#include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include using namespace std; template struct SegmentTree { private: int siz; vector node; public: SegmentTree(int n) noexcept { siz = 1; while(siz < n) siz <<= 1; node.assign(2*siz-1,e()); } void replace(int pos,T x) noexcept {func_update(pos,x,[](T u,T v){return u = v;});} void add(int pos,T x) noexcept {func_update(pos,x,[](T u,T v){return u+v;});} void func_update(int pos,T x) noexcept {func_update(pos,x,op);} void func_update(int pos,T x,T (*func)(T,T)) noexcept { assert(0 <= pos && pos < siz); pos += siz - 1; node[pos] = func(node[pos],x); while(pos) { pos = (pos-1)/2; node[pos] = op(node[2*pos+1],node[2*pos+2]); } } T operator [](int pos) noexcept { assert(0 <= pos && pos < siz); return node[pos+siz-1]; } T prod(int l,int r) noexcept { assert(0 <= l && l <= r && r <= siz); l += siz-1; r += siz-1; T Lval = e(); T Rval = e(); while(l < r) { if(!(l & 1)) Lval = op(Lval,node[l++]); if(!(r & 1)) Rval = op(node[--r],Rval); l >>= 1; r >>= 1; } return op(Lval,Rval); } T prod() noexcept {return node[0];} }; long long op(long long a,long long b) { while(b) { a %= b; swap(a,b); } return a; } long long e() {return 0;} bool f(long long x) { if(x == 1) return false; return true; } int N; void solve() { cin >> N; vector A(N); for(int i = 0;i < N;i++) cin >> A[i]; atcoder::segtree seg(A); long long ans = (long long)N*(N+1)/2; for(int i = 0;i < N;i++) { int mr = seg.max_right(i,f); ans -= mr-i; } cout << ans << endl; } int main() { ios::sync_with_stdio(false); cin.tie(nullptr); int tt = 1; //cin >> tt; while(tt--) solve(); }