using System; using static System.Console; using System.Linq; using System.Collections.Generic; class Program { static int NN => int.Parse(ReadLine()); static long[] NList => ReadLine().Split().Select(long.Parse).ToArray(); static long[][] NArr(long n) => Enumerable.Repeat(0, (int)n).Select(_ => NList).ToArray(); public static void Main() { Solve(); } static void Solve() { var c = NList; var (k, n, m) = ((int)c[0], (int)c[1], c[2]); var a = NList; var b = NList; var map = NArr(m); var hnum = new int[n]; foreach (var ai in a) ++hnum[ai - 1]; var g = new MinCostFlowGraph(n + 2); for (var i = 0; i < n; ++i) { g.AddEdge(n, i, hnum[i], 0); g.AddEdge(i, n + 1, (int)b[i], 0); } foreach (var edge in map) { g.AddEdge((int)edge[0] - 1, (int)edge[1] - 1, k, edge[2]); g.AddEdge((int)edge[1] - 1, (int)edge[0] - 1, k, edge[2]); } var ans = g.Flow(n, n + 1); WriteLine(ans.cost); } class MinCostFlowGraph { public class Edge { public int To; public int Rev; public long Cap; public long Flow; public long Cost; public Edge(int to, int rev, long cap, long cost) { To = to; Rev = rev; Cap = cap; Cost = cost; } public Edge(int to, int rev, long cap, long flow, long cost) { To = to; Rev = rev; Cap = cap; Flow = flow; Cost = cost; } } int size; List<(int from, int to)> pos; List[] g; public MinCostFlowGraph(int size) { this.size = size; pos = new List<(int from, int cnt)>(); g = new List[size]; for (var i = 0; i < g.Length; ++i) g[i] = new List(); } public int AddEdge(int from, int to, int cap, long cost) { var m = pos.Count; pos.Add((from, g[from].Count)); g[from].Add(new Edge(to, g[to].Count, cap, cost)); g[to].Add(new Edge(from, g[from].Count - 1, 0, -cost)); return m; } public Edge GetEdge(int i) { var _e = g[pos[i].from][pos[i].to]; var _re = g[_e.To][_e.Rev]; return new Edge(pos[i].from, _e.To, _e.Cap + _re.Cap, _re.Cap, _e.Cost); } public List GetEdges() { var res = new List(pos.Count); for (var i = 0; i < pos.Count; ++i) { res.Add(GetEdge(i)); } return res; } public (long cap, long cost) Flow(int s, int t) { return Flow(s, t, long.MaxValue); } public (long cap, long cost) Flow(int s, int t, long limit) { return Slope(s, t, limit).Last(); } public List<(long cap, long cost)> Slope(int s, int t) { return Slope(s, t, int.MaxValue); } public List<(long cap, long cost)> Slope(int s, int t, long limit) { var dual = new long[size]; var dist = new long[size]; var pv = new int[size]; var pe = new int[size]; var vis = new bool[size]; bool DualRef() { for (var i = 0; i < size; ++i) { dist[i] = long.MaxValue; pv[i] = -1; pe[i] = -1; vis[i] = false; } var q = new PriorityQueue(size, false); q.Enqueue(new Q(0, s)); dist[s] = 0; while (q.Count > 0) { var cur = q.Dequeue(); var v = cur.To; if (vis[v]) continue; vis[v] = true; if (v == t) break; for (var i = 0; i < g[v].Count; ++i) { var e = g[v][i]; if (vis[e.To] || e.Cap == 0) continue; var cost = e.Cost - dual[e.To] + dual[v]; if (dist[e.To] - dist[v] > cost) { dist[e.To] = dist[v] + cost; pv[e.To] = v; pe[e.To] = i; q.Enqueue(new Q(dist[e.To], e.To)); } } } if (!vis[t]) return false; for (var v = 0; v < size; ++v) { if (!vis[v]) continue; dual[v] -= dist[t] - dist[v]; } return true; } var flow = 0L; var cost = 0L; var prevCost = -1L; var res = new List<(long cap, long cost)>(); res.Add((flow, cost)); while (flow < limit) { if (!DualRef()) break; var c = limit - flow; for (var v = t; v != s; v = pv[v]) { c = Math.Min(c, g[pv[v]][pe[v]].Cap); } for (var v = t; v != s; v = pv[v]) { var e = g[pv[v]][pe[v]]; e.Cap -= c; g[v][e.Rev].Cap += c; } var d = -dual[s]; flow += c; cost += c * d; if (prevCost == d) res.RemoveAt(res.Count - 1); res.Add((flow, cost)); prevCost = cost; } return res; } class Q : IComparable { public long Cost; public int To; public Q (long cost, int to) { Cost = cost; To = to; } public int CompareTo(Q b) { return Cost.CompareTo(b.Cost); } } } class PriorityQueue where T : IComparable { public T[] List; public int Count; bool IsTopMax; public PriorityQueue(int count, bool isTopMax) { IsTopMax = isTopMax; List = new T[Math.Max(128, count)]; } public void Enqueue(T value) { if (Count == List.Length) { var newlist = new T[List.Length * 2]; for (var i = 0; i < List.Length; ++i) newlist[i] = List[i]; List = newlist; } var pos = Count; List[pos] = value; ++Count; while (pos > 0) { var parent = (pos - 1) / 2; if (Calc(List[parent], List[pos], true)) break; Swap(parent, pos); pos = parent; } } public T Dequeue() { --Count; Swap(0, Count); var pos = 0; while (true) { var child = pos * 2 + 1; if (child >= Count) break; if (child + 1 < Count && Calc(List[child + 1], List[child], false)) ++child; if (Calc(List[pos], List[child], true)) break; Swap(pos, child); pos = child; } return List[Count]; } bool Calc(T a, T b, bool equalVal) { var ret = a.CompareTo(b); if (ret == 0 && equalVal) return true; return IsTopMax ? ret > 0 : ret < 0; } void Swap(int a, int b) { var tmp = List[a]; List[a] = List[b]; List[b] = tmp; } } }