#include "bits/stdc++.h" #include #include #include "atcoder/all" #include //#include //using namespace boost::multiprecision; // std::fixed << std::setprecision(10) << using namespace std; using namespace atcoder; using ll = long long; using ull = unsigned long long; using mint = modint998244353; using mint2 = modint1000000007; const double eps = 1e-9; #define REP(i, n) for (ll i = 0; i < ll(n); ++i) #define REPI(i, init, n) for (ll i = init; i < ll(n); ++i) #define REPD(i, init) for (ll i = init; i >=0; --i) #define REPDI(i, init, n) for (ll i = init; i >=n; --i) #define REPE(i, c) for (const auto& i : c) #define TCASE() ll _ttt; cin >> _ttt; while(_ttt--) using vl = vector; using vvl = vector>; #define VL(a, n) vector a; a.assign(n, 0); #define VLI(a, n) vector a; a.assign(n, 0); for(auto& x : a) cin >> x; #define VSI(a, n) vector a; a.assign(n, ""); for(auto& x : a) cin >> x; #define VVLI(a, n, m, init) vector> a(n); for(auto& x : a) x.assign(m, init); using vd = vector; using pl = pair; struct uv { ll u; ll v; ll c; }; #define VUVI(a, n) vector a; a.assign(n, {0, 0, 1}); for(auto& x : a) {cin >> x.u >> x.v; x.u--; x.v--;} #define VUVCI(a, n) vector a; a.assign(n, {0, 0, 0}); for(auto& x : a) {cin >> x.u >> x.v >> x.c; x.u--; x.v--;} vvl to_edge(const ll n, const vector& v) { vvl ret(n); for (auto& x : v) ret[x.u].push_back(x.v); return ret; } vvl to_edge_d(const ll n, const vector& v) { vvl ret(n); for (auto& x : v) { ret[x.u].push_back(x.v); ret[x.v].push_back(x.u); } return ret; } template using pql = priority_queue; template using pqg = priority_queue, greater>; using vm = vector; using vvm = vector; void yn(bool f) { std::cout << (f ? "Yes" : "No") << endl; }; template void ov(const T& v) { for (auto it = v.begin(); it != v.end(); it++) { if (it != v.begin()) cout << " "; cout << *it; } }; template<> void ov(const vm& v) { for (auto it = v.begin(); it != v.end(); it++) { if (it != v.begin()) cout << " "; cout << it->val(); } }; const ll llhuge = 1LL << 60; //十分でかいが多少足しても溢れない数値 auto gmax(const auto& a, const auto& b) { return a > b ? a : b; }; auto gmin(const auto& a, const auto& b) { return a < b ? a : b; }; template bool chmin(T& a, const U& b) { const T olda = a; a = gmin(a, b); return olda != a; } template bool chmax(T& a, const U& b) { const T olda = a; a = gmax(a, b); return olda != a; } template void mysort(T& v) { std::sort(begin(v), end(v)); }; template void mysort(T& v, U pr) { std::sort(begin(v), end(v), pr); }; template void myrev(T& v) { std::reverse(begin(v), end(v)); }; template [[nodiscard]] V myat(const T& mp, const K& key) { return mp.find(key) == mp.end() ? V() : mp.at(key); } int main() { cin.tie(nullptr); ios::sync_with_stdio(false); vl x(2); cin >> x[0] >> x[1]; bool f = false; if (gmax(x[0], x[1]) % 2 == 0 && abs(x[0] - x[1]) == 1) { cout << "Second" << endl; } else { cout << "First" << endl; f = true; } while (1) { if (!f) { char c; cin >> c; if (c == 'C' || c == 'D') return 0; ll a, b; cin >> a >> b; if (a == 1) x[0] -= b; if (a == 2) x[1] -= b; } f = false; if (x[0] == x[1]) { cout << "B" << endl; } else if (x[0] == 0) { cout << "A 2 " << x[1] << endl; } else if (x[1] == 0) { cout << "A 1 " << x[0] << endl; } else { ll v1 = x[0]; ll v2 = x[1]; bool sw = v1 > v2; if (sw) swap(v1, v2); ll cv = 0; if (v1 % 2 == 0) cv = (v2 - v1) + 1; else cv = v2 - v1 - 1; cout << "A " << (sw ? 1 : 2) << " " << cv << endl; if (sw) x[0] -= cv; else x[1] -= cv; } } }