using System; using static System.Console; using System.Linq; using System.Collections.Generic; class Program { static int NN => int.Parse(ReadLine()); static long[] NList => ReadLine().Split().Select(long.Parse).ToArray(); static long[][] NArr(long n) => Enumerable.Repeat(0, (int)n).Select(_ => NList).ToArray(); public static void Main() { Solve(); } static void Solve() { var c = NList; var (n, m) = (c[0], c[1]); var a = NList; var q = NN; var query = NArr(q); var tree = new AvlTree(); var counts = new Pair[m + 1]; for (var i = 1; i < counts.Length; ++i) { counts[i] = new Pair(i, a[i - 1]); tree.Insert(counts[i]); } var ans = new List(); foreach (var que in query) { if (que[0] == 1) { tree.Delete(counts[que[1]]); counts[que[1]].Count += que[2]; tree.Insert(counts[que[1]]); } else if (que[0] == 2) { tree.Delete(counts[que[1]]); counts[que[1]].Count -= que[2]; tree.Insert(counts[que[1]]); } else { ans.Add(tree.ElementAt(tree.GetCount() - 1).A); } } WriteLine(string.Join("\n", ans)); } class Pair : IComparable { public int A; public long Count; public Pair(int a, long count) { A = a; Count = count; } public int CompareTo(Pair b) { var d = Count.CompareTo(b.Count); if (d != 0) return d; return A.CompareTo(b.A); } } public class AvlTree where T: IComparable { private class Node where U: IComparable { public U Value; public Node Lc = null; public Node Rc = null; public int Height; public int Count; public int CCount; public Node(int height, U value) { Height = height; Count = 1; CCount = 1; Value = value; } } private Node root = null; static int GetHeight(Node t) { return t == null ? 0 : t.Height; } static int GetCount(Node t) { return t == null ? 0 : t.Count; } static int GetBalance(Node t) { return GetHeight(t.Lc) - GetHeight(t.Rc); } static void Recalc(Node t) { if (t == null) return; t.Height = 1 + Math.Max(GetHeight(t.Lc), GetHeight(t.Rc)); t.Count = t.CCount + GetCount(t.Lc) + GetCount(t.Rc); } static Node RotateLeft(Node t) { Node u = t.Rc; Node t2 = u.Lc; u.Lc = t; t.Rc = t2; Recalc(t); Recalc(u); return u; } static Node RotateRight(Node t) { Node u = t.Lc; Node t2 = u.Rc; u.Rc = t; t.Lc = t2; Recalc(t); Recalc(u); return u; } static Node RotateLR(Node t) { t.Lc = RotateLeft(t.Lc); return RotateRight(t); } static Node RotateRL(Node t) { t.Rc = RotateRight(t.Rc); return RotateLeft(t); } static Node BalanceLeft(Node t) { if (GetBalance(t) > 1) { if (GetBalance(t.Lc) < 0) t = RotateLR(t); else t = RotateRight(t); } Recalc(t); return t; } static Node BalanceRight(Node t) { if (GetBalance(t) < -1) { if (GetBalance(t.Rc) > 0) t = RotateRL(t); else t = RotateLeft(t); } Recalc(t); return t; } /// valueを挿入する public void Insert(T value) { root = Insert(root, value); } Node Insert(Node cur, T value) { if (cur == null) { return new Node(1, value); } var d = value.CompareTo(cur.Value); if (d < 0) { cur.Lc = Insert(cur.Lc, value); return BalanceLeft(cur); } else if (d > 0) { cur.Rc = Insert(cur.Rc, value); return BalanceRight(cur); } else { ++cur.CCount; Recalc(cur); return cur; } } /// valueを削除する 存在しない場合はなにもしない public void Delete(T value) { root = Delete(root, value); } Node Delete(Node cur, T value) { if (cur == null) return null; var d = value.CompareTo(cur.Value); if (d < 0) { cur.Lc = Delete(cur.Lc, value); return BalanceRight(cur); } else if (d > 0) { cur.Rc = Delete(cur.Rc, value); return BalanceLeft(cur); } else { --cur.CCount; if (cur.CCount == 0) { if (cur.Lc != null) { Node del = null; var max = DeleteMax(cur.Lc, ref del); cur.Lc = max; cur.Value = del.Value; cur.CCount = del.CCount; return BalanceRight(cur); } else { return cur.Rc; } } else { Recalc(cur); return cur; } } } Node DeleteMax(Node t, ref Node del) { if (t.Rc == null) { del = t; return t.Lc; } else { var max = DeleteMax(t.Rc, ref del); t.Rc = max; return BalanceLeft(t); } } /// 小さいほうからpos番目の要素を取得する public T ElementAt(int pos) { if (pos < 0 || pos >= GetCount(root)) return default; var t = ElementAt(root, pos); return t.Value; } /// 小さいほうからpos番目の要素を取得する public T ElementAt(int pos, T defaultValue) { if (pos < 0 || pos >= GetCount(root)) return defaultValue; return ElementAt(pos); } Node ElementAt(Node cur, int pos) { if (pos < GetCount(cur.Lc)) return ElementAt(cur.Lc, pos); if (pos < GetCount(cur.Lc) + cur.CCount) return cur; if (pos < cur.Count) return ElementAt(cur.Rc, pos - GetCount(cur.Lc) - cur.CCount); return null; } public void Debug() { if (root == null) return; Console.WriteLine($"root val:{root.Value}, CCount:{root.CCount}, Count:{root.Count}"); Debug(root.Value, root.Lc); Debug(root.Value, root.Rc); } void Debug(T pval, Node cur) { if (cur == null) return; Console.WriteLine($"{pval} -> val:{cur.Value}, CCount:{cur.CCount}, Count:{cur.Count}"); Debug(cur.Value, cur.Lc); Debug(cur.Value, cur.Rc); } /// value以上でもっとも小さい値とその場所を返却する public T LowerBound(T value, ref int index) { var cur = root; T ans = default; var add = 0; index = GetCount(root); while (cur != null) { if (value.CompareTo(cur.Value) <= 0) { ans = cur.Value; index = add + GetCount(cur.Lc); cur = cur.Lc; } else { add += GetCount(cur.Lc) + cur.CCount; cur = cur.Rc; } } return ans; } /// 要素の個数を求める public int GetCount() { return GetCount(root); } } }