#include <atcoder/all> #include <bits/stdc++.h> using namespace std; using namespace atcoder; using ll = long long; using ull = unsigned long long; using ld = long double; using P = pair<ll, ll>; using tp = tuple<ll, ll, ll>; template <class T> using vec = vector<T>; template <class T> using vvec = vector<vec<T>>; #define all(hoge) (hoge).begin(), (hoge).end() #define en '\n' #define rep(i, m, n) for(ll i = (ll)(m); i < (ll)(n); ++i) #define rep2(i, m, n) for(ll i = (ll)(n)-1; i >= (ll)(m); --i) #define REP(i, n) rep(i, 0, n) #define REP2(i, n) rep2(i, 0, n) constexpr long long INF = 1LL << 60; constexpr int INF_INT = 1 << 25; // constexpr long long MOD = (ll)1e9 + 7; constexpr long long MOD = 998244353LL; static const ld pi = 3.141592653589793L; #pragma GCC target("avx2") #pragma GCC optimize("O3") #pragma GCC optimize("unroll-loops") template <class T> inline bool chmin(T &a, T b) { if(a > b) { a = b; return true; } return false; } template <class T> inline bool chmax(T &a, T b) { if(a < b) { a = b; return true; } return false; } struct Edge { int to, rev; ll cap; Edge(int _to, int _rev, ll _cap) : to(_to), rev(_rev), cap(_cap) {} }; typedef vector<Edge> Edges; typedef vector<Edges> Graph; void add_edge(Graph &G, int from, int to, ll cap, bool revFlag, ll revCap) { G[from].push_back(Edge(to, (int)G[to].size(), cap)); if(revFlag) G[to].push_back(Edge(from, (int)G[from].size() - 1, revCap)); } void solve() { ll n, x; cin >> n >> x; vec<ll> a(n); REP(i, n) { cin >> a[i]; } ll ma = 1e5; vec<ll> f(ma + 1, 0); REP(i, n) { f[a[i]]++; } auto f2 = convolution_ll(f, f); REP(i, n) { } if(x >= f2.size()) cout << 0 << en; else cout << f2[x] << en; } int main() { ios::sync_with_stdio(false); cin.tie(0); cout.tie(0); // cout << fixed << setprecision(10); // ll t; // cin >> t; // REP(i, t - 1) { // solve(); // } solve(); return 0; }