#include #include #include using namespace std; using namespace atcoder; using mint = modint; #define rep(i,n) for (int i = 0; i < (n); ++i) #define Inf32 1000000001 #define Inf64 4000000000000000001 template struct matrix{ vector> v; int _h,_w; matrix(vector> X){ v = X; _h = X.size(); _w = 0; if(X.size()>0)_w = X[0].size(); } matrix(int h,int w){ v.resize(h,vector(w,e0())); _h = h; _w = w; } void add_element(int from,int to,S x){ v[to][from] = op0(v[to][from],x); } matrix e(){ assert(_h==_w); matrix ret(_h,_w); for(int i=0;i<_h;i++){ for(int j=0;j<_w;j++){ if(i==j)ret.v[i][j] = e1(); else ret.v[i][j] = e0(); } } return ret; } matrix &operator*=(const matrix &another){ matrix ret(_h,another._w); for(int i=0;i<_h;i++){ for(int j=0;j ret = e(); auto temp = *this; while(cnt!=0LL){ if((cnt&1)==1){ ret *= temp; } temp *= temp; cnt>>=1; } return ret; } }; mint op0(mint a,mint b){ return a+b; } mint e0(){ return 0; } mint op1(mint a,mint b){ return b*a; } mint e1(){ return 1; } matrix op(matrix a,matrix b){ return b*a; } matrix e(){ matrix ret(2,2); return ret.e(); } int main(){ int N,B,Q; cin>>N>>B>>Q; mint::set_mod(B); vector> a(N,matrix(2,2)); rep(i,N){ rep(j,2){ rep(k,2){ int t; cin>>t; a[i].v[j][k] = t; } } } segtree, op,e> seg(a); rep(_,Q){ int L,R,x,y; cin>>L>>R>>x>>y; matrix t(2,1); t.v[0][0] = x; t.v[1][0] = y; t = seg.prod(L,R) * t; cout<