#include #include #include #include #include #include #include #include #include #include #include #include #include #define debug_value(x) cerr << "line" << __LINE__ << ":<" << __func__ << ">:" << #x << "=" << x << endl; #define debug(x) cerr << "line" << __LINE__ << ":<" << __func__ << ">:" << x << endl; template inline bool chmax(T& a, T b) { if (a < b) { a = b; return 1; } return 0; } template inline bool chmin(T& a, T b) { if (a > b) { a = b; return 1; } return 0; } using namespace std; typedef long long ll; template vector> vec2d(int n, int m, T v){ return vector>(n, vector(m, v)); } template vector>> vec3d(int n, int m, int k, T v){ return vector>>(n, vector>(m, vector(k, v))); } template void print_vector(vector v, char delimiter=' '){ if(v.empty()) { cout << endl; return; } for(int i = 0; i+1 < v.size(); i++) cout << v[i] << delimiter; cout << v.back() << endl; } int grundy[61]; int mex(vector v){ int n = v.size(); vector used(n); for(int x: v){ if(x < n) used[x] = true; } for(int i = 0; i < n; i++){ if(!used[i]) return i; } return n; } void init(){ for(int x = 1; x <= 60; x++){ vector v; for(int i = 0; i < 20; i++){ if(x&(1<> n; int x = 0; for(int i = 0; i < n; i++){ ll a; cin >> a; vector v; if(a < 0 && abs(a) <= 60){ a = (1ll<<(abs(a)))-a; } for(int i = 0; i < 60; i++){ ll p = 1ll<