#pragma GCC target("avx2") #pragma GCC optimize("O3") #pragma GCC optimize("unroll-loops") #include using namespace std; using ll = long long; #define rep(i,n) for(int i=0;i<(int)(n);i++) int main(){ ios::sync_with_stdio(false); cin.tie(nullptr); int h,w; cin>>h>>w; array,100> a; rep(i,h) rep(j,w) cin>>a[i][j]; array dx={-1,0,1,1}; array dy={1,1,1,0}; auto isok=[&](int x,int y){ return 0<=x&&x=h) y1=ch1-h+1; else x1=ch1; rep(lp,2){ for(int ch2=ch1;ch2=h) y2=ch2-h+1; else x2=ch2; rep(rp,2){ rep(i,4){ rep(j,4){ set stl; ll res=0; int cx1=x1,cy1=y1,cx2=x2,cy2=y2; while(isok(cx1,cy1)){ res+=a[cx1][cy1]; stl.insert(cx1+cy1*h); cx1+=dx[i]; cy1+=dy[i]; } while(isok(cx2,cy2)){ if(!stl.count(cx2+cy2*h)){ res+=a[cx2][cy2]; } cx2+=dx[j]; cy2+=dy[j]; } ans=max(ans,res); } } if(x2!=0) break; x2=h-1; } } if(x1!=0) break; x1=h-1; } } cout<