// start A.cpp // #pragma GCC target("avx2") // #pragma GCC optimize("O3") // #pragma GCC optimize("unroll-loops") #include using namespace std; namespace templates { // type using ll = long long; using ull = unsigned long long; template using pq = priority_queue; template using qp = priority_queue, greater>; #define vec(T, A, ...) vector A(__VA_ARGS__); #define vvec(T, A, h, ...) vector> A(h, vector(__VA_ARGS__)); #define vvvec(T, A, h1, h2, ...) vector>> A(h1, vector>(h2, vector(__VA_ARGS__))); // for loop #define fori1(a) for (ll _ = 0; _ < (a); _++) #define fori2(i, a) for (ll i = 0; i < (a); i++) #define fori3(i, a, b) for (ll i = (a); i < (b); i++) #define fori4(i, a, b, c) for (ll i = (a); ((c) > 0 || i > (b)) && ((c) < 0 || i < (b)); i += (c)) #define overload4(a, b, c, d, e, ...) e #define fori(...) overload4(__VA_ARGS__, fori4, fori3, fori2, fori1)(__VA_ARGS__) // declare and input // clang-format off #define INT(...) int __VA_ARGS__; inp(__VA_ARGS__); #define LL(...) ll __VA_ARGS__; inp(__VA_ARGS__); #define STRING(...) string __VA_ARGS__; inp(__VA_ARGS__); #define CHAR(...) char __VA_ARGS__; inp(__VA_ARGS__); #define DOUBLE(...) double __VA_ARGS__; STRING(str___); __VA_ARGS__ = stod(str___); #define VEC(T, A, n) vector A(n); inp(A); #define VVEC(T, A, n, m) vector> A(n, vector(m)); inp(A); // clang-format on // const value const ll MOD1 = 1000000007; const ll MOD9 = 998244353; const double PI = acos(-1); // other macro #ifndef RIN__LOCAL #define endl "\n" #endif #define spa ' ' #define len(A) A.size() #define all(A) begin(A), end(A) // function vector stoc(string &S) { int n = S.size(); vector ret(n); for (int i = 0; i < n; i++) ret[i] = S[i]; return ret; } string ctos(vector &S) { int n = S.size(); string ret = ""; for (int i = 0; i < n; i++) ret += S[i]; return ret; } template auto min(const T &a) { return *min_element(all(a)); } template auto max(const T &a) { return *max_element(all(a)); } template auto clamp(T &a, const S &l, const S &r) { return (a > r ? r : a < l ? l : a); } template inline bool chmax(T &a, const S &b) { return (a < b ? a = b, 1 : 0); } template inline bool chmin(T &a, const S &b) { return (a > b ? a = b, 1 : 0); } template inline bool chclamp(T &a, const S &l, const S &r) { auto b = clamp(a, l, r); return (a != b ? a = b, 1 : 0); } template T sum(vector &A) { T tot = 0; for (auto a : A) tot += a; return tot; } template vector compression(vector X) { sort(all(X)); X.erase(unique(all(X)), X.end()); return X; } // input and output namespace io { // vector template istream &operator>>(istream &is, vector &A) { for (auto &a : A) is >> a; return is; } template ostream &operator<<(ostream &os, vector &A) { for (size_t i = 0; i < A.size(); i++) { os << A[i]; if (i != A.size() - 1) os << ' '; } return os; } // vector> template istream &operator>>(istream &is, vector> &A) { for (auto &a : A) is >> a; return is; } template ostream &operator<<(ostream &os, vector> &A) { for (size_t i = 0; i < A.size(); i++) { os << A[i]; if (i != A.size() - 1) os << endl; } return os; } // pair template istream &operator>>(istream &is, pair &A) { is >> A.first >> A.second; return is; } template ostream &operator<<(ostream &os, pair &A) { os << A.first << ' ' << A.second; return os; } // vector> template ostream &operator<<(ostream &os, vector> &A) { for (size_t i = 0; i < A.size(); i++) { os << A[i]; if (i != A.size() - 1) os << endl; } return os; } // set template ostream &operator<<(ostream &os, set &A) { for (auto itr = A.begin(); itr != A.end(); itr++) { os << *itr; if (next(itr) != A.end()) os << ' '; } return os; } // unordered_set template ostream &operator<<(ostream &os, unordered_set &A) { for (auto itr = A.begin(); itr != A.end(); itr++) { os << *itr; if (next(itr) != A.end()) os << ' '; } return os; } // multiset template ostream &operator<<(ostream &os, multiset &A) { for (auto itr = A.begin(); itr != A.end(); itr++) { os << *itr; if (next(itr) != A.end()) os << ' '; } return os; } // unordered_multiset template ostream &operator<<(ostream &os, unordered_multiset &A) { for (auto itr = A.begin(); itr != A.end(); itr++) { os << *itr; if (next(itr) != A.end()) os << endl; } return os; } // map template ostream &operator<<(ostream &os, map &A) { for (auto itr = A.begin(); itr != A.end(); itr++) { os << *itr; if (next(itr) != A.end()) os << endl; } return os; } // unordered_map template ostream &operator<<(ostream &os, unordered_map &A) { for (auto itr = A.begin(); itr != A.end(); itr++) { os << *itr; if (next(itr) != A.end()) os << endl; } return os; } // tuple template struct TuplePrint { static ostream &print(ostream &os, const T &t) { TuplePrint::print(os, t); os << ' ' << get(t); return os; } }; template struct TuplePrint { static ostream &print(ostream &os, const T &t) { os << get<0>(t); return os; } }; template ostream &operator<<(ostream &os, const tuple &t) { TuplePrint::print(os, t); return os; } // queue template ostream &operator<<(ostream &os, queue &A) { auto B = A; while (!B.empty()) { os << B.front(); B.pop(); if (!B.empty()) os << ' '; } return os; } // deque template ostream &operator<<(ostream &os, deque &A) { auto B = A; while (!B.empty()) { os << B.front(); B.pop_front(); if (!B.empty()) os << ' '; } return os; } // stack template ostream &operator<<(ostream &os, stack &A) { auto B = A; stack C; while (!B.empty()) { C.push(B.top()); B.pop(); } while (!C.empty()) { os << C.top(); C.pop(); if (!C.empty()) os << ' '; } return os; } // priority_queue template ostream &operator<<(ostream &os, priority_queue &A) { auto B = A; while (!B.empty()) { os << B.top(); B.pop(); if (!B.empty()) os << endl; } return os; } // bitset template ostream &operator<<(ostream &os, bitset &A) { for (size_t i = 0; i < N; i++) { os << A[i]; } return os; } // io functions void FLUSH() { cout << flush; } void print() { cout << endl; } template void print(Head &&head, Tail &&...tail) { cout << head; if (sizeof...(Tail)) cout << spa; print(forward(tail)...); } template void prisep(vector &A, S sep) { int n = A.size(); for (int i = 0; i < n; i++) { cout << A[i]; if (i != n - 1) cout << sep; } cout << endl; } template void priend(T A, S end) { cout << A << end; } template void prispa(T A) { priend(A, spa); } template bool printif(bool f, T A, S B) { if (f) print(A); else print(B); return f; } template void inp(T &...a) { (cin >> ... >> a); } } // namespace io using namespace io; // read graph vector> read_edges(int n, int m, bool direct = false, int indexed = 1) { vector> edges(n, vector()); for (int i = 0; i < m; i++) { INT(u, v); u -= indexed; v -= indexed; edges[u].push_back(v); if (!direct) edges[v].push_back(u); } return edges; } vector> read_tree(int n, int indexed = 1) { return read_edges(n, n - 1, false, indexed); } template vector>> read_wedges(int n, int m, bool direct = false, int indexed = 1) { vector>> edges(n, vector>()); for (int i = 0; i < m; i++) { INT(u, v); T w; inp(w); u -= indexed; v -= indexed; edges[u].push_back({v, w}); if (!direct) edges[v].push_back({u, w}); } return edges; } template vector>> read_wtree(int n, int indexed = 1) { return read_wedges(n, n - 1, false, indexed); } // yes / no namespace yesno { // yes inline bool yes(bool f = true) { cout << (f ? "yes" : "no") << endl; return f; } inline bool Yes(bool f = true) { cout << (f ? "Yes" : "No") << endl; return f; } inline bool YES(bool f = true) { cout << (f ? "YES" : "NO") << endl; return f; } // no inline bool no(bool f = true) { cout << (!f ? "yes" : "no") << endl; return f; } inline bool No(bool f = true) { cout << (!f ? "Yes" : "No") << endl; return f; } inline bool NO(bool f = true) { cout << (!f ? "YES" : "NO") << endl; return f; } // possible inline bool possible(bool f = true) { cout << (f ? "possible" : "impossible") << endl; return f; } inline bool Possible(bool f = true) { cout << (f ? "Possible" : "Impossible") << endl; return f; } inline bool POSSIBLE(bool f = true) { cout << (f ? "POSSIBLE" : "IMPOSSIBLE") << endl; return f; } // impossible inline bool impossible(bool f = true) { cout << (!f ? "possible" : "impossible") << endl; return f; } inline bool Impossible(bool f = true) { cout << (!f ? "Possible" : "Impossible") << endl; return f; } inline bool IMPOSSIBLE(bool f = true) { cout << (!f ? "POSSIBLE" : "IMPOSSIBLE") << endl; return f; } // Alice Bob inline bool Alice(bool f = true) { cout << (f ? "Alice" : "Bob") << endl; return f; } inline bool Bob(bool f = true) { cout << (f ? "Bob" : "Alice") << endl; return f; } // Takahashi Aoki inline bool Takahashi(bool f = true) { cout << (f ? "Takahashi" : "Aoki") << endl; return f; } inline bool Aoki(bool f = true) { cout << (f ? "Aoki" : "Takahashi") << endl; return f; } } // namespace yesno using namespace yesno; } // namespace templates using namespace templates; // start other/fraction.hpp // start math/modinv.hpp template T modinv(T a, T MOD) { T b = MOD; T u = 1; T v = 0; while (b > 0) { T t = a / b; a -= t * b; u -= t * v; swap(a, b); swap(u, v); } if (a != 1) return -1; if (u < 0) u += MOD; return u; } // end math/modinv.hpp // restart other/fraction.hpp struct Fraction { long long nume, deno; Fraction() : nume(0), deno(1) {} Fraction(long long nume) : nume(nume), deno(1) {} Fraction(long long nume_, long long deno_) { assert(deno_ != 0); long long g = gcd(nume_, deno_); nume = nume_ / g; deno = deno_ / g; } Fraction &operator+=(const Fraction &p) { long long g = gcd(deno, p.deno); long long d = deno / g * p.deno; long long n = p.deno / g * nume + deno / g * p.nume; g = gcd(d, n); nume = n / g; deno = d / g; return *this; } Fraction &operator-=(const Fraction &p) { long long g = gcd(deno, p.deno); long long d = deno / g * p.deno; long long n = p.deno / g * nume - deno / g * p.nume; g = gcd(d, n); nume = n / g; deno = d / g; return *this; } Fraction &operator*=(const Fraction &p) { long long g1 = gcd(deno, p.nume); long long g2 = gcd(nume, p.deno); long long d = (deno / g1) * (p.deno / g2); long long n = (p.nume / g1) * (nume / g2); nume = n; deno = d; return *this; } Fraction &operator/=(const Fraction &p) { assert(p.nume != 0); *this *= p.inv(); return *this; } Fraction operator-() const { return Fraction(-nume, deno); } Fraction &operator++() { nume += deno; return *this; } Fraction &operator--() { nume -= deno; return *this; } Fraction operator++(int) { Fraction result = *this; ++*this; return result; } Fraction operator--(int) { Fraction result = *this; --*this; return result; } friend Fraction operator+(const Fraction &lhs, const Fraction &rhs) { return Fraction(lhs) += rhs; } friend Fraction operator-(const Fraction &lhs, const Fraction &rhs) { return Fraction(lhs) -= rhs; } friend Fraction operator*(const Fraction &lhs, const Fraction &rhs) { return Fraction(lhs) *= rhs; } friend Fraction operator/(const Fraction &lhs, const Fraction &rhs) { return Fraction(lhs) /= rhs; } bool operator==(const Fraction &p) const { return (nume == p.nume && deno == p.deno); } bool operator!=(const Fraction &p) const { return (nume != p.nume || deno != p.deno); } bool operator<(const Fraction &p) const { return nume * p.deno < deno * p.nume; } bool operator<=(const Fraction &p) const { return nume * p.deno <= deno * p.nume; } bool operator>(const Fraction &p) const { return nume * p.deno > deno * p.nume; } bool operator>=(const Fraction &p) const { return nume * p.deno >= deno * p.nume; } long long mod_expression(long long MOD) { assert(gcd(deno, MOD) == 1); return nume * modinv(deno, MOD) % MOD; } Fraction inv() const { return Fraction(deno, nume); } friend ostream &operator<<(ostream &os, const Fraction &p) { return os << p.nume << '/' << p.deno; } friend istream &operator>>(istream &is, Fraction &p) { long long y; is >> y; p = Fraction(y); return (is); } }; // end other/fraction.hpp // restart A.cpp void solve() { LL(n, m); VEC(ll, A, n); VEC(ll, B, m); using S = pair>; pq hq; fori(i, n) { hq.push({Fraction(A[i], B[0]), {-i, 0}}); } B.push_back(1); fori(m) { auto [f, p] = hq.top(); hq.pop(); auto [i, j] = p; print(-i + 1); hq.push({Fraction(A[-i], B[j + 1]), {i, j + 1}}); } } int main() { cin.tie(0)->sync_with_stdio(0); // cout << fixed << setprecision(12); int t; t = 1; // cin >> t; while (t--) solve(); return 0; } // end A.cpp