#include "bits/stdc++.h" #include #include #include #include #include #include "atcoder/all" #include //#include //using namespace boost::multiprecision; // std::fixed << std::setprecision(10) << using namespace std; using namespace atcoder; using ll = long long; using ull = unsigned long long; using mint = modint998244353; using mint2 = modint1000000007; const double eps = 1e-9; #define REP(i, n) for (ll i = 0; i < ll(n); ++i) #define REPI(i, init, n) for (ll i = init; i < ll(n); ++i) #define REPD(i, init) for (ll i = init; i >=0; --i) #define REPDI(i, init, n) for (ll i = init; i >=n; --i) #define REPE(i, c) for (const auto& i : c) #define TCASE() ll _ttt; cin >> _ttt; while(_ttt--) using vl = vector; #define VL(a, n) vector a; a.assign(n, 0); #define VLI(a, n) vector a; a.assign(n, 0); for(auto& x : a) cin >> x; #define VSI(a, n) vector a; a.assign(n, ""); for(auto& x : a) cin >> x; using vvl = vector>; #define VVLI(a, n, m, init) vector> a(n); for(auto& x : a) x.assign(m, init); using vd = vector; using pl = pair; struct uv { ll u; ll v; ll c; }; #define VUVI(a, n) vector a; a.assign(n, {0, 0, 1}); for(auto& x : a) {cin >> x.u >> x.v; x.u--; x.v--;} #define VUVCI(a, n) vector a; a.assign(n, {0, 0, 0}); for(auto& x : a) {cin >> x.u >> x.v >> x.c; x.u--; x.v--;} vvl to_edge(const ll n, const vector& v) { vvl ret(n); for (auto& x : v) ret[x.u].push_back(x.v); return ret; } vvl to_edge_d(const ll n, const vector& v) { vvl ret(n); for (auto& x : v) { ret[x.u].push_back(x.v); ret[x.v].push_back(x.u); } return ret; } template using pql = priority_queue; template using pqg = priority_queue, greater>; using vm = vector; using vvm = vector; void yn(bool f) { std::cout << (f ? "Yes" : "No") << endl; }; template void ov(const T& v) { for (auto it = v.begin(); it != v.end(); it++) { if (it != v.begin()) cout << " "; cout << *it; } }; template<> void ov(const vm& v) { for (auto it = v.begin(); it != v.end(); it++) { if (it != v.begin()) cout << " "; cout << it->val(); } }; const ll llhuge = 1LL << 60; //十分でかいが多少足しても溢れない数値 auto gmax(const auto& a, const auto& b) { return a > b ? a : b; }; auto gmin(const auto& a, const auto& b) { return a < b ? a : b; }; template bool chmin(T& a, const U& b) { const T olda = a; a = gmin(a, b); return olda != a; } template bool chmax(T& a, const U& b) { const T olda = a; a = gmax(a, b); return olda != a; } template void mysort(T& v) { std::sort(begin(v), end(v)); }; template void mysort(T& v, U pr) { std::sort(begin(v), end(v), pr); }; template void myrev(T& v) { std::reverse(begin(v), end(v)); }; //二分探索でf(t)を満たす整数tを返す //ng < ok ならtは最小値 ng > ok ならtは最大値 template ll bs(ll ng, ll ok, F f) { while (abs(ok - ng) > 1) { ll mid = (ok + ng) / 2; if (f(mid)) ok = mid; else ng = mid; } return ok; } int main() { cin.tie(nullptr); ios::sync_with_stdio(false); TCASE() { ll n, m; cin >> n >> m; VLI(l, n); VLI(r, n); ll lsum = 0; ll rsum = 0; REP(i, n) { lsum += l[i]; rsum += r[i]; } if (lsum > m || rsum < m) { cout << -1 << endl; continue; } //全ての要素が可能なら満たす数字を調べる ll tv = bs(m + 1, 0, [&](ll t) { ll sum = 0; REP(i, n) { ll add = t; if (r[i] < t) add = r[i]; if (l[i] > t) add = l[i]; sum += add; } return sum <= m; }); //全ての要素を弄ってしまう。 vl tl = l; REP(i, n) { if (r[i] < tv) tl[i] = r[i]; else chmax(tl[i], tv); m -= tl[i]; } //mの残りは大きいほうから1ずつ足せれば足す REPD(i, n - 1) { if (m <= 0) break; if (tl[i] < r[i]) { tl[i]++; m--; } } //転倒数を数える ll ans = 0; ll revt = 0; REP(i, n) { ans += revt * tl[i]; revt += tl[i]; } cout << ans << endl; } }