// (◕ᴗ◕✿) #include <bits/stdc++.h> #define rep(i, n) for (ll i = 0; i < (n); i++) #define srep(i, s, n) for (ll i = s; i < (n); i++) #define len(x) ((int)(x).size()) #define all(x) (x).begin(), (x).end() using namespace std; template<typename T> using vc = vector<T>; template<typename T> using vv = vc<vc<T>>; using vi = vc<int>;using vvi = vv<int>; using vvvi = vv<vi>; using ll = long long;using vl = vc<ll>;using vvl = vv<ll>; using vvvl = vv<vl>; using ld = long double; using vld = vc<ld>; using vvld = vc<vld>; using vvvld = vc<vvld>; using uint = unsigned int; using ull = unsigned long long; const double pi = 3.141592653589793; const int inf = 0x3f3f3f3f; const ll INF = 0x3f3f3f3f3f3f3f3f; // const ll mod = 1000000007; const ll mod = 998244353; inline bool inside(long long y, long long x, long long H, long long W) {return 0 <= (y) and (y) < (H) and 0 <= (x) and (x) < (W); } #define debug(var) do{std::cout << #var << " : \n";view(var);}while(0) template<typename T> void view(T e){cout << e << endl;} template<typename T> void view(const vc<T>& v){for(const auto& e : v){ cout << e << " "; } cout << endl;} template<typename T> void view(const vv<T>& vv){ for(const auto& v : vv){ view(v); } } int main(){ int N; cin >> N; vvi g(N); rep(i, N - 1){ int u, v; cin >> u >> v; u--; v--; g[u].push_back(v); g[v].push_back(u); } vi ret(N); rep(i, N){ int p = len(g[i]) - 1; for (auto nxt : g[i]) ret[nxt] += p; } for (auto x : ret) cout << x << endl; }