#!/usr/bin/env python3 import array import collections import heapq INF = 10 ** 9 State = collections.namedtuple("State", "level battles index") def compute_min(n, friend_levels, enemy_levels): fs = friend_levels es = collections.deque(el // 2 for el in enemy_levels) answer = INF pq_base = [State(f, 0, i) for i, f in enumerate(fs)] heapq.heapify(pq_base) for _ in range(n): pq = pq_base[:] for e in es: state = heapq.heappop(pq) new_level = state.level + e new_battles = state.battles + 1 if new_battles > answer: break heapq.heappush(pq, State(new_level, new_battles, state.index)) else: answer = min(answer, max(s.battles for s in pq)) es.rotate() return answer def main(): n = int(input()) friend_levels = array.array("I", map(int, input().split())) enemy_levels = map(int, input().split()) print(compute_min(n, friend_levels, enemy_levels)) if __name__ == '__main__': main()