; return true; } return false; } template bool chmin(T &a, const T& b) { if (a > b) { a = b; return true; } return false; } int countl_zero(int N) { return __builtin_clzll(N); } int countl_one(int N) { int ret = 0; while (N % 2) { N /= 2; ret++; } return ret; } int countr_zero(int N) { return __builtin_ctzll(N); } int countr_one(int N) { int ret = 0, k = 63 - __builtin_clzll(N); while (k != -1 && (N & (1LL << k))) { k--; ret++; } return ret; } int popcount(int N) { return __builtin_popcountll(N); } int unpopcount(int N) { return 64 - __builtin_clzll(N) - __builtin_popcountll(N); } int top_bit(int N) { return 63 - __builtin_clzll(N);} // 2^kの位 int bot_bit(int N) { return __builtin_ctz(N);} // 2^kの位 int MSB(int N) { return 1 << (63 - __builtin_clzll(N)); } // mask // LSBどこいった? int bit_width(int N) { return 64 - __builtin_clzll(N); } // 桁数 int ceil_log2(int N) { return 63 - __builtin_clzll(N); } int bit_floor(int N) { return 1 << (63 - __builtin_clzll(N)); } int floor_log2(int N) { return 64 - __builtin_clzll(N-1); } int bit_ceil(int N) { return 1 << (64 - __builtin_clzll(N-1)) - (N==1); } class UnionFind { public: UnionFind() = default; UnionFind(int N) : par(N), sz(N, 1) { iota(par.begin(), par.end(), 0); } int root(int x) { if (par[x] == x) return x; return (par[x] = root(par[x])); } bool unite(int x, int y) { int rx = root(x); int ry = root(y); if (rx == ry) return false; if (sz[rx] < sz[ry]) swap(rx, ry); sz[rx] += sz[ry]; par[ry] = rx; return true; } bool issame(int x, int y) { return (root(x) == root(y)); } int size(int x) { return sz[root(x)]; } vector> groups(int N) { vector> G(N); for (int x = 0; x < N; x++) { G[root(x)].push_back(x); } G.erase( remove_if(G.begin(), G.end(), [&](const vector& V) { return V.empty(); }), G.end()); return G; } private: vector par; vector sz; }; template class Modint{ public: int val = 0; Modint(int x = 0) { while (x < 0) x += mod; val = x % mod; } Modint(const Modint &r) { val = r.val; } Modint operator -() { return Modint(-val); } // 単項 Modint operator +(const Modint &r) { return Modint(*this) += r; } Modint operator +(const int &q) { Modint r(q); return Modint(*this) += r; } Modint operator -(const Modint &r) { return Modint(*this) -= r; } Modint operator -(const int &q) { Modint r(q); return Modint(*this) -= r; } Modint operator *(const Modint &r) { return Modint(*this) *= r; } Modint operator *(const int &q) { Modint r(q); return Modint(*this) *= r; } Modint operator /(const Modint &r) { return Modint(*this) /= r; } Modint operator /(const int &q) { Modint r(q); return Modint(*this) /= r; } Modint& operator ++() { val++; if (val >= mod) val -= mod; return *this; } // 前置 Modint operator ++(signed) { ++*this; return *this; } // 後置 Modint& operator --() { val--; if (val < 0) val += mod; return *this; } Modint operator --(signed) { --*this; return *this; } Modint &operator +=(const Modint &r) { val += r.val; if (val >= mod) val -= mod; return *this; } Modint &operator +=(const int &q) { Modint r(q); val += r.val; if (val >= mod) val -= mod; return *this; } Modint &operator -=(const Modint &r) { if (val < r.val) val += mod; val -= r.val; return *this; } Modint &operator -=(const int &q) { Modint r(q); if (val < r.val) val += mod; val -= r.val; return *this; } Modint &operator *=(const Modint &r) { val = val * r.val % mod; return *this; } Modint &operator *=(const int &q) { Modint r(q); val = val * r.val % mod; return *this; } Modint &operator /=(const Modint &r) { int a = r.val, b = mod, u = 1, v = 0; while (b) {int t = a / b; a -= t * b; swap(a, b); u -= t * v; swap(u, v);} val = val * u % mod; if (val < 0) val += mod; return *this; } Modint &operator /=(const int &q) { Modint r(q); int a = r.val, b = mod, u = 1, v = 0; while (b) {int t = a / b; a -= t * b; swap(a, b); u -= t * v; swap(u, v);} val = val * u % mod; if (val < 0) val += mod; return *this; } bool operator ==(const Modint& r) { return this -> val == r.val; } bool operator <(const Modint& r) { return this -> val < r.val; } bool operator >(const Modint& r) { return this -> val > r.val; } bool operator !=(const Modint& r) { return this -> val != r.val; } }; using mint = Modint; // using Mint = modint998244353; istream &operator >>(istream &is, mint& x) { int t; is >> t; x = t; return (is); } ostream &operator <<(ostream &os, const mint& x) { return os << x.val; } mint modpow(const mint &x, int n) { // TODO: n <= -1 if (n == 0) return 1; mint t = modpow(x, n / 2); t = t * t; if (n & 1) t = t * x; return t; } int modpow(__int128_t x, int n, int mod) { // TODO: n <= -1 __int128_t ret = 1; while (n > 0) { if (n % 2 == 1) ret = ret * x % mod; x = x * x % mod; n /= 2; } return ret; } int modinv(__int128_t x, int mod) { if (x == 1) return 1; return mod - modinv(mod % x, mod) * (mod / x) % mod; } istream &operator >>(istream &is, __int128_t& x) { string S; is >> S; __int128_t ret = 0; int f = 1; if (S[0] == '-') f = -1; for (int i = 0; i < S.length(); i++) if ('0' <= S[i] && S[i] <= '9') ret = ret * 10 + S[i] - '0'; x = ret * f; return (is); } ostream &operator <<(ostream &os, __int128_t x) { ostream::sentry s(os); if (s) { __uint128_t tmp = x < 0 ? -x : x; char buffer[128]; char *d = end(buffer); do { --d; *d = "0123456789"[tmp % 10]; tmp /= 10; } while (tmp != 0); if (x < 0) { --d; *d = '-'; } int len = end(buffer) - d; if (os.rdbuf()->sputn(d, len) != len) { os.setstate(ios_base::badbit); } } return os; } __int128_t stoll(string &S) { __int128_t ret = 0; int f = 1; if (S[0] == '-') f = -1; for (int i = 0; i < S.length(); i++) if ('0' <= S[i] && S[i] <= '9') ret = ret * 10 + S[i] - '0'; return ret * f; } __int128_t gcd(__int128_t a, __int128_t b) { return b ? gcd(b, a % b) : a; } __int128_t lcm(__int128_t a, __int128_t b) { return a / gcd(a, b) * b; // lcmが__int128_tに収まる必要あり } string to_string(__int128_t x) { string ret = ""; if (x < 0) { ret += "-"; x *= -1; } while (x) { ret += (char)('0' + x % 10); x /= 10; } reverse(ret.begin(), ret.end()); return ret; } string to_string(char c) { // バグってる? string s = {c}; return s; } vector _fac, _finv, _inv; void COMinit(int N) { _fac.resize(N + 1); _finv.resize(N + 1); _inv.resize(N + 1); _fac[0] = _fac[1] = 1; _finv[0] = _finv[1] = 1; _inv[1] = 1; for (int i = 2; i <= N; i++) { _fac[i] = _fac[i-1] * mint(i); _inv[i] = -_inv[MOD % i] * mint(MOD / i); _finv[i] = _finv[i - 1] * _inv[i]; } } mint FAC(int N) { if (N < 0) return 0; return _fac[N]; } mint COM(int N, int K) { if (N < K) return 0; if (N < 0 or K < 0) return 0; return _fac[N] * _finv[K] * _finv[N - K]; } mint PERM(int N, int K) { if (N < K) return 0; if (N < 0 or K < 0) return 0; return _fac[N] * _finv[N - K]; } mint NHK(int N, int K) { if (N == 0 && K == 0) return 1; return COM(N + K - 1, K); } #pragma endregion template struct sparse_lazy_segment_tree { private: struct node{ int lx, rx; node *l, *r; Val sum; Lazy lazy; node(int lx, int rx, Val val): lx(lx), rx(rx), l(nullptr), r(nullptr), sum(val), lazy(monoid::template id2()) {} }; node *make_node(int lx, int rx, Val val = monoid::template id1()) { return new node(lx, rx, val); } void propagate(node *v, Lazy x) { v->sum = monoid::template apply(v->sum, x, v->lx, v->rx); v->lazy = monoid::template propagate(v->lazy, x); } void push_down(node *v) { if (v->lazy == monoid::template id2()) return; int mid = ((int)v->lx + v->rx) >> 1; if (!v->l) v->l = make_node(v->lx, mid); if (!v->r) v->r = make_node(mid, v->rx); propagate(v->l, v->lazy); propagate(v->r, v->lazy); v->lazy = monoid::template id2(); } Val set(node *v, int k, Val x) { if (v->rx - v->lx == 1) return v->sum = x; push_down(v); int mid = ((int)v->lx + v->rx) >> 1; if (mid <= k) { if (!v->r) v->r = make_node(mid, v->rx); if (!v->l) return v->sum = set(v->r, k, x); else return v->sum = monoid::template merge(v->l->sum, set(v->r, k, x)); } else { if (!v->l) v->l = make_node(v->lx, mid); if (!v->r) return v->sum = set(v->l, k, x); else return v->sum = monoid::template merge(set(v->l, k, x), v->r->sum); } } Val get(node *v, int k) { if (!v) return monoid::template id1(); if (v->rx - v->lx == 1) return v->sum; push_down(v); int mid = ((int)v->lx + v->rx) >> 1; if (mid <= k) return get(v->r, k); else return get(v->l, k); } Val apply(node *v, int l, int r, Lazy x) { if (r <= v->lx || v->rx <= l) return v->sum; if (l <= v->lx && v->rx <= r) { propagate(v, x); return v->sum; } push_down(v); int mid = ((int)v->lx + v->rx) >> 1; if (!v->l) v->l = make_node(v->lx, mid); if (!v->r) v->r = make_node(mid, v->rx); return v->sum = monoid::template merge(apply(v->l, l, r, x), apply(v->r, l, r, x)); } Val prod(node *v, int l, int r) { if (!v || r <= v->lx || v->rx <= l) return monoid::template id1(); if (l <= v->lx && v->rx <= r) return v->sum; push_down(v); return monoid::template merge(prod(v->l, l, r), prod(v->r, l, r)); } template pair bisect_from_left(node *v, const int l, const F &f, Val ok) { if (v->rx <= l) return {-1, ok}; push_down(v); if (l <= v->lx) { Val m = monoid::template merge(ok, v->sum); if (!f(m)) return {-1, m}; if (v->rx - v->lx == 1) return {v->lx, m}; } pair x{-1, monoid::template id1()}; if (v->l) x = bisect_from_left(v->l, l, f, ok); if (x.first != -1) return x; if (v->r) x = bisect_from_left(v->r, l, f, ok); return x; } template pair bisect_from_right(node *v, const int r, const F &f, Val ok) { if (r < v->lx) return {-1, ok}; push_down(v); if (v->rx <= r + 1) { Val m = monoid::template merge(v->sum, ok); if (!f(m)) return {-1, m}; if (v->rx - v->lx == 1) return {v->lx, m}; } pair x{-1, monoid::template id1()}; if (v->r) x = bisect_from_right(v->r, r, f, ok); if (x.first != -1) return x; if (v->l) x = bisect_from_right(v->l, r, f, ok); return x; } node *root; public: sparse_lazy_segment_tree(): root(nullptr) {} sparse_lazy_segment_tree(int min_x, int max_x) { root = make_node(min_x, max_x); } void set(int i, Val x) { assert(root); set(root, i, x); } void add(int i, Val x) { assert(root); set(root, i, get(i) + x); } Val get(int i) { assert(root); return get(root, i); } void apply(int l, int r, Lazy x) { assert(root); apply(root, l, r, x); } Val prod(int l, int r) { assert(root); return prod(root, l, r); } Val all_prod() { assert(root); return root->sum; } // f(sum[l, r])がtrueになる最左のr. ない場合は-1 template int bisect_from_left(int l, const F &f) { assert(root && root->lx <= l && l < root->rx); assert(!f(monoid::template id())); return bisect_from_left(root, l, f, monoid::template id1()).first; } // f(sum[l, r])がtrueになる最右のl. ない場合は-1 template int bisect_from_right(int r, const F &f) { assert(root && root->lx <= r && r < root->rx); assert(!f(monoid::template id())); return bisect_from_right(root, r, f, monoid::template id1()).first; } }; struct range_add_range_sum{ template static T id1() { return T(0); } template static E id2() { return E(0); } template static T merge(T a, T b) { return a + b; } template static T apply(T a, E b, int l, int r) { return a + b * (r - l); } template static E propagate(E a, E b) { return a + b; } }; template class UpdateInterval { public: map interval; // (左端、値) UpdateInterval(const T& sentinel) : interval({{-INFL, sentinel}}) {} // 左端-INFL, 値sentinelで初期化 void update(const int &left, const int &right, const T &_data) { auto st = interval.lower_bound(left); auto ed = interval.lower_bound(right); bool add = (ed == interval.end() or ed->first != right); bool _update = ((--st)->second != _data); const T kp = (--ed)->second; interval.erase(++st, ++ed); if (!Strict or _update) interval.emplace(left, _data); if (add) { if (!Strict or (kp != _data)) interval.emplace(right, kp); } else if (Strict) { ed = interval.lower_bound(right); if (ed->second == _data) interval.erase(ed); } } T& get(const int &pos) { auto it = interval.upper_bound(pos); return (--it)->second; } }; signed main() { int N; cin >> N; unordered_map mp; sparse_lazy_segment_tree tot(0, 1000000001); vector> seg(N + 1e5 + 1, UpdateInterval(0)); int cnt = 1; for (int i = 0; i < N; i++) { string x; int l, r; cin >> x >> l >> r; l--; r--; if (mp[x] == 0) { mp[x] = cnt; cnt++; } tot.apply(l, r + 1, 1); seg[mp[x]].update(l, r + 1, 1); } int Q; cin >> Q; for (int q = 0; q < Q; q++) { int t; cin >> t; if (t == 1) { string x; int time; cin >> x >> time; time--; if (mp[x] == 0) { mp[x] = cnt; cnt++; } if (seg[mp[x]].get(time)) cout << "Yes" << endl; else cout << "No" << endl; } else if (t == 2) { int time; cin >> time; time--; cout << tot.prod(time, time + 1) << endl; } else { string x; int l, r; cin >> x >> l >> r; l--; r--; if (mp[x] == 0) { mp[x] = cnt; cnt++; } tot.apply(l, r + 1, 1); seg[mp[x]].update(l, r + 1, 1); } } }