#include using namespace std; using ll = long long; struct point{ ll x, y; bool operator==(const point &a){ return (x == a.x) && (y == a.y); } }; point P[2]; point X[2]; ll dist(point a, point b){ return (a.x - b.x) * (a.x - b.x) + (a.y - b.y) * (a.y - b.y); } bool heikou(){ point p = {P[0].x - P[1].x, P[0].y - P[1].y}; point x = {X[0].x - X[1].x, X[0].y - X[1].y}; return (p.x * x.y == p.y * x.x); } void solve(){ cin >> P[0].x >> P[0].y; cin >> P[1].x >> P[1].y; cin >> X[0].x >> X[0].y; cin >> X[1].x >> X[1].y; if(P[0] == X[0] && P[1] == X[1]){ cout << "Yes\n"; return; } bool f = true; f &= dist(P[0], P[1]) > dist(X[0], X[1]); f &= heikou(); cout << (f ? "Yes\n" : "No\n"); } int main(void){ ios::sync_with_stdio(false); cin.tie(nullptr); int t; cin >> t; while(t--)solve(); return 0; }