#pragma GCC target("avx2") #pragma GCC optimize("O3") #pragma GCC optimize("unroll-loops") #include #include using namespace std; using namespace atcoder; #define overload4(_1, _2, _3, _4, name, ...) name #define rep1(n) for(int i = 0; i < (int)(n); ++i) #define rep2(i, n) for(int i = 0; i < (int)(n); ++i) #define rep3(i, a, b) for(int i = (a); i < (int)(b); ++i) #define rep4(i, a, b, c) for(int i = (a); i < (int)(b); i += (c)) #define rep(...) overload4(__VA_ARGS__, rep4, rep3, rep2, rep1)(__VA_ARGS__) #define rrep(i,n) for(int i = (int)(n) - 1; i >= 0; --i) #define ALL(a) a.begin(), a.end() #define Sort(a) sort(a.begin(), a.end()) #define RSort(a) sort(a.rbegin(), a.rend()) typedef long long int ll; typedef unsigned long long ul; typedef long double ld; typedef vector vi; typedef vector vll; typedef vector vc; typedef vector vst; typedef vector vd; typedef vector vld; typedef pair P; template long long sum(const T& a){ return accumulate(a.begin(), a.end(), 0LL); } template auto min(const T& a){ return *min_element(a.begin(), a.end()); } template auto max(const T& a){ return *max_element(a.begin(), a.end()); } const long long MINF = 0x7fffffffffff; const long long INF = 0x1fffffffffffffff; const long long MOD = 998244353; const long double EPS = 1e-9; const long double PI = acos(-1); template inline bool chmax(T& a, T b) { if (a < b) { a = b; return 1; } return 0; } template inline bool chmin(T& a, T b) { if (a > b) { a = b; return 1; } return 0; } template istream &operator>>(istream &is, pair &p){ is >> p.first >> p.second; return is; } template ostream &operator<<(ostream &os, const pair &p){ os << "(" << p.first << ", " << p.second << ")"; return os; } template istream &operator>>(istream &is, vector &v){ for(T &in : v) is >> in; return is; } template ostream &operator<<(ostream &os, const vector &v){ for(int i = 0; i < (int) v.size(); ++i){ os << v[i] << (i + 1 != (int) v.size() ? " " : ""); } return os; } template ostream &operator<<(ostream &os, const map &mp){ for(auto &[key, val] : mp){ os << key << ":" << val << " "; } return os; } template ostream &operator<<(ostream &os, const set &st){ auto itr = st.begin(); for(int i = 0; i < (int)st.size(); ++i){ os << *itr << (i + 1 != (int)st.size() ? " " : ""); itr++; } return os; } template ostream &operator<<(ostream &os, const multiset &st){ auto itr = st.begin(); for(int i = 0; i < (int)st.size(); ++i){ os << *itr << (i + 1 != (int)st.size() ? " " : ""); itr++; } return os; } template ostream &operator<<(ostream &os, queue q){ while(q.size()){ os << q.front() << " "; q.pop(); } return os; } template ostream &operator<<(ostream &os, deque q){ while(q.size()){ os << q.front() << " "; q.pop_front(); } return os; } template ostream &operator<<(ostream &os, stack st){ while(st.size()){ os << st.top() << " "; st.pop(); } return os; } template ostream &operator<<(ostream &os, priority_queue pq){ while(pq.size()){ os << pq.top() << " "; pq.pop(); } return os; } template inline T vin(T& vec, U n) { vec.resize(n); for(int i = 0; i < (int) n; ++i) cin >> vec[i]; return vec; } template inline void vout(T vec, string s = "\n"){ for(auto x : vec) cout << x << s; } template void in(T&... a){ (cin >> ... >> a); } void out(){ cout << '\n'; } template void out(const T& a, const Ts&... b){ cout << a; (cout << ... << (cout << ' ', b)); cout << '\n'; } template void inGraph(vector>& G, U n, U m, bool directed = false){ G.resize(n); for(int i = 0; i < m; ++i){ int a, b; cin >> a >> b; a--, b--; G[a].push_back(b); if(!directed) G[b].push_back(a); } } struct fraction{ long long p, q; // long long or __int128_t fraction(long long P = 0, long long Q = 1): p(P), q(Q){ // normalize(); } void normalize(){ long long g = __gcd(p, q); p /= g, q /= g; if(q < 0) p *= -1, q *= -1; } inline bool operator==(const fraction &other) const { return p * other.q == other.p * q; } inline bool operator!=(const fraction &other) const { return p * other.q != other.p * q; } inline bool operator<(const fraction &other) const { return p * other.q < other.p * q; } inline bool operator<=(const fraction &other) const { return p * other.q <= other.p * q; } inline bool operator>(const fraction &other) const { return p * other.q > other.p * q; } inline bool operator>=(const fraction &other) const { return p * other.q >= other.p * q; } inline fraction operator+(const fraction &other) const { return fraction(p * other.q + q * other.p, q * other.q); } inline fraction operator-(const fraction &other) const { return fraction(p * other.q - q * other.p, q * other.q); } inline fraction operator*(const fraction &other) const { return fraction(p * other.p, q * other.q); } inline fraction operator/(const fraction &other) const { return fraction(p * other.q, q * other.p); } inline fraction& operator+=(const fraction& rhs) noexcept { *this = *this + rhs; return *this; } inline fraction& operator-=(const fraction& rhs) noexcept { *this = *this - rhs; return *this; } inline fraction& operator*=(const fraction& rhs) noexcept { *this = *this * rhs; return *this; } inline fraction& operator/=(const fraction& rhs) noexcept { *this = *this / rhs; return *this; } friend inline istream& operator>>(istream& is, fraction& x) noexcept { is >> x.p; x.q = 1; return is; } friend inline ostream& operator<<(ostream& os, const fraction& x) noexcept { return os << x.p << "/" << x.q; } }; ll n, m; vll a, b; void input(){ in(n, m); vin(a, n); vin(b, m); } void solve(){ using T = tuple; priority_queue q; rep(i, n){ q.emplace(fraction(a[i], b[0]), n - i, 1); } vll ans(m); rep(i, m){ auto [score, num, nxt] = q.top(); q.pop(); ans[i] = (n - num) + 1; q.emplace(fraction(score.p, b[nxt]), num, nxt + 1); } vout(ans, "\n"); } int main(){ ios::sync_with_stdio(false); cin.tie(nullptr); cout << fixed << setprecision(20); input(); solve(); }