#pragma GCC target("avx2") #pragma GCC optimize("O3") #pragma GCC optimize("unroll-loops") #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include using namespace std; using namespace atcoder; typedef long long ll; #define rep(i, n) for (int i = 0; i < (int)(n); i++) #define repr(i, n) for (int i = (int)(n)-1; i >= 0; i--) #define repk(i, k, n) for (int i = k; i < (int)(n); i++) #define all(v) v.begin(), v.end() #define mod1 1000000007 #define mod2 998244353 #define mod3 100000007 #define vi vector #define vs vector #define vc vector #define vl vector #define vb vector #define vvi vector> #define vvc vector> #define vvl vector> #define vvb vector> #define vvvi vector>> #define vvvl vector>> #define pii pair #define pil pair #define pli pair #define pll pair #define vpii vector> #define vpll vector> #define vvpii vector>> #define vvpll vector>> using mint = modint998244353; template void debug(T e) { cerr << e << endl; } template void debug(vector &v) { rep(i, v.size()) { cerr << v[i] << " "; } cerr << endl; } template void debug(vector> &v) { rep(i, v.size()) { rep(j, v[i].size()) { cerr << v[i][j] << " "; } cerr << endl; } } template void debug(vector> &v) { rep(i, v.size()) { cerr << v[i].first << " " << v[i].second << endl; } } template void debug(set &st) { for (auto itr = st.begin(); itr != st.end(); itr++) { cerr << *itr << " "; } cerr << endl; } template void debug(multiset &ms) { for (auto itr = ms.begin(); itr != ms.end(); itr++) { cerr << *itr << " "; } cerr << endl; } template void debug(map &mp) { for (auto itr = mp.begin(); itr != mp.end(); itr++) { cerr << itr->first << " " << itr->second << endl; } } void debug_out() { cerr << endl; } template void debug_out(Head H, Tail... T) { cerr << H << " "; debug_out(T...); } double f(vector &A, double c) { ll N = A.size(); double ret = 0; for (ll i = 0; i < N; i++) { ret += (A[i] - c) * (A[i] - c); } return ret; } int main() { ll T; cin >> T; while (T--) { ll x1, y1; char d1; cin >> x1 >> y1 >> d1; ll x2, y2; char d2; cin >> x2 >> y2 >> d2; if (d1 == d2) { cout << "No" << endl; } else if (d1 == 'U' && d2 == 'D') { if (x1 == x2 && y1 < y2) { cout << "Yes" << endl; } else { cout << "No" << endl; } } else if (d1 == 'D' && d2 == 'U') { if (x1 == x2 && y2 < y1) { cout << "Yes" << endl; } else { cout << "No" << endl; } } else { if (d1 == 'U' || d1 == 'D') { swap(x1, x2); swap(y1, y2); swap(d1, d2); } if (d1 == 'R') { if (d2 == 'L') { if (y1 == y2 && x1 < x2) { cout << "Yes" << endl; } else { cout << "No" << endl; } } else if (d2 == 'U') { if (x1 < x2 && x2 - x1 == y1 - y2) { cout << "Yes" << endl; } else { cout << "No" << endl; } } else if (d2 == 'D') { if (x1 < x2 && x2 - x1 == y2 - y1) { cout << "Yes" << endl; } else { cout << "No" << endl; } } } else if (d1 == 'L') { if (d2 == 'R') { if (y1 == y2 && x2 < x1) { cout << "Yes" << endl; } else { cout << "No" << endl; } } else if (d2 == 'U') { if (x2 < x1 && x1 - x2 == y1 - y2) { cout << "Yes" << endl; } else { cout << "No" << endl; } } else if (d2 == 'D') { if (x2 < x1 && x1 - x2 == y2 - y1) { cout << "Yes" << endl; } else { cout << "No" << endl; } } } } } }