using System; using System.Collections.Generic; public class InputStrorage { public long N; public long[] Array; } public static class InputHandler { public static void ReadInput(InputStrorage input) { string[] str = Console.ReadLine().Split(); input.N = int.Parse(str[0]); input.Array = new long[input.N]; str = Console.ReadLine().Split(); for (int i = 0; i < input.N; i++) { input.Array[i] = long.Parse(str[i]); } } } namespace GeneralLibs { public class Compare { public static long ReturnMax(long a, long b) { if (a > b) return a; else return b; } public static long ReturnMax(long[] a) { long max = long.MinValue; for (int i = 0; i < a.Length; i++) { if (a[i] > max) max = a[i]; } return max; } } public class ShowValues { public static void ShowArray1D(long[] a, string str = "default") { Console.WriteLine(str); for (int i = 0; i < a.Length; i++) { Console.Write("{0} ", a[i]); } Console.WriteLine(); Console.WriteLine(str); } public static void ShowValue(long a, string str = "default") { Console.WriteLine("{0} : {1}", a, str); } } } public class SpecificLibs { } static class No9008 { static void Main() { InputStrorage input = new InputStrorage(); InputHandler.ReadInput(input); long ans = 0; for(int i = 0; i < input.N; i++) { ans += input.Array[i]; } Console.WriteLine(ans); } }