#include #include using namespace std; using namespace atcoder; struct Fast { Fast() { std::cin.tie(nullptr); ios::sync_with_stdio(false); cout << setprecision(10); } } fast; #define rep(i, a, b) for (int(i) = (a); (i) < (int)(b); (i)++) using ll = long long; using mint = modint998244353; int main() { int n, m; cin >> n >> m; vector a(n); rep(i, 0, n) cin >> a[i]; vector> g(n, vector()); rep(i, 0, m) { int u, v; cin >> u >> v; u--; v--; g[u].push_back(v); g[v].push_back(u); } set primes; rep(i, 0, n) { ll x = a[i]; for (ll d = 2; d * d <= x; d += (d & 1) + 1) { if (x % d) continue; primes.insert(d); while (!(x % d)) x /= d; } if (x > 1) primes.insert(x); } ll amax = 0; rep(i, 0, n) amax = max(amax, a[i]); vector ans(n, 1); for (auto p : primes) { vector seen(n, false); for (ll pow = 1; pow <= amax; pow *= p) { if (a[0] % (pow * p) == 0) continue; vector reachable(n, false); stack st; st.push(0); while (!st.empty()) { auto x = st.top(); st.pop(); reachable[x] = true; for (auto y : g[x]) { if (a[y] % (pow * p) && !reachable[y]) { reachable[y] = true; st.push(y); } } } rep(i, 0, n) if (reachable[i] && !seen[i]) { ans[i] *= pow; seen[i] = true; } } } rep(i, 0, n) cout << ans[i].val() << "\n"; }