#include using namespace std; int main() { int T; cin >> T; auto check = [&](vector &Node, vector> Edge, vector &Count, int All) { int N = Node.size(); for (int i = 0; i < N - 1; i++) { int u = Node.at(i), v = Node.at(i + 1); if (Edge.at(u).at(v) == 0 && All == 0) return false; else if (Edge.at(u).at(v) > 0) { Edge.at(u).at(v)--; Edge.at(v).at(u)--; } else if (Count.at(u) != 1) All--; } return true; }; auto f = [&]() { int N, All = 0; cin >> N; vector Node, ABC(200000), Count(3); vector Edge(3, vector(3)); set S; for (int i = 0; i < N; i++) { char C; int D; cin >> C >> D; if (C == 'R') { ABC.at(D - 1) |= 1; Count.at(0)++; } if (C == 'G') { ABC.at(D - 1) |= 2; Count.at(1)++; } if (C == 'B') { ABC.at(D - 1) |= 4; Count.at(2)++; } } for (int i = 0; i < N; i++) { int A = ABC.at(i); if (A == 7) { All++; S.insert(0); S.insert(1); S.insert(2); } if (A == 6) { Edge.at(1).at(2)++; Edge.at(2).at(1)++; S.insert(1); S.insert(2); } if (A == 5) { Edge.at(0).at(2)++; Edge.at(2).at(0)++; S.insert(0); S.insert(2); } if (A == 4) S.insert(2); if (A == 3) { Edge.at(0).at(1)++; Edge.at(1).at(0)++; S.insert(0); S.insert(1); } if (A == 2) S.insert(1); if (A == 1) S.insert(0); } for (int i : S) Node.push_back(i); do { if (check(Node, Edge, Count, All)) return true; } while (next_permutation(Node.begin(), Node.end())); return false; }; for (int i = 0; i < T; i++) cout << (f() ? "YES" : "NO") << endl; }