#ifndef LOCAL #define FAST_IO #endif // ============ #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #define OVERRIDE(a, b, c, d, ...) d #define REP2(i, n) for (i32 i = 0; i < (i32)(n); ++i) #define REP3(i, m, n) for (i32 i = (i32)(m); i < (i32)(n); ++i) #define REP(...) OVERRIDE(__VA_ARGS__, REP3, REP2)(__VA_ARGS__) #define PER(i, n) for (i32 i = (i32)(n) - 1; i >= 0; --i) #define ALL(x) begin(x), end(x) using namespace std; using u32 = unsigned int; using u64 = unsigned long long; using i32 = signed int; using i64 = signed long long; using f64 = double; using f80 = long double; template using Vec = vector; template bool chmin(T &x, const T &y) { if (x > y) { x = y; return true; } return false; } template bool chmax(T &x, const T &y) { if (x < y) { x = y; return true; } return false; } #ifdef INT128 using u128 = __uint128_t; using i128 = __int128_t; istream &operator>>(istream &is, i128 &x) { i64 v; is >> v; x = v; return is; } ostream &operator<<(ostream &os, i128 x) { os << (i64)x; return os; } istream &operator>>(istream &is, u128 &x) { u64 v; is >> v; x = v; return is; } ostream &operator<<(ostream &os, u128 x) { os << (u64)x; return os; } #endif [[maybe_unused]] constexpr i32 INF = 1000000100; [[maybe_unused]] constexpr i64 INF64 = 3000000000000000100; struct SetUpIO { SetUpIO() { #ifdef FAST_IO ios::sync_with_stdio(false); cin.tie(nullptr); #endif cout << fixed << setprecision(15); } } set_up_io; // ============ #ifdef DEBUGF #else #define DBG(x) (void)0 #endif // ============ #include template std::vector z_algorithm(const Cont &s) { if (s.empty()) { return std::vector(0); } std::vector z(s.size()); z[0] = (int) s.size(); int i = 1, j = 0; while (i < (int) s.size()) { while (i + j < (int) s.size() && s[i + j] == s[j]) { ++j; } z[i] = j; if (j == 0) { ++i; continue; } int k = 1; while (k < j && k + z[k] < j) { z[i + k] = z[k]; ++k; } i += k; j -= k; } return z; } // ============ void solve() { i32 n; cin >> n; string s; cin >> s; Vec z = z_algorithm(s); i32 ans = 0; REP(i, 1, n) { i32 pref = min(i, z[i]); if ((i == pref && n - i > pref) || (i > pref && n - i > pref && s[pref] < s[n - i + pref])) { ++ans; } } cout << ans << '\n'; } int main() { i32 t; cin >> t; while (t--) { solve(); } }