#include using namespace std; //* ATCODER #include using namespace atcoder; typedef modint998244353 mint; //*/ /* BOOST MULTIPRECISION #include using namespace boost::multiprecision; //*/ typedef long long ll; #define rep(i, s, n) for (int i = (int)(s); i < (int)(n); i++) #define rrep(i, s, n) for (int i = (int)(n)-1; i >= (int)(s); i--) template bool chmin(T &a, const T &b) { if (a <= b) return false; a = b; return true; } template bool chmax(T &a, const T &b) { if (a >= b) return false; a = b; return true; } template T max(vector &a){ assert(!a.empty()); T ret = a[0]; for (int i=0; i<(int)a.size(); i++) chmax(ret, a[i]); return ret; } template T min(vector &a){ assert(!a.empty()); T ret = a[0]; for (int i=0; i<(int)a.size(); i++) chmin(ret, a[i]); return ret; } template T sum(vector &a){ T ret = 0; for (int i=0; i<(int)a.size(); i++) ret += a[i]; return ret; } // importbisect template int bisect_left(vector &X, T v){ return lower_bound(X.begin(), X.end(), v) - X.begin(); } template int bisect_right(vector &X, T v){ return upper_bound(X.begin(), X.end(), v) - X.begin(); } // ----- int main(){ int n; cin >> n; string s; cin >> s; vector ones(0); rep(i,0,n){ if (s[i] == '1') ones.push_back(i); } fenwick_tree bit(n+2); bit.add(0, 1); rep(i,1,n+1){ int k = bisect_right(ones, i-1) - 1; if (k == -1) continue; bit.add(i, bit.sum(0, ones[k] + 1)); } cout << bit.sum(n,n+1).val() << '\n'; }