#include using namespace std; #define rep(i, n) for (int i = 0; i < (n); i++) #define per(i, n) for (int i = (n)-1; i >= 0; i--) #define rep2(i, l, r) for (int i = (l); i < (r); i++) #define per2(i, l, r) for (int i = (r)-1; i >= (l); i--) #define each(e, v) for (auto &e : v) #define MM << " " << #define pb push_back #define eb emplace_back #define all(x) begin(x), end(x) #define rall(x) rbegin(x), rend(x) #define sz(x) (int)x.size() using ll = long long; using pii = pair; using pil = pair; using pli = pair; using pll = pair; template using minheap = priority_queue, greater>; template using maxheap = priority_queue; template bool chmax(T &x, const T &y) { return (x < y) ? (x = y, true) : false; } template bool chmin(T &x, const T &y) { return (x > y) ? (x = y, true) : false; } template int flg(T x, int i) { return (x >> i) & 1; } int pct(int x) { return __builtin_popcount(x); } int pct(ll x) { return __builtin_popcountll(x); } int topbit(int x) { return (x == 0 ? -1 : 31 - __builtin_clz(x)); } int topbit(ll x) { return (x == 0 ? -1 : 63 - __builtin_clzll(x)); } int botbit(int x) { return (x == 0 ? -1 : __builtin_ctz(x)); } int botbit(ll x) { return (x == 0 ? -1 : __builtin_ctzll(x)); } template void print(const vector &v, T x = 0) { int n = v.size(); for (int i = 0; i < n; i++) cout << v[i] + x << (i == n - 1 ? '\n' : ' '); if (v.empty()) cout << '\n'; } template void printn(const vector &v, T x = 0) { int n = v.size(); for (int i = 0; i < n; i++) cout << v[i] + x << '\n'; } template int lb(const vector &v, T x) { return lower_bound(begin(v), end(v), x) - begin(v); } template int ub(const vector &v, T x) { return upper_bound(begin(v), end(v), x) - begin(v); } template void rearrange(vector &v) { sort(begin(v), end(v)); v.erase(unique(begin(v), end(v)), end(v)); } template vector id_sort(const vector &v, bool greater = false) { int n = v.size(); vector ret(n); iota(begin(ret), end(ret), 0); sort(begin(ret), end(ret), [&](int i, int j) { return greater ? v[i] > v[j] : v[i] < v[j]; }); return ret; } template void reorder(vector &a, const vector &ord) { int n = a.size(); vector b(n); for (int i = 0; i < n; i++) b[i] = a[ord[i]]; swap(a, b); } template T floor(T x, T y) { assert(y != 0); if (y < 0) x = -x, y = -y; return (x >= 0 ? x / y : (x - y + 1) / y); } template T ceil(T x, T y) { assert(y != 0); if (y < 0) x = -x, y = -y; return (x >= 0 ? (x + y - 1) / y : x / y); } template pair operator+(const pair &p, const pair &q) { return make_pair(p.first + q.first, p.second + q.second); } template pair operator-(const pair &p, const pair &q) { return make_pair(p.first - q.first, p.second - q.second); } template istream &operator>>(istream &is, pair &p) { S a; T b; is >> a >> b; p = make_pair(a, b); return is; } template ostream &operator<<(ostream &os, const pair &p) { return os << p.first << ' ' << p.second; } struct io_setup { io_setup() { ios_base::sync_with_stdio(false); cin.tie(NULL); cout << fixed << setprecision(15); cerr << fixed << setprecision(15); } } io_setup; constexpr int inf = (1 << 30) - 1; constexpr ll INF = (1LL << 60) - 1; // constexpr int MOD = 1000000007; constexpr int MOD = 998244353; template struct Mod_Int { int x; Mod_Int() : x(0) {} Mod_Int(long long y) : x(y >= 0 ? y % mod : (mod - (-y) % mod) % mod) {} static int get_mod() { return mod; } Mod_Int &operator+=(const Mod_Int &p) { if ((x += p.x) >= mod) x -= mod; return *this; } Mod_Int &operator-=(const Mod_Int &p) { if ((x += mod - p.x) >= mod) x -= mod; return *this; } Mod_Int &operator*=(const Mod_Int &p) { x = (int)(1LL * x * p.x % mod); return *this; } Mod_Int &operator/=(const Mod_Int &p) { *this *= p.inverse(); return *this; } Mod_Int &operator++() { return *this += Mod_Int(1); } Mod_Int operator++(int) { Mod_Int tmp = *this; ++*this; return tmp; } Mod_Int &operator--() { return *this -= Mod_Int(1); } Mod_Int operator--(int) { Mod_Int tmp = *this; --*this; return tmp; } Mod_Int operator-() const { return Mod_Int(-x); } Mod_Int operator+(const Mod_Int &p) const { return Mod_Int(*this) += p; } Mod_Int operator-(const Mod_Int &p) const { return Mod_Int(*this) -= p; } Mod_Int operator*(const Mod_Int &p) const { return Mod_Int(*this) *= p; } Mod_Int operator/(const Mod_Int &p) const { return Mod_Int(*this) /= p; } bool operator==(const Mod_Int &p) const { return x == p.x; } bool operator!=(const Mod_Int &p) const { return x != p.x; } Mod_Int inverse() const { assert(*this != Mod_Int(0)); return pow(mod - 2); } Mod_Int pow(long long k) const { Mod_Int now = *this, ret = 1; for (; k > 0; k >>= 1, now *= now) { if (k & 1) ret *= now; } return ret; } friend ostream &operator<<(ostream &os, const Mod_Int &p) { return os << p.x; } friend istream &operator>>(istream &is, Mod_Int &p) { long long a; is >> a; p = Mod_Int(a); return is; } }; using mint = Mod_Int; template struct Combination { static vector _fac, _ifac; Combination() {} static void init(int n) { _fac.resize(n + 1), _ifac.resize(n + 1); _fac[0] = 1; for (int i = 1; i <= n; i++) _fac[i] = _fac[i - 1] * i; _ifac[n] = _fac[n].inverse(); for (int i = n; i >= 1; i--) _ifac[i - 1] = _ifac[i] * i; } static T fac(int k) { return _fac[k]; } static T ifac(int k) { return _ifac[k]; } static T inv(int k) { return fac(k - 1) * ifac(k); } static T P(int n, int k) { if (k < 0 || n < k) return 0; return fac(n) * ifac(n - k); } static T C(int n, int k) { if (k < 0 || n < k) return 0; return fac(n) * ifac(n - k) * ifac(k); } // n 個の区別できる箱に、k 個の区別できない玉を入れる場合の数 static T H(int n, int k) { if (n < 0 || k < 0) return 0; return k == 0 ? 1 : C(n + k - 1, k); } // n 個の区別できる玉を、k 個の区別しない箱に、各箱に 1 個以上玉が入るように入れる場合の数 static T second_stirling_number(int n, int k) { T ret = 0; for (int i = 0; i <= k; i++) { T tmp = C(k, i) * T(i).pow(n); ret += ((k - i) & 1) ? -tmp : tmp; } return ret * ifac(k); } // n 個の区別できる玉を、k 個の区別しない箱に入れる場合の数 static T bell_number(int n, int k) { if (n == 0) return 1; k = min(k, n); vector pref(k + 1); pref[0] = 1; for (int i = 1; i <= k; i++) { if (i & 1) { pref[i] = pref[i - 1] - ifac(i); } else { pref[i] = pref[i - 1] + ifac(i); } } T ret = 0; for (int i = 1; i <= k; i++) ret += T(i).pow(n) * ifac(i) * pref[k - i]; return ret; } }; template vector Combination::_fac = vector(); template vector Combination::_ifac = vector(); using comb = Combination; struct query { int l, r, id; query(int l, int r, int id) : l(l), r(r), id(id) {} }; mint tw = mint(2).inverse(); // T は配列の要素の型、A はクエリに対する答えの型 template struct Mo { const int n = 200000 + 10; int l, r; A ans; Mo() : l(0), r(0), ans(0) {} void insert(int x) {} void insert_left() { ans = comb::C(2 * r, l + 1) - ans * 2; } void insert_right() { ans += comb::C(2 * r, l); } void erase(int x) {} void erase_left() { ans = (comb::C(2 * r, l + 2) - ans) * tw; } void erase_right() { ans -= comb::C(2 * r - 2, l); } vector solve(const vector &qs) { int q = qs.size(); if (q == 0) return {}; int b = ceil(n / sqrt(q)); if (b <= 0) b = 1; auto comp1 = [&](const query &q1, const query &q2) { int x = q1.l / b, y = q2.l / b; if (x != y) return x < y; if (x % 2 == 0) return q1.r < q2.r; return q1.r > q2.r; }; auto comp2 = [&](const query &q1, const query &q2) { int x = (q1.l + b / 2) / b, y = (q2.l + b / 2) / b; if (x != y) return x < y; if (x % 2 == 0) return q1.r < q2.r; return q1.r > q2.r; }; auto step_num = [&](const vector &qs1) { long long ret = 0; for (int i = 0; i < q - 1; i++) ret += abs(qs1[i + 1].l - qs1[i].l) + abs(qs1[i + 1].r - qs1[i].r); return ret; }; auto qs1 = qs, qs2 = qs; sort(begin(qs1), end(qs1), comp1); sort(begin(qs2), end(qs2), comp2); if (step_num(qs1) > step_num(qs2)) swap(qs1, qs2); vector ret(q); for (auto &e : qs1) { while (e.l < l) insert_left(), l--; while (r < e.r) insert_right(), r++; while (l < e.l) erase_left(), l++; while (e.r < r) erase_right(), r--; ret[e.id] = ans; } return ret; } }; void solve() { int Q; cin >> Q; vector qs; rep(i, Q) { int N, M; cin >> N >> M; qs.eb(N - 1, M, i); } Mo mo; printn(mo.solve(qs)); } int main() { comb::init(1000000); int T = 1; // cin >> T; while (T--) solve(); }