#include #include #include #include #include #include #include #include #include #include #include #include #include #include #define debug_value(x) cerr << "line" << __LINE__ << ":<" << __func__ << ">:" << #x << "=" << x << endl; #define debug(x) cerr << "line" << __LINE__ << ":<" << __func__ << ">:" << x << endl; template inline bool chmax(T& a, T b) { if (a < b) { a = b; return 1; } return 0; } template inline bool chmin(T& a, T b) { if (a > b) { a = b; return 1; } return 0; } using namespace std; typedef long long ll; template vector> vec2d(int n, int m, T v){ return vector>(n, vector(m, v)); } template vector>> vec3d(int n, int m, int k, T v){ return vector>>(n, vector>(m, vector(k, v))); } template void print_vector(vector v, char delimiter=' '){ if(v.empty()) { cout << endl; return; } for(int i = 0; i+1 < v.size(); i++) cout << v[i] << delimiter; cout << v.back() << endl; } template class Matrix { public: array, N> dat; Matrix(T val) { for(int i = 0; i < N; i++){ for(int j = 0; j < M; j++){ dat[i][j] = val; } } } Matrix(array, N> dat): dat(dat){ } array& operator[](int x) { return dat[x]; } }; template Matrix operator*(Matrix a, Matrix b){ Matrix c(T(0)); for(int i = 0; i < N; i++){ for(int j = 0; j < K; j++){ for(int k = 0; k < M; k++){ c.dat[i][j] += a.dat[i][k]*b.dat[k][j]; } } } return c; } template Matrix operator+(Matrix a, Matrix b){ Matrix c(T(0)); for(int i = 0; i < N; i++){ for(int j = 0; j < M; j++){ c.dat[i][j] += a.dat[i][j]+b.dat[i][j]; } } return c; } using Mat = Matrix; using Vec = Matrix; const int T = 100005; Vec op(Vec x, Vec y){ return x+y; } Vec e(){ return Vec(0); } Vec mapping(Mat f, Vec x){ return f*x; } Mat composition(Mat f, Mat g){ return f*g; } Mat make_id(){ Mat ans(0); ans[0][0] = 1; ans[1][1] = 1; return ans; } Mat _id = make_id(); Mat id(){ return _id; } using Seg = atcoder::lazy_segtree; int main(){ ios::sync_with_stdio(false); cin.tie(0); cout << setprecision(10) << fixed; int n, q; cin >> n >> q; vector> starts(T); vector> ends(T); for(int i = 0; i < q; i++){ int j, s, t; cin >> j >> s >> t; j--; starts[s].push_back(j); ends[t].push_back(j); } int sum = 0; Seg seg(n); for(int t = 0; t < T; t++){ for(int i: starts[t]){ auto v = seg.get(i); v[1][0] = 1; seg.set(i, v); sum++; } for(int i: ends[t]){ auto v = seg.get(i); v[1][0] = 0; seg.set(i, v); sum--; } if(sum != 0){ double x = 1.0/(double)sum; Mat m = id(); m[0][1] = x; seg.apply(0, n, m); } } for(int i = 0; i < n; i++){ cout << seg.get(i)[0][0] << endl; } }