#include #include using namespace std; using int64 = long long; constexpr int mod = 998244353; constexpr int64 infll = (1LL << 62) - 1; constexpr int inf = (1 << 30) - 1; struct IoSetup { IoSetup() { cin.tie(nullptr); ios::sync_with_stdio(false); cout << fixed << setprecision(10); cerr << fixed << setprecision(10); } } iosetup; template ostream &operator<<(ostream &os, const pair &p) { os << p.first << " " << p.second; return os; } template istream &operator>>(istream &is, pair &p) { is >> p.first >> p.second; return is; } template ostream &operator<<(ostream &os, const vector &v) { for (int i = 0; i < (int) v.size(); i++) { os << v[i] << (i + 1 != v.size() ? " " : ""); } return os; } template istream &operator>>(istream &is, vector &v) { for (T &in : v) is >> in; return is; } template inline bool chmax(T1 &a, T2 b) { return a < b && (a = b, true); } template inline bool chmin(T1 &a, T2 b) { return a > b && (a = b, true); } template vector make_v(size_t a) { return vector(a); } template auto make_v(size_t a, Ts... ts) { return vector(ts...))>(a, make_v(ts...)); } template typename enable_if::value == 0>::type fill_v(T &t, const V &v) { t = v; } template typename enable_if::value != 0>::type fill_v(T &t, const V &v) { for (auto &e : t) fill_v(e, v); } template struct FixPoint : F { explicit FixPoint(F &&f) : F(forward(f)) {} template decltype(auto) operator()(Args &&... args) const { return F::operator()(*this, forward(args)...); } }; template inline decltype(auto) MFP(F &&f) { return FixPoint{forward(f)}; } int main() { int H, W, N; cin >> H >> W >> N; auto A = make_v< int >(H, W); for(int i = 0; i < N; i++) { int a, b; cin >> a >> b; --a, --b; A[a][b] = 1; } int64 ret = 0; vector< int > height(W); for(int i = 0; i < H; i++) { for(int j = 0; j < W; j++) { if(A[i][j]) height[j] = 0; else height[j]++; } vector< pair< int, int > > st; int64 aplysia = 0; for(int j = 0; j < W; j++) { int sz = 1; while(not st.empty() and st.back().first >= height[j]) { aplysia -= st.back().first * st.back().second; sz += st.back().second; st.pop_back(); } st.emplace_back(height[j], sz); aplysia += st.back().first * st.back().second; ret += aplysia; } } cout << ret << endl; }