#include #include #include #include #include #include #include #include #include #include namespace Util { std::vector Split(const std::string& str, const char delim) { std::istringstream iss(str); std::vector ret; std::string tmp; while(std::getline(iss, tmp, delim)) { ret.push_back(tmp); } return ret; } int Stoi(const std::string& buf) { return std::atoi(buf.c_str()); } double Stof(const std::string& buf) { return std::atof(buf.c_str()); } std::vector ConvertInt(const std::vector& vecBuf) { std::vector ret(vecBuf.size()); for(int cur = 0; cur < static_cast(ret.size()); ++cur) { ret[cur] = Stoi(vecBuf[cur]); } return ret; } std::vector ConvertDouble(const std::vector& vecBuf) { std::vector ret(vecBuf.size()); for(int cur = 0; cur < static_cast(ret.size()); ++cur) { ret[cur] = Stof(vecBuf[cur]); } return ret; } }// namespace Util std::string Match(const int target, const int enemy) { std::string ret; if( (target == 0 && enemy == 1) || (target == 1 && enemy == 2) || (target == 2 && enemy == 0) ) { ret = "Won"; } else if( (target == 0 && enemy == 2) || (target == 1 && enemy == 0) || (target == 2 && enemy == 1) ) { ret = "Lost"; } else { ret = "Drew"; } return ret; } int main() { // 入出力の速度向上 std::cin.tie(0); std::ios::sync_with_stdio(false); std::string buf; std::vector vecBuf; int me, enemy; std::getline(std::cin, buf); vecBuf = Util::Split(buf, ' '); me = Util::Stoi(vecBuf[0]); enemy = Util::Stoi(vecBuf[1]); printf("%s\n", Match(me, enemy).c_str()); return 0; }