// WA (forget to consider cases where the input graph is disconnected) #include #include bool is_bipartite(const std::vector>& g) { const int n = g.size(); enum Color { RED = 0, BLUE, NONE }; std::vector color(n, NONE); color[0] = RED; std::vector st{ 0 }; while (st.size()) { int u = st.back(); st.pop_back(); for (int v : g[u]) { if (color[v] == NONE) { color[v] = Color(color[u] ^ 1); st.push_back(v); } else if (color[v] == color[u]) { return false; } } } return true; } int main() { std::ios::sync_with_stdio(false); std::cin.tie(nullptr); int n, m; std::cin >> n >> m; std::vector> g(n); for (int i = 0; i < m; ++i) { int u, v; std::cin >> u >> v; --u, --v; g[u].push_back(v); g[v].push_back(u); } if (is_bipartite(g)) { std::cout << "Yes" << std::endl; } else { std::cout << "No" << std::endl; } }