#include #include using namespace std; using namespace atcoder; istream &operator>>(istream &is, modint &a) { long long v; is >> v; a = v; return is; } ostream &operator<<(ostream &os, const modint &a) { return os << a.val(); } istream &operator>>(istream &is, modint998244353 &a) { long long v; is >> v; a = v; return is; } ostream &operator<<(ostream &os, const modint998244353 &a) { return os << a.val(); } istream &operator>>(istream &is, modint1000000007 &a) { long long v; is >> v; a = v; return is; } ostream &operator<<(ostream &os, const modint1000000007 &a) { return os << a.val(); } typedef long long ll; typedef vector> Graph; typedef pair pii; typedef pair pll; #define rep(i,n) for (int i = 0;i < (int)(n); i++) #define all(x) x.begin(), x.end() #define rall(x) x.rbegin(), x.rend() #define my_sort(x) sort(x.begin(), x.end()) #define my_max(x) *max_element(all(x)) #define my_min(x) *min_element(all(x)) template inline bool chmax(T& a, T b) { if (a < b) { a = b; return 1; } return 0; } template inline bool chmin(T& a, T b) { if (a > b) { a = b; return 1; } return 0; } const int INF = (1<<30) - 1; const ll LINF = (1LL<<62) - 1; const int MOD = 998244353; const int MOD2 = 1e9+7; const double PI = acos(-1); vector di = {1,0,-1,0}; vector dj = {0,1,0,-1}; #ifdef LOCAL # include # define debug(...) debug_print::multi_print(#__VA_ARGS__, __VA_ARGS__) #else # define debug(...) (static_cast(0)) #endif template struct SegmentTree2D { private: int id(int h, int w) { return h * 2 * W + w; } public: int H, W; vector seg; const F f; const T I; SegmentTree2D(int h, int w, F _f, const T& i) : f(_f), I(i) { init(h, w); } void init(int h, int w) { H = W = 1; while (H < h) H <<= 1; while (W < w) W <<= 1; seg.assign(4 * H * W, I); } // build にのみ呼ぶ void set(int h, int w, const T& x) { seg[id(h + H, w + W)] = x; } void build() { // w in [W, 2W) for (int w = W; w < 2 * W; w++) { for (int h = H - 1; h; h--) { seg[id(h, w)] = f(seg[id(2 * h + 0, w)], seg[id(2 * h + 1, w)]); } } // h in [0, 2H) for (int h = 0; h < 2 * H; h++) { for (int w = W - 1; w; w--) { seg[id(h, w)] = f(seg[id(h, 2 * w + 0)], seg[id(h, 2 * w + 1)]); } } } T get(int h, int w) { return seg[id(h + H, w + W)]; } // T operator()(int h, int w) const { return seg[id(h + H, w + W)]; } void update(int h, int w, const T& x) { h += H, w += W; seg[id(h, w)] = x; for (int i = h >> 1; i; i >>= 1) { seg[id(i, w)] = f(seg[id(2 * i + 0, w)], seg[id(2 * i + 1, w)]); } for (; h; h >>= 1) { for (int j = w >> 1; j; j >>= 1) { seg[id(h, j)] = f(seg[id(h, 2 * j + 0)], seg[id(h, 2 * j + 1)]); } } } T _inner_query(int h, int w1, int w2) { T res = I; for (; w1 < w2; w1 >>= 1, w2 >>= 1) { if (w1 & 1) res = f(res, seg[id(h, w1)]), w1++; if (w2 & 1) --w2, res = f(res, seg[id(h, w2)]); } return res; } // [ (h1,w1), (h2,w2) ) 半開 T prod(int h1, int w1, int h2, int w2) { if (h1 >= h2 || w1 >= w2) return I; T res = I; h1 += H, h2 += H, w1 += W, w2 += W; for (; h1 < h2; h1 >>= 1, h2 >>= 1) { if (h1 & 1) res = f(res, _inner_query(h1, w1, w2)), h1++; if (h2 & 1) --h2, res = f(res, _inner_query(h2, w1, w2)); } return res; } }; /** * @brief 二次元セグメント木 * @docs docs/data-structure-2d/2d-segment-tree.md * https://nyaannyaan.github.io/library/data-structure-2d/2d-segment-tree.hpp */ // int f(int a, int b){return a + b;} int e(){return 0;} int main(){ cin.tie(0); ios_base::sync_with_stdio(false); int H,W; cin >> H >> W; vector> S(H, vector(W)); rep(i,H)rep(j,W)cin>>S[i][j]; int ok = 0, ng = H + 1; while(abs(ok - ng) > 1){ int k = (ok + ng) / 2; SegmentTree2D seg(H,W,f,e()); seg.build(); bool flag = true; rep(i,H)rep(j,W){ int wa = seg.prod(max(i - k + 1, 0), max(j - k + 1, 0), i + 1, j + 1); if (S[i][j] == '.'){ if (wa > 0) flag = false; } else{ if (wa > 0) continue; else seg.update(i, j, 1); } } if (flag) ok = k; else ng = k; } cout << ok << endl; }