#include using namespace std; typedef long long ll; void solve() { ll x1, y1, x2, y2; char d1, d2; cin >> x1 >> y1 >> d1; cin >> x2 >> y2 >> d2; if (x1 == x2) { if (y1 < y2) { if (d1 == 'U' && d2 == 'D') cout << "Yes" << endl; else cout << "No" << endl; } else { if (d1 == 'D' && d2 == 'U') cout << "Yes" << endl; else cout << "No" << endl; } return; } else if (y1 == y2) { if (x1 < x2) { if (d1 == 'R' && d2 == 'L') cout << "Yes" << endl; else cout << "No" << endl; } else { if (d1 == 'L' && d2 == 'R') cout << "Yes" << endl; else cout << "No" << endl; } return; } if (x1 > x2) { swap(x1, x2); swap(y1, y2); swap(d1, d2); } if (y1 < y2) { if (d1 == 'U' && d2 == 'L') { ll px = x1, py = y2; if (abs(py - y1) == abs(x2 - px)) cout << "Yes" << endl; else cout << "No" << endl; } else if (d1 == 'R' && d2 == 'D') { ll px = x2, py = y1; if (abs(px - x1) == abs(y2 - py)) cout << "Yes" << endl; else cout << "No" << endl; } else { cout << "No" << endl; } } else { if (d1 == 'R' && d2 == 'U') { ll px = x2, py = y1; if (abs(px - x1) == abs(py - y2)) cout << "Yes" << endl; else cout << "No" << endl; } else if (d1 == 'D' && d2 == 'L') { ll px = x1, py = y2; if (abs(py - y1) == abs(px - x2)) cout << "Yes" << endl; else cout << "No" << endl; } else { cout << "No" << endl; } } } int main() { int T; cin >> T; for (int t = 0; t < T; t++) solve(); }