#ifdef NACHIA #define _GLIBCXX_DEBUG #else #define NDEBUG #endif #include #include #include #include #include #include #include #include #include template struct vec; struct iotai; template struct seq_view{ using Ref = typename std::iterator_traits::reference; using Elem = typename std::iterator_traits::value_type; Iter a, b; Iter begin() const { return a; } Iter end() const { return b; } int size() const { return (int)(b-a); } seq_view(Iter first, Iter last) : a(first), b(last) {} seq_view sort() const { std::sort(a, b); return *this; } Ref& operator[](int x){ return *(a+x); } template, class ret = vec> ret sorti(F f = F()) const { ret x(iotai(0), iotai(size())); x().sort([&](int l, int r){ return f(a[l],a[r]); }); return x; } template> ret col() const { return ret(begin(), end()); } template, class ret = vec>> ret rle(F eq = F()) const { auto x = ret(); for(auto& a : (*this)){ if(x.size() == 0 || !eq(x[-1].first, a)) x.emp(a, 1); else x[-1].second++; } return x; } template seq_view sort(F f) const { std::sort(a, b, f); return *this; } Iter uni() const { return std::unique(a, b); } Iter lb(const Elem& x) const { return std::lower_bound(a, b, x); } Iter ub(const Elem& x) const { return std::upper_bound(a, b, x); } int lbi(const Elem& x) const { return lb(x) - a; } int ubi(const Elem& x) const { return ub(x) - a; } seq_view bound(const Elem& l, const Elem& r) const { return { lb(l), lb(r) }; } template Iter lb(const Elem& x, F f) const { return std::lower_bound(a, b, x, f); } template Iter ub(const Elem& x, F f) const { return std::upper_bound(a, b, x, f); } template Iter when_true_to_false(F f) const { if(a == b) return a; return std::lower_bound(a, b, *a, [&](const Elem& x, const Elem&){ return f(x); }); } seq_view same(Elem x) const { return { lb(x), ub(x) }; } template auto map(F f) const { vec r; for(auto& x : *this) r.emp(f(x)); return r; } Iter max() const { return std::max_element(a, b); } Iter min() const { return std::min_element(a, b); } seq_view rev() const { std::reverse(a, b); return *this; } }; struct iotai { using i64 = long long; using Me = iotai; using value_type = i64; using iterator_category = std::random_access_iterator_tag; using difference_type = ptrdiff_t; using pointer = i64*; using reference = i64&; i64 x; iotai(i64 y) : x(y) {} i64 operator*() const { return x; } std::size_t operator-(Me a) const { return x - a.x; } Me& operator++(){ ++x; return *this; } Me& operator--(){ --x; return *this; } Me operator++(int){ return { (i64)(x++) }; } Me operator--(int){ return { (i64)(x--) }; } Me operator+(std::size_t a) const { return { (i64)(x+a) }; } Me operator-(std::size_t a) const { return { (i64)(x-a) }; } Me& operator+=(std::size_t a){ x += a; return *this; } Me& operator-=(std::size_t a){ x -= a; return *this; } bool operator==(iotai r) const { return x == r.x; } static seq_view range(i64 l, i64 r){ return { Me{l}, Me{r} }; } }; template struct vec { using Base = typename std::vector; using Iter = typename Base::iterator; using CIter = typename Base::const_iterator; using View = seq_view; using CView = seq_view; vec(){} explicit vec(int n, const Elem& value = Elem()) : a(0 vec(I2 first, I2 last) : a(first, last) {} vec(std::initializer_list il) : a(std::move(il)) {} vec(Base b) : a(std::move(b)) {} operator Base() const { return a; } Iter begin(){ return a.begin(); } CIter begin() const { return a.begin(); } Iter end(){ return a.end(); } CIter end() const { return a.end(); } int size() const { return a.size(); } vec sortunied(){ vec x = *this; x().sort(); x.a.erase(x().uni(), x.end()); return x; } //Iter operator()(int x){ return (x < 0 ? a.end() : a.begin()) + x; } //CIter operator()(int x) const { return (x < 0 ? a.end() : a.begin()) + x; } Iter operator()(int x){ return a.begin() + x; } CIter operator()(int x) const { return a.begin() + x; } View operator()(int l, int r){ return { (*this)(l), (*this)(r) }; } CView operator()(int l, int r) const { return { (*this)(l), (*this)(r) }; } View operator()(){ return (*this)(0,size()); } CView operator()() const { return (*this)(0,size()); } Elem& operator[](int x){ return *((*this)(x)); } const Elem& operator[](int x) const { return *((*this)(x)); } Base& operator*(){ return a; } const Base& operator*() const { return a; } vec& push(Elem args){ a.push_back(std::move(args)); return *this; } template vec& emp(Args &&... args){ a.emplace_back(std::forward(args) ...); return *this; } template vec& app(Range& x){ for(auto& v : a) emp(v); } Elem pop(){ Elem x = std::move(a.back()); a.pop_back(); return x; } private: Base a; }; template IStr& operator>>(IStr& is, vec& v){ for(auto& x:v){ is >> x; } return is; } namespace nachia{ template Int Gcd(Int a, Int b){ if(a < 0) a = -a; if(b < 0) b = -b; if(!a || !b) return a + b; while(b){ a %= b; std::swap(a, b); } return a; } } using Modint = atcoder::static_modint<998244353>; using namespace std; using i64 = long long; using u64 = unsigned long long; #define rep(i,n) for(int i=0; i<(int)(n); i++) const i64 INF = 1001001001001001001; const char* yn(bool x){ return x ? "Yes" : "No"; } void testcase(){ i64 A,B,K; cin >> A >> B >> K; i64 ng = 0, ok = K * 5; i64 AB = A / nachia::Gcd(A, B) * B; while(ng + 1 < ok){ i64 x = (ng + ok) / 2; i64 cnt = x - x / A - x / B + x / AB; if(cnt < K) ng = x; else ok = x; } cout << ok << '\n'; } int main(){ ios::sync_with_stdio(false); cin.tie(nullptr); int T; cin >> T; for(int t=0; t