#line 1 "a.cpp" #include #include #line 2 "fps/fps.hpp" #include #include #include #include #line 2 "modint/base.hpp" #include #include #include namespace ebi { template concept Modint = requires(T a, T b) { a + b; a - b; a * b; a / b; a.inv(); a.val(); a.pow(std::declval()); T::mod(); }; template std::istream &operator>>(std::istream &os, mint &a) { long long x; os >> x; a = x; return os; } template std::ostream &operator<<(std::ostream &os, const mint &a) { return os << a.val(); } } // namespace ebi #line 9 "fps/fps.hpp" namespace ebi { template (*convolution)(const std::vector &, const std::vector &)> struct FormalPowerSeries : std::vector { private: using std::vector::vector; using std::vector::vector::operator=; using FPS = FormalPowerSeries; public: FormalPowerSeries(const std::vector &a) { *this = a; } FPS operator+(const FPS &rhs) const noexcept { return FPS(*this) += rhs; } FPS operator-(const FPS &rhs) const noexcept { return FPS(*this) -= rhs; } FPS operator*(const FPS &rhs) const noexcept { return FPS(*this) *= rhs; } FPS operator/(const FPS &rhs) const noexcept { return FPS(*this) /= rhs; } FPS operator%(const FPS &rhs) const noexcept { return FPS(*this) %= rhs; } FPS operator+(const mint &rhs) const noexcept { return FPS(*this) += rhs; } FPS operator-(const mint &rhs) const noexcept { return FPS(*this) -= rhs; } FPS operator*(const mint &rhs) const noexcept { return FPS(*this) *= rhs; } FPS operator/(const mint &rhs) const noexcept { return FPS(*this) /= rhs; } FPS &operator+=(const FPS &rhs) noexcept { if (this->size() < rhs.size()) this->resize(rhs.size()); for (int i = 0; i < (int)rhs.size(); ++i) { (*this)[i] += rhs[i]; } return *this; } FPS &operator-=(const FPS &rhs) noexcept { if (this->size() < rhs.size()) this->resize(rhs.size()); for (int i = 0; i < (int)rhs.size(); ++i) { (*this)[i] -= rhs[i]; } return *this; } FPS &operator*=(const FPS &rhs) noexcept { *this = convolution(*this, rhs); return *this; } FPS &operator/=(const FPS &rhs) noexcept { int n = deg() - 1; int m = rhs.deg() - 1; if (n < m) { *this = {}; return *this; } *this = (*this).rev() * rhs.rev().inv(n - m + 1); (*this).resize(n - m + 1); std::reverse((*this).begin(), (*this).end()); return *this; } FPS &operator%=(const FPS &rhs) noexcept { *this -= *this / rhs * rhs; shrink(); return *this; } FPS &operator+=(const mint &rhs) noexcept { if (this->empty()) this->resize(1); (*this)[0] += rhs; return *this; } FPS &operator-=(const mint &rhs) noexcept { if (this->empty()) this->resize(1); (*this)[0] -= rhs; return *this; } FPS &operator*=(const mint &rhs) noexcept { for (int i = 0; i < deg(); ++i) { (*this)[i] *= rhs; } return *this; } FPS &operator/=(const mint &rhs) noexcept { mint inv_rhs = rhs.inv(); for (int i = 0; i < deg(); ++i) { (*this)[i] *= inv_rhs; } return *this; } FPS operator>>(int d) const { if (deg() <= d) return {}; FPS f = *this; f.erase(f.begin(), f.begin() + d); return f; } FPS operator<<(int d) const { FPS f = *this; f.insert(f.begin(), d, 0); return f; } FPS operator-() const { FPS g(this->size()); for (int i = 0; i < (int)this->size(); i++) g[i] = -(*this)[i]; return g; } FPS pre(int sz) const { return FPS(this->begin(), this->begin() + std::min(deg(), sz)); } FPS rev() const { auto f = *this; std::reverse(f.begin(), f.end()); return f; } FPS differential() const { int n = deg(); FPS g(std::max(0, n - 1)); for (int i = 0; i < n - 1; i++) { g[i] = (*this)[i + 1] * (i + 1); } return g; } FPS integral() const { int n = deg(); FPS g(n + 1); g[0] = 0; if (n > 0) g[1] = 1; auto mod = mint::mod(); for (int i = 2; i <= n; i++) g[i] = (-g[mod % i]) * (mod / i); for (int i = 0; i < n; i++) g[i + 1] *= (*this)[i]; return g; } FPS inv(int d = -1) const { int n = 1; if (d < 0) d = deg(); FPS g(n); g[0] = (*this)[0].inv(); while (n < d) { n <<= 1; g = (g * 2 - g * g * this->pre(n)).pre(n); } g.resize(d); return g; } FPS log(int d = -1) const { assert((*this)[0].val() == 1); if (d < 0) d = deg(); return ((*this).differential() * (*this).inv(d)).pre(d - 1).integral(); } FPS exp(int d = -1) const { assert((*this)[0].val() == 0); int n = 1; if (d < 0) d = deg(); FPS g(n); g[0] = 1; while (n < d) { n <<= 1; g = (g * (this->pre(n) - g.log(n) + 1)).pre(n); } g.resize(d); return g; } FPS pow(int64_t k, int d = -1) const { const int n = deg(); if (d < 0) d = n; if (k == 0) { FPS f(d); if (d > 0) f[0] = 1; return f; } for (int i = 0; i < n; i++) { if ((*this)[i] != 0) { mint rev = (*this)[i].inv(); FPS f = (((*this * rev) >> i).log(d) * k).exp(d); f *= (*this)[i].pow(k); f = (f << (i * k)).pre(d); if (f.deg() < d) f.resize(d); return f; } if (i + 1 >= (d + k - 1) / k) break; } return FPS(d); } int deg() const { return (*this).size(); } void shrink() { while ((!this->empty()) && this->back() == 0) this->pop_back(); } int count_terms() const { int c = 0; for (int i = 0; i < deg(); i++) { if ((*this)[i] != 0) c++; } return c; } std::optional sqrt(int d = -1) const; static FPS exp_x(int n) { FPS f(n); mint fact = 1; for (int i = 1; i < n; i++) fact *= i; f[n - 1] = fact.inv(); for (int i = n - 1; i >= 0; i--) f[i - 1] = f[i] * i; return f; } }; } // namespace ebi #line 2 "template/template.hpp" #include #include #line 5 "template/template.hpp" #include #include #include #include #include #include #include #include #include #include #line 16 "template/template.hpp" #include #include #include #include #include #line 22 "template/template.hpp" #include #include #include #include #include #include #include #include #include #include #line 34 "template/template.hpp" #define rep(i, a, n) for (int i = (int)(a); i < (int)(n); i++) #define rrep(i, a, n) for (int i = ((int)(n)-1); i >= (int)(a); i--) #define Rep(i, a, n) for (i64 i = (i64)(a); i < (i64)(n); i++) #define RRep(i, a, n) for (i64 i = ((i64)(n)-i64(1)); i >= (i64)(a); i--) #define all(v) (v).begin(), (v).end() #define rall(v) (v).rbegin(), (v).rend() #line 2 "template/debug_template.hpp" #line 4 "template/debug_template.hpp" namespace ebi { #ifdef LOCAL #define debug(...) \ std::cerr << "LINE: " << __LINE__ << " [" << #__VA_ARGS__ << "]:", \ debug_out(__VA_ARGS__) #else #define debug(...) #endif void debug_out() { std::cerr << std::endl; } template void debug_out(Head h, Tail... t) { std::cerr << " " << h; if (sizeof...(t) > 0) std::cerr << " :"; debug_out(t...); } } // namespace ebi #line 2 "template/int_alias.hpp" #line 4 "template/int_alias.hpp" namespace ebi { using std::size_t; using i8 = std::int8_t; using u8 = std::uint8_t; using i16 = std::int16_t; using u16 = std::uint16_t; using i32 = std::int32_t; using u32 = std::uint32_t; using i64 = std::int64_t; using u64 = std::uint64_t; using i128 = __int128_t; using u128 = __uint128_t; } // namespace ebi #line 2 "template/io.hpp" #line 7 "template/io.hpp" namespace ebi { template std::ostream &operator<<(std::ostream &os, const std::pair &pa) { return os << pa.first << " " << pa.second; } template std::istream &operator>>(std::istream &os, std::pair &pa) { return os >> pa.first >> pa.second; } template std::ostream &operator<<(std::ostream &os, const std::vector &vec) { for (std::size_t i = 0; i < vec.size(); i++) os << vec[i] << (i + 1 == vec.size() ? "" : " "); return os; } template std::istream &operator>>(std::istream &os, std::vector &vec) { for (T &e : vec) std::cin >> e; return os; } template std::ostream &operator<<(std::ostream &os, const std::optional &opt) { if (opt) { os << opt.value(); } else { os << "invalid value"; } return os; } void fast_io() { std::cout << std::fixed << std::setprecision(15); std::cin.tie(nullptr); std::ios::sync_with_stdio(false); } } // namespace ebi #line 2 "template/utility.hpp" #line 5 "template/utility.hpp" #line 7 "template/utility.hpp" namespace ebi { template inline bool chmin(T &a, T b) { if (a > b) { a = b; return true; } return false; } template inline bool chmax(T &a, T b) { if (a < b) { a = b; return true; } return false; } template T safe_ceil(T a, T b) { if (a % b == 0) return a / b; else if (a >= 0) return (a / b) + 1; else return -((-a) / b); } template T safe_floor(T a, T b) { if (a % b == 0) return a / b; else if (a >= 0) return a / b; else return -((-a) / b) - 1; } constexpr i64 LNF = std::numeric_limits::max() / 4; constexpr int INF = std::numeric_limits::max() / 2; const std::vector dy = {1, 0, -1, 0, 1, 1, -1, -1}; const std::vector dx = {0, 1, 0, -1, 1, -1, 1, -1}; } // namespace ebi #line 7 "a.cpp" namespace ebi { using mint = atcoder::modint998244353; using FPS = FormalPowerSeries; void main_() { int n; std::string s; std::cin >> n >> s; using Matrix = std::array, 2>; auto mul = [&](const Matrix &a, const Matrix &b) -> Matrix { Matrix c; rep(i, 0, 2) rep(j, 0, 2) { c[i][j] = FPS{0}; rep(k, 0, 2) { c[i][j] += a[i][k] * b[k][j]; } } return c; }; Matrix r = {{FPS{1}, FPS{0, 1}, FPS{0}, FPS{1}}}; Matrix b = {{FPS{1}, FPS{0}, FPS{0, 1}, FPS{1}}}; Matrix I = {{FPS{1}, FPS{0}, FPS{0}, FPS{1}}}; std::deque que; rep(i,0,n) { if(s[i] == 'R') que.push_back(r); else que.push_back(b); } { int pow2 = std::bit_ceil(que.size()); while((int)que.size() < pow2) que.push_back(I); } while(que.size() > 1) { auto l = que.back(); que.pop_back(); auto r = que.back(); que.pop_back(); que.push_front(mul(l, r)); } assert(que.size() == 1); auto p = que.front(); FPS ans(n+1); rep(i,0,2) rep(j,0,2) { ans += p[i][j]; } ans.resize(n+1); ans.erase(ans.begin()); std::cout << ans << '\n'; } } // namespace ebi int main() { ebi::fast_io(); int t = 1; // std::cin >> t; while (t--) { ebi::main_(); } return 0; }