#include #include #include using namespace std; using namespace atcoder; using mint = modint998244353; #define rep(i,n) for (int i = 0; i < (n); ++i) #define Inf32 1000000001 #define Inf64 4000000000000000001 template struct matrix{ vector> v; int _h,_w; matrix(vector> X){ v = X; _h = X.size(); _w = 0; if(X.size()>0)_w = X[0].size(); } matrix(int h,int w){ v.resize(h,vector(w,e0())); _h = h; _w = w; } void add_element(int from,int to,S x){ v[to][from] = op0(v[to][from],x); } matrix e(){ assert(_h==_w); matrix ret(_h,_w); for(int i=0;i<_h;i++){ for(int j=0;j<_w;j++){ if(i==j)ret.v[i][j] = e1(); else ret.v[i][j] = e0(); } } return ret; } matrix &operator*=(const matrix &another){ matrix ret(_h,another._w); for(int i=0;i<_h;i++){ for(int j=0;j ret = e(); auto temp = *this; while(cnt!=0LL){ if((cnt&1)==1){ ret *= temp; } temp *= temp; cnt>>=1; } return ret; } }; mint op0(mint a,mint b){ return a+b; } mint e0(){ return 0; } mint op1(mint a,mint b){ return a*b; } mint e1(){ return 1; } long long n; mint get(mint p){ //cout<<(p*4).val()< M(2,2); rep(i,2){ rep(j,2){ if(i==j)M.add_element(i,j,1-p); else M.add_element(i,j,p); } } matrix t(2,1); t.v[0][0] = 1; M = M.pow(n) * t; return M.v[0][0]; } int main(){ long long h,w,k; cin>>h>>w>>n>>k; deque> x,y; rep(i,min(k,h-k+1)-1){ if(x.size()==h)break; x.emplace_back(i+1,1); if(x.size()==h)break; x.emplace_back(i+1,1); } if(x.size()