using System; using static System.Console; using System.Linq; using System.Collections.Generic; class Program { static int NN => int.Parse(ReadLine()); static int[] NList => ReadLine().Split().Select(int.Parse).ToArray(); static int[][] NArr(long n) => Enumerable.Repeat(0, (int)n).Select(_ => NList).ToArray(); public static void Main() { Solve(); } static void Solve() { var c = NList; var (h, w, k, t) = (c[0], c[1], c[2], c[3]); var map = NArr(k); WriteLine(School(h, w, k, t, map)); } static long School(int h, int w, int k, int t, int[][] map) { var wonder = new (int c, int d)[h][]; for (var i = 0; i < wonder.Length; ++i) wonder[i] = new (int c, int d)[w]; for (var i = 0; i < map.Length; ++i) { wonder[map[i][0] - 1][map[i][1] - 1] = (map[i][2], map[i][3]); } var INF = long.MaxValue / 2; var max = 158 * 3 + 1; var init = Enumerable.Repeat(INF, max).ToArray(); var dp = new long[h][][]; for (var i = 0; i < dp.Length; ++i) { dp[i] = new long[w][]; for (var j = 0; j < dp[i].Length; ++j) dp[i][j] = (long[]) init.Clone(); } dp[0][0][158] = 0; var mx = new int[] { 0, 0, -1, 1 }; var my = new int[] { -1, 1, 0, 0 }; var q = new PriorityQueue(h * w, false); q.Enqueue(new Pair(0, 0, 158, 0)); while (q.Count > 0) { var cur = q.Dequeue(); if (dp[cur.X][cur.Y][cur.T] != cur.Val) continue; for (var i = 0; i < 4; ++i) { var nx = cur.X + mx[i]; var ny = cur.Y + my[i]; var nt = cur.T + 1; if (nx < 0 || nx >= h || ny < 0 || ny >= w || nt >= max) continue; if (dp[nx][ny][nt] <= cur.Val) continue; dp[nx][ny][nt] = cur.Val; q.Enqueue(new Pair(nx, ny, nt, cur.Val)); } if (wonder[cur.X][cur.Y].c > 0) { var nt = Math.Max(0, cur.T - wonder[cur.X][cur.Y].c + 1); var nv = cur.Val + wonder[cur.X][cur.Y].d; if (dp[cur.X][cur.Y][nt] <= nv) continue; dp[cur.X][cur.Y][nt] = nv; q.Enqueue(new Pair(cur.X, cur.Y, nt, nv)); } } var ans = INF; for (var i = 0; i < t + 158; ++i) ans = Math.Min(ans, dp[h - 1][w - 1][i]); return ans == INF ? -1 : ans; } class Pair: IComparable { public int X; public int Y; public int T; public long Val; public Pair(int x, int y, int t, long val) { X = x; Y = y; T = t; Val = val; } public int CompareTo(Pair b) { return Val.CompareTo(b.Val); } } class PriorityQueue where T : IComparable { public T[] List; public int Count; bool IsTopMax; public PriorityQueue(int count, bool isTopMax) { IsTopMax = isTopMax; List = new T[Math.Max(128, count)]; } public void Enqueue(T value) { if (Count == List.Length) { var newlist = new T[List.Length * 2]; for (var i = 0; i < List.Length; ++i) newlist[i] = List[i]; List = newlist; } var pos = Count; List[pos] = value; ++Count; while (pos > 0) { var parent = (pos - 1) / 2; if (Calc(List[parent], List[pos], true)) break; Swap(parent, pos); pos = parent; } } public T Dequeue() { --Count; Swap(0, Count); var pos = 0; while (true) { var child = pos * 2 + 1; if (child >= Count) break; if (child + 1 < Count && Calc(List[child + 1], List[child], false)) ++child; if (Calc(List[pos], List[child], true)) break; Swap(pos, child); pos = child; } return List[Count]; } bool Calc(T a, T b, bool equalVal) { var ret = a.CompareTo(b); if (ret == 0 && equalVal) return true; return IsTopMax ? ret > 0 : ret < 0; } void Swap(int a, int b) { var tmp = List[a]; List[a] = List[b]; List[b] = tmp; } } }