#include "bits/stdc++.h" #include #include #include "atcoder/all" #include //#include //using namespace boost::multiprecision; // std::fixed << std::setprecision(10) << using namespace std; using namespace atcoder; using ll = long long; using ull = unsigned long long; using mint = modint998244353; using mint2 = modint1000000007; const double eps = 1e-9; #define REP(i, n) for (ll i = 0; i < ll(n); ++i) #define REPI(i, init, n) for (ll i = init; i < ll(n); ++i) #define REPD(i, init) for (ll i = init; i >=0; --i) #define REPDI(i, init, n) for (ll i = init; i >=n; --i) #define REPE(i, c) for (const auto& i : c) #define TCASE() ll _ttt; cin >> _ttt; while(_ttt--) using vl = vector; using vvl = vector>; #define VL(a, n) vector a; a.assign(n, 0); #define VLI(a, n) vector a; a.assign(n, 0); for(auto& x : a) cin >> x; #define VSI(a, n) vector a; a.assign(n, ""); for(auto& x : a) cin >> x; #define VVLI(a, n, m, init) vector> a(n); for(auto& x : a) x.assign(m, init); using vd = vector; using pl = pair; struct uv { ll u; ll v; ll c; }; #define VUVI(a, n) vector a; a.assign(n, {0, 0, 1}); for(auto& x : a) {cin >> x.u >> x.v; x.u--; x.v--;} #define VUVCI(a, n) vector a; a.assign(n, {0, 0, 0}); for(auto& x : a) {cin >> x.u >> x.v >> x.c; x.u--; x.v--;} vvl to_edge(const ll n, const vector& v) { vvl ret(n); for (auto& x : v) ret[x.u].push_back(x.v); return ret; } vvl to_edge_d(const ll n, const vector& v) { vvl ret(n); for (auto& x : v) { ret[x.u].push_back(x.v); ret[x.v].push_back(x.u); } return ret; } template using pql = priority_queue; template using pqg = priority_queue, greater>; using vm = vector; using vvm = vector; void yn(bool f) { std::cout << (f ? "Yes" : "No") << endl; }; template void ov(const T& v) { for (auto it = v.begin(); it != v.end(); it++) { if (it != v.begin()) cout << " "; cout << *it; } }; template<> void ov(const vm& v) { for (auto it = v.begin(); it != v.end(); it++) { if (it != v.begin()) cout << " "; cout << it->val(); } }; const ll llhuge = 1LL << 60; //十分でかいが多少足しても溢れない数値 auto gmax(const auto& a, const auto& b) { return a > b ? a : b; }; auto gmin(const auto& a, const auto& b) { return a < b ? a : b; }; template bool chmin(T& a, const U& b) { const T olda = a; a = gmin(a, b); return olda != a; } template bool chmax(T& a, const U& b) { const T olda = a; a = gmax(a, b); return olda != a; } template void mysort(T& v) { std::sort(begin(v), end(v)); }; template void mysort(T& v, U pr) { std::sort(begin(v), end(v), pr); }; template void myrev(T& v) { std::reverse(begin(v), end(v)); }; template [[nodiscard]] V myat(const T& mp, const K& key) { return mp.find(key) == mp.end() ? V() : mp.at(key); } struct xyh { ll x; ll y; ll h; }; int main() { cin.tie(nullptr); ios::sync_with_stdio(false); ll n, m; cin >> n >> m; vector v(n); REP(i, n) { cin >> v[i].x >> v[i].y >> v[i].h; } //45度回転 REP(i, n) { ll nx = v[i].x - v[i].y; ll ny = v[i].x + v[i].y; v[i].x = nx; v[i].y = ny; } //二次元累積和 map> mp; REP(i, n) { ll r = m - v[i].h; if (r <= 0) continue; mp[v[i].x - r][v[i].y - r] += 1; mp[v[i].x - r][v[i].y + r] -= 1; mp[v[i].x + r][v[i].y - r] -= 1; mp[v[i].x + r][v[i].y + r] += 1; } //座圧 map xmap; map ymap; REPE(x, mp) { xmap[x.first] = 0; REPE(y, x.second) { ymap[y.first] = 0; } } ll i = 0; vl xmap2(xmap.size()); REPE(x, xmap) { xmap[x.first] = i; xmap2[i] = x.first; i++; } i = 0; vl ymap2(ymap.size()); REPE(y, ymap) { ymap[y.first] = i; ymap2[i] = y.first; i++; } vm ans(n+1, 0); vl sum(ymap.size(), 0); ll prevx = -1; REPE(x, mp) { if (prevx != -1) { REP(i, ymap.size() - 1) { ans[sum[i]] += (x.first - xmap2[prevx]) * (ymap2[i + 1] - ymap2[i]); } } vl diff(ymap.size(), 0); REPE(y, x.second) { diff[ymap[y.first]] = y.second; } ll dsum = 0; REP(i, ymap.size() - 1) { dsum += diff[i]; sum[i] += dsum; } prevx = xmap[x.first]; } REPI(i, 1, n + 1) { cout << (ans[i]/mint(2)).val() << endl; } }