#include #include using namespace std; using namespace atcoder; typedef int64_t lint; #define rep(i, n) for(int i=0; i; using vvi = vector>; template inline void vin(vector& v) { rep(i, v.size()) cin >> v.at(i); } template inline bool chmax(T& a, T b) { if (a < b) { a = b; return 1; } return 0; } template inline bool chmin(T& a, T b) { if (a > b) { a = b; return 1; } return 0; } template inline void drop(T x) { cout << x << endl; exit(0); } template void vout(vector v) { rep(i, v.size()) { cout << v.at(i) << ' '; } cout << endl; } constexpr lint LINF = LLONG_MAX/2; int main() { lint N, Q; cin >> N >> Q; vi I(Q), S(Q), T(Q); rep(i, Q) cin >> I[i] >> S[i] >> T[i]; lint a=0, b=0, c=0, x, y, z; vi v(100100); rep(i, Q) { v[S[i]]++; v[T[i]]--; } rep(i, 100100-1) v[i+1] += v[i]; std::vector d(100100), e(N); rep(i, 100100-1) { if (!v[i]) d[i+1] = 0; else d[i+1] = (double)1/v[i]; } rep(i, 100100-2) d[i+1] += d[i]; rep(i, Q) { e[I[i]-1] += d[T[i]]-d[S[i]]; } rep(i, N) cout << fixed << setprecision(10) << e[i] << endl; }