#ifdef DEBUG #define _GLIBCXX_DEBUG #define UNTIE ios_base::sync_with_stdio( false ); cin.tie( nullptr ); signal( SIGABRT , &AlertAbort ) #define DEXPR( LL , BOUND , VALUE , DEBUG_VALUE ) CEXPR( LL , BOUND , DEBUG_VALUE ) #define CERR( ... ) VariadicCout( cerr , __VA_ARGS__ ) << endl #define COUT( ... ) VariadicCout( cout << "出力: " , __VA_ARGS__ ) << endl #define CERR_A( A , N ) OUTPUT_ARRAY( cerr , A , N ) << endl #define COUT_A( A , N ) cout << "出力: "; OUTPUT_ARRAY( cout , A , N ) << endl #define CERR_ITR( A ) OUTPUT_ITR( cerr , A ) << endl #define COUT_ITR( A ) cout << "出力: "; OUTPUT_ITR( cout , A ) << endl #define ASSERT( A , MIN , MAX ) CERR( "ASSERTチェック: " , ( MIN ) , ( ( MIN ) <= A ? "<=" : ">" ) , A , ( A <= ( MAX ) ? "<=" : ">" ) , ( MAX ) ); assert( ( MIN ) <= A && A <= ( MAX ) ) #define AUTO_CHECK bool auto_checked = true; AutoCheck( auto_checked ); if( auto_checked ){ return 0; }; #else #pragma GCC optimize ( "O3" ) #pragma GCC optimize ( "unroll-loops" ) #pragma GCC target ( "sse4.2,fma,avx2,popcnt,lzcnt,bmi2" ) #define UNTIE ios_base::sync_with_stdio( false ); cin.tie( nullptr ) #define DEXPR( LL , BOUND , VALUE , DEBUG_VALUE ) CEXPR( LL , BOUND , VALUE ) #define CERR( ... ) #define COUT( ... ) VariadicCout( cout , __VA_ARGS__ ) << "\n" #define CERR_A( A , N ) #define COUT_A( A , N ) OUTPUT_ARRAY( cout , A , N ) << "\n" #define CERR_ITR( A ) #define COUT_ITR( A ) OUTPUT_ITR( cout , A ) << "\n" #define ASSERT( A , MIN , MAX ) assert( ( MIN ) <= A && A <= ( MAX ) ) #define AUTO_CHECK #endif #include using namespace std; using uint = unsigned int; using ll = long long; using ull = unsigned long long; using ld = long double; using lld = __float128; // #define RANDOM_TEST #if defined( DEBUG ) && defined( RANDOM_TEST ) ll GetRand( const ll& Rand_min , const ll& Rand_max ); #define SET_ASSERT( A , MIN , MAX ) CERR( #A , " = " , ( A = GetRand( MIN , MAX ) ) ) #define RETURN( ANSWER ) if( ( ANSWER ) == guchoku ){ CERR( ANSWER , "==" , guchoku ); goto END_MAIN; } else { CERR( ANSWER , "!=" , guchoku ); QUIT; } #else #define SET_ASSERT( A , MIN , MAX ) cin >> A; ASSERT( A , MIN , MAX ) #define RETURN( ANSWER ) COUT( ANSWER ); QUIT #endif #define ATT __attribute__( ( target( "sse4.2,fma,avx2,popcnt,lzcnt,bmi2" ) ) ) #define TYPE_OF( VAR ) decay_t #define CEXPR( LL , BOUND , VALUE ) constexpr LL BOUND = VALUE #define CIN( LL , ... ) LL __VA_ARGS__; VariadicCin( cin , __VA_ARGS__ ) #define CIN_ASSERT( A , MIN , MAX ) TYPE_OF( MAX ) A; SET_ASSERT( A , MIN , MAX ) #define CIN_A( LL , A , N ) LL A[N]; FOR( VARIABLE_FOR_CIN_A , 0 , N ){ cin >> A[VARIABLE_FOR_CIN_A]; } #define GETLINE_SEPARATE( SEPARATOR , ... ) string __VA_ARGS__; VariadicGetline( cin , SEPARATOR , __VA_ARGS__ ) #define GETLINE( ... ) GETLINE_SEPARATE( " " , ... ) #define FOR( VAR , INITIAL , FINAL_PLUS_ONE ) for( TYPE_OF( FINAL_PLUS_ONE ) VAR = INITIAL ; VAR < FINAL_PLUS_ONE ; VAR ++ ) #define FOREQ( VAR , INITIAL , FINAL ) for( TYPE_OF( FINAL ) VAR = INITIAL ; VAR <= FINAL ; VAR ++ ) #define FOREQINV( VAR , INITIAL , FINAL ) for( TYPE_OF( INITIAL ) VAR = INITIAL ; VAR >= FINAL ; VAR -- ) #define AUTO_ITR( ARRAY ) auto itr_ ## ARRAY = ARRAY .begin() , end_ ## ARRAY = ARRAY .end() #define FOR_ITR( ARRAY ) for( AUTO_ITR( ARRAY ) , itr = itr_ ## ARRAY ; itr_ ## ARRAY != end_ ## ARRAY ; itr_ ## ARRAY ++ , itr++ ) #define REPEAT( HOW_MANY_TIMES ) FOR( VARIABLE_FOR_REPEAT_ ## HOW_MANY_TIMES , 0 , HOW_MANY_TIMES ) #define SET_PRECISION( DECIMAL_DIGITS ) cout << fixed << setprecision( DECIMAL_DIGITS ) #define OUTPUT_ARRAY( OS , A , N ) FOR( VARIABLE_FOR_OUTPUT_ARRAY , 0 , N ){ OS << A[VARIABLE_FOR_OUTPUT_ARRAY] << (VARIABLE_FOR_OUTPUT_ARRAY==N-1?"":" "); } OS #define OUTPUT_ITR( OS , A ) { auto ITERATOR_FOR_OUTPUT_ITR = A.begin() , END_FOR_OUTPUT_ITR = A.end(); bool VARIABLE_FOR_OUTPUT_ITR = ITERATOR_FOR_COUT_ITR != END_FOR_COUT_ITR; while( VARIABLE_FOR_OUTPUT_ITR ){ OS << *ITERATOR_FOR_COUT_ITR; ( VARIABLE_FOR_OUTPUT_ITR = ++ITERATOR_FOR_COUT_ITR != END_FOR_COUT_ITR ) ? OS : OS << " "; } } OS #define QUIT goto END_MAIN #define TEST_CASE_NUM( BOUND ) DEXPR( int , bound_T , BOUND , min( BOUND , 100 ) ); int T = 1; if constexpr( bound_T > 1 ){ SET_ASSERT( T , 1 , bound_T ); } #define START_MAIN REPEAT( T ){ if constexpr( bound_T > 1 ){ CERR( "testcase " , VARIABLE_FOR_REPEAT_T , ":" ); } #define START_WATCH chrono::system_clock::time_point watch = chrono::system_clock::now() #define CURRENT_TIME static_cast( chrono::duration_cast( chrono::system_clock::now() - watch ).count() / 1000.0 ) #define CHECK_WATCH( TL_MS ) ( CURRENT_TIME < TL_MS - 100.0 ) #define FINISH_MAIN QUIT; } END_MAIN: CERR( "" ); // 入出力用関数 template inline basic_istream& VariadicCin( basic_istream& is ) { return is; } template inline basic_istream& VariadicCin( basic_istream& is , Arg& arg , ARGS&... args ) { return VariadicCin( is >> arg , args... ); } template inline basic_istream& VariadicGetline( basic_istream& is , const char& separator ) { return is; } template inline basic_istream& VariadicGetline( basic_istream& is , const char& separator , Arg& arg , ARGS&... args ) { return VariadicGetline( getline( is , arg , separator ) , separator , args... ); } template inline basic_ostream& VariadicCout( basic_ostream& os , const Arg& arg ) { return os << arg; } template inline basic_ostream& VariadicCout( basic_ostream& os , const Arg1& arg1 , const Arg2& arg2 , const ARGS&... args ) { return VariadicCout( os << arg1 << " " , arg2 , args... ); } // 算術用関数 template inline T Residue( const T& a , const T& p ){ return a >= 0 ? a % p : p - 1 - ( ( - ( a + 1 ) ) % p ); } inline ll MIN( const ll& a , const ll& b ){ return min( a , b ); } inline ull MIN( const ull& a , const ull& b ){ return min( a , b ); } inline ll MAX( const ll& a , const ll& b ){ return max( a , b ); } inline ull MAX( const ull& a , const ull& b ){ return max( a , b ); } #define POWER( ANSWER , ARGUMENT , EXPONENT ) \ static_assert( ! is_same::value && ! is_same::value ); \ TYPE_OF( ARGUMENT ) ANSWER{ 1 }; \ { \ TYPE_OF( ARGUMENT ) ARGUMENT_FOR_SQUARE_FOR_POWER = ( ARGUMENT ); \ TYPE_OF( EXPONENT ) EXPONENT_FOR_SQUARE_FOR_POWER = ( EXPONENT ); \ while( EXPONENT_FOR_SQUARE_FOR_POWER != 0 ){ \ if( EXPONENT_FOR_SQUARE_FOR_POWER % 2 == 1 ){ \ ANSWER *= ARGUMENT_FOR_SQUARE_FOR_POWER; \ } \ ARGUMENT_FOR_SQUARE_FOR_POWER *= ARGUMENT_FOR_SQUARE_FOR_POWER; \ EXPONENT_FOR_SQUARE_FOR_POWER /= 2; \ } \ } \ #define POWER_MOD( ANSWER , ARGUMENT , EXPONENT , MODULO ) \ ll ANSWER{ 1 }; \ { \ ll ARGUMENT_FOR_SQUARE_FOR_POWER = ( ( MODULO ) + ( ( ARGUMENT ) % ( MODULO ) ) ) % ( MODULO ); \ TYPE_OF( EXPONENT ) EXPONENT_FOR_SQUARE_FOR_POWER = ( EXPONENT ); \ while( EXPONENT_FOR_SQUARE_FOR_POWER != 0 ){ \ if( EXPONENT_FOR_SQUARE_FOR_POWER % 2 == 1 ){ \ ANSWER = ( ANSWER * ARGUMENT_FOR_SQUARE_FOR_POWER ) % ( MODULO ); \ } \ ARGUMENT_FOR_SQUARE_FOR_POWER = ( ARGUMENT_FOR_SQUARE_FOR_POWER * ARGUMENT_FOR_SQUARE_FOR_POWER ) % ( MODULO ); \ EXPONENT_FOR_SQUARE_FOR_POWER /= 2; \ } \ } \ #define FACTORIAL_MOD( ANSWER , ANSWER_INV , INVERSE , MAX_INDEX , CONSTEXPR_LENGTH , MODULO ) \ static ll ANSWER[CONSTEXPR_LENGTH]; \ static ll ANSWER_INV[CONSTEXPR_LENGTH]; \ static ll INVERSE[CONSTEXPR_LENGTH]; \ { \ ll VARIABLE_FOR_PRODUCT_FOR_FACTORIAL = 1; \ ANSWER[0] = VARIABLE_FOR_PRODUCT_FOR_FACTORIAL; \ FOREQ( i , 1 , MAX_INDEX ){ \ ANSWER[i] = ( VARIABLE_FOR_PRODUCT_FOR_FACTORIAL *= i ) %= ( MODULO ); \ } \ ANSWER_INV[0] = ANSWER_INV[1] = INVERSE[1] = VARIABLE_FOR_PRODUCT_FOR_FACTORIAL = 1; \ FOREQ( i , 2 , MAX_INDEX ){ \ ANSWER_INV[i] = ( VARIABLE_FOR_PRODUCT_FOR_FACTORIAL *= INVERSE[i] = ( MODULO ) - ( ( ( ( MODULO ) / i ) * INVERSE[ ( MODULO ) % i ] ) % ( MODULO ) ) ) %= ( MODULO ); \ } \ } \ // 二分探索テンプレート // EXPRESSIONがANSWERの広義単調関数の時、EXPRESSION >= TARGETの整数解を格納。 #define BS( ANSWER , MINIMUM , MAXIMUM , EXPRESSION , DESIRED_INEQUALITY , TARGET , INEQUALITY_FOR_CHECK , UPDATE_U , UPDATE_L , UPDATE_ANSWER ) \ static_assert( ! is_same::value && ! is_same::value ); \ ll ANSWER = MINIMUM; \ if( MINIMUM <= MAXIMUM ){ \ ll VARIABLE_FOR_BINARY_SEARCH_L = MINIMUM; \ ll VARIABLE_FOR_BINARY_SEARCH_U = MAXIMUM; \ ANSWER = ( VARIABLE_FOR_BINARY_SEARCH_L + VARIABLE_FOR_BINARY_SEARCH_U ) / 2; \ ll VARIABLE_FOR_DIFFERENCE_FOR_BINARY_SEARCH; \ while( VARIABLE_FOR_BINARY_SEARCH_L != VARIABLE_FOR_BINARY_SEARCH_U ){ \ VARIABLE_FOR_DIFFERENCE_FOR_BINARY_SEARCH = ( EXPRESSION ) - ( TARGET ); \ CERR( "二分探索中: " << VARIABLE_FOR_BINARY_SEARCH_L << "<=" << ANSWER << "<=" << VARIABLE_FOR_BINARY_SEARCH_U << ":" << EXPRESSION << "-" << TARGET << "=" << VARIABLE_FOR_DIFFERENCE_FOR_BINARY_SEARCH ); \ if( VARIABLE_FOR_DIFFERENCE_FOR_BINARY_SEARCH INEQUALITY_FOR_CHECK 0 ){ \ VARIABLE_FOR_BINARY_SEARCH_U = UPDATE_U; \ } else { \ VARIABLE_FOR_BINARY_SEARCH_L = UPDATE_L; \ } \ ANSWER = UPDATE_ANSWER; \ } \ CERR( "二分探索終了: " << VARIABLE_FOR_BINARY_SEARCH_L << "<=" << ANSWER << "<=" << VARIABLE_FOR_BINARY_SEARCH_U << ":" << EXPRESSION << ( EXPRESSION > TARGET ? ">" : EXPRESSION < TARGET ? "<" : "=" ) << TARGET ); \ CERR( ( EXPRESSION DESIRED_INEQUALITY TARGET ? "二分探索成功" : "二分探索失敗" ) ); \ assert( EXPRESSION DESIRED_INEQUALITY TARGET ); \ } else { \ CERR( "二分探索失敗: " << MINIMUM << ">" << MAXIMUM ); \ assert( MINIMUM <= MAXIMUM ); \ } \ // 単調増加の時にEXPRESSION >= TARGETの最小解を格納。 #define BS1( ANSWER , MINIMUM , MAXIMUM , EXPRESSION , TARGET ) \ BS( ANSWER , MINIMUM , MAXIMUM , EXPRESSION , >= , TARGET , >= , ANSWER , ANSWER + 1 , ( VARIABLE_FOR_BINARY_SEARCH_L + VARIABLE_FOR_BINARY_SEARCH_U ) / 2 ) \ // 単調増加の時にEXPRESSION <= TARGETの最大解を格納。 #define BS2( ANSWER , MINIMUM , MAXIMUM , EXPRESSION , TARGET ) \ BS( ANSWER , MINIMUM , MAXIMUM , EXPRESSION , <= , TARGET , > , ANSWER - 1 , ANSWER , ( VARIABLE_FOR_BINARY_SEARCH_L + 1 + VARIABLE_FOR_BINARY_SEARCH_U ) / 2 ) \ // 単調減少の時にEXPRESSION >= TARGETの最大解を格納。 #define BS3( ANSWER , MINIMUM , MAXIMUM , EXPRESSION , TARGET ) \ BS( ANSWER , MINIMUM , MAXIMUM , EXPRESSION , >= , TARGET , < , ANSWER - 1 , ANSWER , ( VARIABLE_FOR_BINARY_SEARCH_L + 1 + VARIABLE_FOR_BINARY_SEARCH_U ) / 2 ) \ // 単調減少の時にEXPRESSION <= TARGETの最小解を格納。 #define BS4( ANSWER , MINIMUM , MAXIMUM , EXPRESSION , TARGET ) \ BS( ANSWER , MINIMUM , MAXIMUM , EXPRESSION , <= , TARGET , <= , ANSWER , ANSWER + 1 , ( VARIABLE_FOR_BINARY_SEARCH_L + VARIABLE_FOR_BINARY_SEARCH_U ) / 2 ) \ // t以下の値が存在すればその最大値のiterator、存在しなければend()を返す。 template inline typename set::iterator MaximumLeq( set& S , const T& t ) { const auto end = S.end(); if( S.empty() ){ return end; } auto itr = S.upper_bound( t ); return itr == end ? S.find( *( S.rbegin() ) ) : itr == S.begin() ? end : --itr; } // t未満の値が存在すればその最大値のiterator、存在しなければend()を返す。 template inline typename set::iterator MaximumLt( set& S , const T& t ) { const auto end = S.end(); if( S.empty() ){ return end; } auto itr = S.lower_bound( t ); return itr == end ? S.find( *( S.rbegin() ) ) : itr == S.begin() ? end : --itr; } // t以上の値が存在すればその最小値のiterator、存在しなければend()を返す。 template inline typename set::iterator MinimumGeq( set& S , const T& t ) { return S.lower_bound( t ); } // tより大きい値が存在すればその最小値のiterator、存在しなければend()を返す。 template inline typename set::iterator MinimumGt( set& S , const T& t ) { return S.upper_bound( t ); } // データ構造用関数 template inline T add( const T& t0 , const T& t1 ) { return t0 + t1; } template inline T xor_add( const T& t0 , const T& t1 ){ return t0 ^ t1; } template inline T multiply( const T& t0 , const T& t1 ) { return t0 * t1; } template inline const T& zero() { static const T z = 0; return z; } template inline const T& one() { static const T o = 1; return o; }\ template inline T add_inv( const T& t ) { return -t; } template inline T id( const T& v ) { return v; } // グリッド問題用関数 int H , W , H_minus , W_minus , HW; inline pair EnumHW( const int& v ) { return { v / W , v % W }; } inline int EnumHW_inv( const int& h , const int& w ) { return h * W + w; } const string direction[4] = {"U","R","D","L"}; // (i,j)->(k,h)の方向番号を取得 inline int DirectionNumberOnGrid( const int& i , const int& j , const int& k , const int& h ){return ik?0:jh?3:(assert(false),-1);} // v->wの方向番号を取得 inline int DirectionNumberOnGrid( const int& v , const int& w ){auto [i,j]=EnumHW(v);auto [k,h]=EnumHW(w);return DirectionNumberOnGrid(i,j,k,h);} // 方向番号の反転U<->D、R<->L inline int ReverseDirectionNumberOnGrid( const int& n ){assert(0<=n&&n<4);return(n+2)%4;} // デバッグ用関数 #ifdef DEBUG inline void AlertAbort( int n ) { CERR( "abort関数が呼ばれました。assertマクロのメッセージが出力されていない場合はオーバーフローの有無を確認をしてください。" ); } void AutoCheck( bool& auto_checked ); #endif // 圧縮用 #define TE template #define TY typename #define US using #define ST static #define IN inline #define CL class #define PU public #define OP operator #define CE constexpr #define CO const #define NE noexcept #define RE return #define WH while #define VO void #define VE vector #define LI list #define BE begin #define EN end #define SZ size #define MO move #define TH this #define CRI CO int& #define CRUI CO uint& #define CRL CO ll& // VVV ライブラリは以下に挿入する。 // AAA ライブラリは以上に挿入する。 // データ構造使用畤のNの上限 // inline CEXPR( int , bound_N , 10 ); inline DEXPR( int , bound_N , 100000 , 100 ); // 0が5個 // inline CEXPR( int , bound_N , 1000000000 ); // 0が9個 // inline CEXPR( ll , bound_N , 1000000000000000000 ); // 0が18個 // データ構造使用畤のMの上限 // inline CEXPR( TYPE_OF( bound_N ) , bound_M , bound_N ); // inline CEXPR( int , bound_M , 10 ); inline DEXPR( int , bound_M , 100000 , 100 ); // 0が5個 // inline CEXPR( int , bound_M , 1000000000 ); // 0が9個 // inline CEXPR( ll , bound_M , 1000000000000000000 ); // 0が18個 // データ構造や壁配列使用畤のH,Wの上限 inline DEXPR( int , bound_H , 1000 , 20 ); // inline DEXPR( int , bound_H , 100000 , 10 ); // 0が5個 // inline CEXPR( int , bound_H , 1000000000 ); // 0が9個 inline CEXPR( int , bound_W , bound_H ); static_assert( ll( bound_H ) * bound_W < ll( 1 ) << 31 ); inline CEXPR( int , bound_HW , bound_H * bound_W ); // CEXPR( int , bound_HW , 100000 ); // 0が5個 // CEXPR( int , bound_HW , 1000000 ); // 0が6個 inline void SetEdgeOnGrid( const string& Si , const int& i , list ( &e )[bound_HW] , const char& walkable = '.' ){FOR(j,0,W){if(Si[j]==walkable){int v = EnumHW_inv(i,j);if(i>0){e[EnumHW_inv(i-1,j)].push_back(v);}if(i+10){e[EnumHW_inv(i,j-1)].push_back(v);}if(j+1 > ( &e )[bound_HW] , const char& walkable = '.' , const char& unwalkable = '#' ){FOR(j,0,W){if(Si[j]==walkable){const int v=EnumHW_inv(i,j);if(i>0){e[EnumHW_inv(i-1,j)].push_back({v,1});}if(i+10){e[EnumHW_inv(i,j-1)].push_back({v,1});}if(j+1; // CEXPR( int , bound_E , bound_M ); // bound_Mのデフォルト値は10^5。 // // CEXPR( int , bound_E , bound_HW ); // bound_HWのデフォルト値は10^6。 // list e[bound_E] = {}; // list E( const int& i ) // { // list answer{}; // list answer = e[i]; // // 入力によらない処理 // return answer; // } // ライブラリをここに挿入しない。 int main() { UNTIE; AUTO_CHECK; // START_WATCH; TEST_CASE_NUM( 1 ); START_MAIN; // CEXPR( ll , P , 998244353 ); // // CEXPR( ll , P , 1000000007 ); // Mod

を使う時はP2に変更。 CIN( double , N ); CIN( double , M ); RETURN( N + M ); // CIN( ll , N , M , K ); // // CIN_ASSERT( N , 1 , bound_N ); // 基本不要。上限のデフォルト値は10^5。 // // CIN_ASSERT( M , 1 , bound_M ); // 基本不要。上限のデフォルト値は10^5。 // CIN( string , S ); // CIN( string , T ); // CIN_A( ll , A , N ); // // CIN_A( ll , B , N ); // // ll A[N]; // // ll B[N]; // // ll A[bound_N]; // 関数(コンストラクタ)の引数に使う。長さのデフォルト値は10^5。 // // ll B[bound_N]; // 関数(コンストラクタ)の引数に使う。長さのデフォルト値は10^5。 // // FOR( i , 0 , N ){ // // cin >> A[i] >> B[i]; // // } // FOR( j , 0 , M ){ // CIN_ASSERT( uj , 1 , N ); // CIN_ASSERT( vj , 1 , N ); // uj--; // vj--; // e[uj].push_back( vj ); // e[vj].push_back( uj ); // } // tuple data[M]; // FOR( j , 0 , M ){ // CIN( int , x , y , z ); // data[j] = { x , y , z }; // } // CIN( int , Q ); // // DEXPR( int , bound_Q , 100000 , 100 ); // 基本不要。 // // CIN_ASSERT( Q , 1 , bound_Q ); // 基本不要。 // tuple query[Q]; // FOR( q , 0 , Q ){ // CIN( int , type ); // if( type == 1 ){ // CIN( int , x , y ); // // query[q] = { type , x , y }; // } else if( type == 2 ){ // CIN( int , x , y ); // // query[q] = { type , x , y }; // } else { // CIN( int , x , y ); // // query[q] = { type , x , y }; // } // } // cin >> H >> W; // // SET_ASSERT( H , 1 , bound_H ); // 基本不要。上限のデフォルト値は10^3。 // // SET_ASSERT( W , 1 , bound_W ); // 基本不要。上限のデフォルト値は10^3。 // H_minus = H - 1; // W_minus = W - 1; // HW = H * W; // // assert( HW <= bound_HW ); // 基本不要。上限のデフォルト値は10^6。 // string S[H]; // // bool non_wall[bound_H+1][bound_W+1]={}; // FOR( i , 0 , H ){ // cin >> S[i]; // // SetEdgeOnGrid( S[i] , i , e ); // bound_Eの定義変更が必要。 // // SetWallOnGrid( S[i] , i , non_wall ); // } // // {h,w}へデコード: EnumHW( v ) // // {h,w}をコード: EnumHW_inv( h , w ); // // (i,j)->(k,h)の方向番号を取得: DirectionNumberOnGrid( i , j , k , h ); // // v->wの方向番号を取得: DirectionNumberOnGrid( v , w ); // // 方向番号の反転U<->D、R<->L: ReverseDirectionNumberOnGrid( n ); // while( CHECK_WATCH( 2000.0 ) ){ // } // // ll guchoku = Guchoku(); // ll answer = 0; // FOR( i , 0 , N ){ // answer += A[i]; // } // // COUT( answer ); // // COUT_A( A , N ); // RETURN( answer ); FINISH_MAIN; }