#include using namespace std; int main() { int N; cin >> N; int M; cin >> M; constexpr int bound_M2 = 12; int ij[bound_M2][2]; for( int m = 0 ; m < M ; m++ ){ int im; cin >> im; int jm; cin >> jm; ij[m][0] = ij[m+M][1] = im; ij[m][1] = ij[m+M][0] = jm; } set vertex_exception{}; for( int i = 0 ; i < 3 ; i++ ){ int v; cin >> v; vertex_exception.insert( v ); } int M2 = M * 2; for( int m0 = 0 ; m0 < M2 ; m0++ ){ for( int m1 = 0 ; m1 < M2 ; m1++ ){ for( int m2 = 0 ; m2 < M2 ; m2++ ){ if( vector{ ij[m0][1] , ij[m1][1] , ij[m2][1] } == vector{ ij[m1][0] , ij[m2][0] , ij[m0][0] } ){ set edge{ m0 % M , m1 % M , m2 % M }; set vertex{ ij[m0][0] , ij[m1][0] , ij[m2][0] }; if( vertex.size() == 3 && edge.size() == 3 && vertex != vertex_exception ){ cout << "Yes\n"; return 0; } continue; } for( int m3 = 0 ; m3 < M2 ; m3++ ){ if( vector{ ij[m0][1] , ij[m1][1] , ij[m2][1] , ij[m3][1] } == vector{ ij[m1][0] , ij[m2][0] , ij[m3][0] , ij[m0][0] } ){ set edge{ m0 % M , m1 % M , m2 % M , m3 % M }; set vertex{ ij[m0][0] , ij[m1][0] , ij[m2][0] , ij[m3][0] }; if( vertex.size() == 4 && edge.size() == 4 ){ cout << "Yes\n"; return 0; } continue; } } } } } cout << "No\n"; return 0; }