//line 1 "answer.cpp" #if !__INCLUDE_LEVEL__ #include __FILE__ using P = Point; using L = Line; using L = Line; int solve() { P p1, p2, q1, q2; ll x,y; input(x, y); p1 = P(Frac(x, 1), Frac(y, 1)); input(x, y); p2 = P(Frac(x, 1), Frac(y, 1)); input(x, y); q1 = P(Frac(x, 1), Frac(y, 1)); input(x, y); q2 = P(Frac(x, 1), Frac(y, 1)); if (is_parallel(L(p1, q1), L(p2, q2))) return No(); if (p1 == q1 && p2 == q2) return Yes(); if (p1 == q1) return No(); P c = cross_point(L(p1, q1), L(p2, q2)); Frac k = (p1 - q1).norm() / (c - p1).norm(); Frac k2 = (p2 - q2).norm() / (c - p2).norm(); debug(c); debug(k, k2); if (k < Frac(0, 1) || k > Frac(1, 1)) return No(); Yes(k == k2); return 0; } int main() { ll t; input(t); rep(t) solve(); } #else //line 2 "/home/seekworser/.cpp_lib/competitive_library/competitive/std/std.hpp" #include #ifndef LOCAL_TEST #pragma GCC target ("avx") #pragma GCC optimize("O3") #pragma GCC optimize("unroll-loops") #pragma GCC target("sse,sse2,sse3,ssse3,sse4,popcnt,abm,mmx,avx,tune=native") #endif // LOCAL_TEST using namespace std; // shorten typenames using ll = long long; using pii = pair; using pll = pair; using vi = vector; using vvi = vector; using vvvi = vector; using vl = vector; using vvl = vector; using vvvl = vector; using vb = vector; using vvb = vector; using vvvb = vector; using vc = vector; using vvc = vector; using vvvc = vector; using vd = vector; using vvd = vector; using vvvd = vector; using vs = vector; using vvs = vector>; using vvvs = vector>>; template vector> vv(int h, int w, T val = T()) { return vector(h, vector(w, val)); } template vector>> vvv(int h1, int h2, int h3, T val = T()) { return vector(h1, vector(h2, vector(h3, val))); } template vector>>> vvvv(int h1, int h2, int h3, int h4, T val = T()) { return vector(h1, vector(h2, vector(h3, vector(h4, val)))); } template using priority_queue_min = priority_queue, greater>; // define CONSTANTS constexpr double PI = 3.14159265358979323; constexpr int INF = 100100111; constexpr ll INFL = 3300300300300300491LL; float EPS = 1e-8; double EPSL = 1e-10; template bool eq(const T x, const T y) { return x == y; } template<> bool eq(const double x, const double y) { return (abs(x - y) < EPSL * x || abs(x - y) < EPSL); } template<> bool eq(const float x, const float y) { return abs(x - y) < EPS * x; } template bool neq(const T x, const T y) { return !(eq(x, y)); } template bool ge(const T x, const T y) { return (eq(x, y) || (x > y)); } template bool le(const T x, const T y) { return (eq(x, y) || (x < y)); } template bool gt(const T x, const T y) { return !(le(x, y)); } template bool lt(const T x, const T y) { return !(ge(x, y)); } constexpr int MODINT998244353 = 998244353; constexpr int MODINT1000000007 = 1000000007; // fasten io struct Nyan { Nyan() { cin.tie(nullptr); ios::sync_with_stdio(false); cout << fixed << setprecision(18); } } nyan; // define macros #define all(a) (a).begin(), (a).end() #define sz(x) ((ll)(x).size()) #define rep1(n) for(ll dummy_iter = 0LL; dummy_iter < n; ++dummy_iter) // 0,1,...,n-1 #define rep2(i, n) for(ll i = 0LL, i##_counter = 0LL; i##_counter < ll(n); ++(i##_counter), (i) = i##_counter) // i=0,1,...,n-1 #define rep3(i, s, t) for(ll i = ll(s), i##_counter = ll(s); i##_counter < ll(t); ++(i##_counter), (i) = (i##_counter)) // i=s,s+1,...,t-1 #define rep4(i, s, t, step) for(ll i##_counter = step > 0 ? ll(s) : -ll(s), i##_end = step > 0 ? ll(t) : -ll(t), i##_step = abs(step), i = ll(s); i##_counter < i##_end; i##_counter += i##_step, i = step > 0 ? i##_counter : -i##_counter) // i=s,s+step,..., T max(array& a) { return *max_element(all(a)); }; template T min(array& a) { return *min_element(all(a)); }; template T max(vector& a) { return *max_element(all(a)); }; template T min(vector& a) { return *min_element(all(a)); }; template vector vec_slice(const vector& a, int l, int r) { vector rev; rep(i, l, r) rev.push_back(a[i]); return rev; }; template T sum(vector& a, T zero = T(0)) { T rev = zero; rep(i, sz(a)) rev += a[i]; return rev; }; template bool in_range(const T& val, const T& s, const T& t) { return s <= val && val < t; }; template inline vector& operator--(vector& v) { repe(x, v) --x; return v; } template inline vector& operator++(vector& v) { repe(x, v) ++x; return v; } ll powm(ll a, ll n, ll mod=INFL) { ll res = 1; while (n > 0) { if (n & 1) res = (res * a) % mod; if (n > 1) a = (a * a) % mod; n >>= 1; } return res; } ll sqrtll(ll x) { assert(x >= 0); ll rev = sqrt(x); while(rev * rev > x) --rev; while((rev+1) * (rev+1)<=x) ++rev; return rev; } template inline bool chmax(T& M, const T& x) { if (M < x) { M = x; return true; } return false; } template inline bool chmin(T& m, const T& x) { if (m > x) { m = x; return true; } return false; } int digit(ll x, int d=10) { int rev=0; while (x > 0) { rev++; x /= d;}; return rev; } /** * @brief std.hpp * @docs docs/std/std.md */ //line 3 "/home/seekworser/.cpp_lib/competitive_library/competitive/geometry/base.hpp" /** * @brief Pointクラス * @details * Point : 2次元空間上の点・ベクトルを扱うためのクラス * absもしくは単位ベクトルを使う場合はdoubleを使い、その他の場合はFracを使う */ template struct Point { T x, y; Point(T x, T y) : x(x), y(y) { }; Point() : Point(0, 0) {}; Point &operator+=(const Point& p) { (*this).x += p.x; (*this).y += p.y; return *this; } Point &operator-=(const Point& p) { (*this).x -= p.x; (*this).y -= p.y; return *this; } friend Point operator+(const Point& lhs, const Point& rhs) { return Point(lhs) += rhs; } friend Point operator-(const Point& lhs, const Point& rhs) { return Point(lhs) -= rhs; } Point &operator+() { return *this; } Point &operator-() { (*this).x *= -1; (*this).y *= -1; return *this; } Point &operator*=(const T &x) { (*this).x *= x; (*this).y *= x; return *this; } Point &operator/=(const T &x) { (*this).x /= x; (*this).y /= x; return *this; } friend Point operator*(const Point& lhs, const T& rhs) { return Point(lhs) *= rhs; } friend Point operator/(const Point& lhs, const T& rhs) { return Point(lhs) /= rhs; } friend Point operator*(const T& lhs, const Point& rhs) { return Point(rhs) *= lhs; } friend Point operator/(const T& lhs, const Point& rhs) { return Point(rhs) /= lhs; } friend bool operator==(const Point &lhs, const Point &rhs) { return eq(lhs.x, rhs.x) && eq(lhs.y, rhs.y); } friend bool operator!=(const Point &lhs, const Point &rhs) { return !(lhs == rhs); } friend bool operator>(const Point& lhs, const Point& rhs) { if (eq(lhs.x, rhs.x)) return gt(lhs.y, rhs.y); return gt(lhs.x, rhs.x); } friend bool operator<(const Point& lhs, const Point& rhs) { if (eq(lhs.x, rhs.x)) return lt(lhs.y, rhs.y); return lt(lhs.x, rhs.x); } friend bool operator>=(const Point& lhs, const Point& rhs) { return !(lhs < rhs); } friend bool operator<=(const Point& lhs, const Point& rhs) { return !(lhs > rhs); } T dot(const Point &p) const {return (*this).x * p.x + (*this).y * p.y; }; T cross(const Point &p) const {return (*this).x * p.y - (*this).y * p.x; }; T norm() const {return (*this).dot(*this); }; T abs() const {return sqrt((*this).norm()); }; T arg() const {return atan((*this).y / (*this).x); }; Point rotate(const double &theta) { double nx = cos(theta) * (*this).x - sin(theta) * (*this).y; double ny = sin(theta) * (*this).x + cos(theta) * (*this).y; (*this).x = nx; (*this).y = ny; return (*this); }; T operator*=(const Point& p) const { return (*this).dot(p); } friend const T operator*(const Point& lhs, const Point& rhs) { return lhs *= rhs; } friend ostream& operator<<(ostream& os, const Point &p) { os << p.x << " " << p.y; return os; } }; template T dot(const Point &p1, const Point &p2) { return p1.dot(p2); } template T cross(const Point &p1, const Point &p2) { return p1.cross(p2); } template T norm(const Point &p) { return p.norm(); } double abs(const Point &p) { return p.abs(); } Point unit_vector(const Point &p) { return p / abs(p); } template Point normal_vector(const Point &p) { return Point(-p.y, p.x); } Point rotate(const Point &p, const double &theta) { return Point(p).rotate(theta); } // Line : 直線クラス template struct Line { Point s, t; Line() = default; Line(Point s, Point t) : s(s), t(t) {assert(s != t);}; // ax+by+c=0; Line(T a, T b, T c) { assert(neq(a, T(0)) || neq(b, T(0))); if(eq(b, T(0))) { s = Point(-c / a, T(0)); t = Point(-c / a, T(1)); } else { s = Point(T(0), -c / b); t = Point(T(1), (-a-c)/b); } }; Point vec() const { return (*this).t - (*this).s; } Point normal() const { return normal_vector((*this).vec()); } friend ostream& operator<<(ostream& os, const Line &l) { os << l.s << " " << l.t; return os; } }; // Segment : 線分を表す構造体 template struct Segment : Line { Segment() = default; Segment(Point s, Point t) : Line(s, t) {} }; // Circle : 円を表す構造体 // pが中心の位置ベクトル、rは半径 template struct Circle { Point o; T r; Circle() = default; Circle(Point o, double r) : o(o), r(r) {} }; /** * @brief 幾何ライブラリベースクラス * @docs docs/geometry/base.md */ //line 4 "/home/seekworser/.cpp_lib/competitive_library/competitive/geometry/counter_clockwise.hpp" constexpr int COUNTER_CLOCKWISE = 2; constexpr int CLOCKWISE = -2; constexpr int ONSEGMENT = 0; constexpr int ONLINE_BACK = 1; constexpr int ONLINE_FRONT = -1; template int ccw(const Line &l, const Point &p, bool strict=false) { T crs = cross(l.vec(), p - l.s); if (lt(crs, 0)) return CLOCKWISE; if (gt(crs, 0)) return COUNTER_CLOCKWISE; T d = dot(l.vec(), p - l.s); if (strict) { if (le(d, 0)) return ONLINE_BACK; if (ge(d, norm(l.vec()))) return ONLINE_FRONT; } else { if (lt(d, 0)) return ONLINE_BACK; if (gt(d, norm(l.vec()))) return ONLINE_FRONT; } return ONSEGMENT; }; template int ccw(const Point &p1, const Point &p2, const Point &p3, bool strict=false) { return ccw(Line(p1, p2), p3, strict); }; template bool online(const Line &l, const Point &p) { int result = ccw(l, p); return -1 <= result && result <= 1; }; template int online(const Point &p1, const Point &p2, const Point &p3) { return online(Line(p1, p2), p3); }; /** * @brief counter_clockwise.hpp * @docs docs/geometry/counter_clockwise.md */ //line 4 "/home/seekworser/.cpp_lib/competitive_library/competitive/geometry/angle.hpp" constexpr int ANGLE_0 = 0; constexpr int ANGLE_0_90 = 1; constexpr int ANGLE_90 = 2; constexpr int ANGLE_90_180 = 3; constexpr int ANGLE_180 = 4; constexpr int ANGLE_180_270 = -3; constexpr int ANGLE_270 = -2; constexpr int ANGLE_270_360 = -1; template int angle(const Point &p1, const Point &p2) { Point zero(0, 0); assert(p1 != zero && p2 != zero); T d = dot(p1, p2); T c = cross(p1, p2); if (eq(c, 0)) { if (gt(d, 0)) return ANGLE_0; else return ANGLE_180; } if (eq(d, 0)) { if (gt(c, 0)) return ANGLE_90; else return ANGLE_270; } if (gt(d, 0) && gt(c, 0)) return ANGLE_0_90; if (lt(d, 0) && gt(c, 0)) return ANGLE_90_180; if (lt(d, 0) && lt(c, 0)) return ANGLE_180_270; if (gt(d, 0) && lt(c, 0)) return ANGLE_270_360; throw runtime_error("function angle unexpectedly reached end"); }; template int angle(const Line &l1, const Line &l2) { return angle(l1.vec(), l2.vec()); }; template bool is_parallel(const PointOrLine &p1, const PointOrLine &p2) { int result = angle(p1, p2); return result == ANGLE_0 || result == ANGLE_180; } template bool is_orthogonal(const PointOrLine &p1, const PointOrLine &p2) { int result = angle(p1, p2); return result == ANGLE_90 || result == ANGLE_270; } /** * @brief angle.hpp * @docs docs/geometry/angle.md */ //line 6 "/home/seekworser/.cpp_lib/competitive_library/competitive/geometry/intersection.hpp" template bool intersect(const Segment &s1, const Segment &s2, bool strict=false) { if (strict) { if (ccw(s1, s2.s, true) == ONSEGMENT) return online(s1, s2.t); if (ccw(s1, s2.t, true) == ONSEGMENT) return online(s1, s2.s); if (ccw(s2, s1.s, true) == ONSEGMENT) return online(s2, s1.t); if (ccw(s2, s1.t, true) == ONSEGMENT) return online(s2, s1.s); return ccw(s1, s2.s) * ccw(s1, s2.t) < 0 && ccw(s2, s1.s) * ccw(s2, s1.t) < 0; } return ccw(s1, s2.s) * ccw(s1, s2.t) <= 0 && ccw(s2, s1.s) * ccw(s2, s1.t) <= 0; }; template bool intersect(const Line &l1, const Line &l2) { if(!is_parallel(l1, l2)) return true; if (online(l1, l2.s)) return true; return false; }; template Point cross_point(const Line &l1, const Line &l2) { assert(intersect(l1, l2)); if(is_parallel(l1, l2)) return l1.s; T d1 = cross(l1.vec(), l2.vec()); T d2 = cross(l1.vec(), l1.t - l2.s); return l2.s + l2.vec() * (d2 / d1); }; template Point cross_point(const Segment &s1, const Segment &s2, bool strict=false) { assert(intersect(s1, s2, strict)); if(is_parallel(s1, s2)) { if (ccw(s1, s2.s, strict) == ONSEGMENT) return s2.s; if (ccw(s1, s2.t, strict) == ONSEGMENT) return s2.t; if (ccw(s2, s1.s, strict) == ONSEGMENT) return s1.s; if (ccw(s2, s1.t, strict) == ONSEGMENT) return s1.t; throw("segments are parallel but cannot find cross point"); } return cross_point(Line(s1), Line(s2)); }; /** * @brief intersection.hpp * @docs docs/geometry/intersection.md */ //line 6 "/home/seekworser/.cpp_lib/competitive_library/competitive/geometry/distance.hpp" template T norm(const Point &p, const Line &l) { T area_sq = cross(l.vec(), p - l.s); return area_sq * area_sq / norm(l.vec()); }; template T norm(const Point &p, const Segment &s) { if (lt(dot(s.vec(), p - s.s), 0)) return norm(p - s.s); if (lt(dot(-s.vec(), p - s.t), 0)) return norm(p - s.t); return norm(p, Line(s)); }; template T norm(const Segment &s1, const Segment &s2) { if (intersect(s1, s2)) return T(0); T ans = norm(s1.s, s2); chmin(ans, norm(s1.t, s2)); chmin(ans, norm(s2.s, s1)); chmin(ans, norm(s2.t, s1)); return ans; }; double distance(const Point &p, const Line &l) { return sqrt(norm(p, l)); } double distance(const Point &p, const Segment &s) { return sqrt(norm(p, s)); } double distance(const Segment &s1, const Segment &s2) { return sqrt(norm(s1, s2)); } template T manhattan(const Point &p) { return abs(p.x) + abs(p.y); } template T manhattan(const Point &p1, const Point &p2) { return manhattan(p1 - p2); } /** * @brief distance.hpp * @docs docs/geometry/distance.md */ //line 34 "answer.cpp" struct Frac { __int128_t num; __int128_t den; Frac (__int128_t _num, __int128_t _den, bool reduce = true) : num(_num), den(_den) { // if (reduce) (*this).reduce(); } Frac (__int128_t _num) : Frac(_num, 1) {} static __int128_t redcue_limit; Frac inv() const { return Frac((*this).den, (*this).num); } Frac &operator+=(const Frac &x) { (*this).num = (*this).num * x.den + x.num * (*this).den; (*this).den = (*this).den * x.den; // if ((*this).den > redcue_limit || (*this).num > redcue_limit) (*this).reduce(); return (*this); } Frac &operator-=(const Frac &x) { (*this).num = (*this).num * x.den - x.num * (*this).den; (*this).den = (*this).den * x.den; // if ((*this).den > redcue_limit || (*this).num > redcue_limit) (*this).reduce(); return (*this); } Frac &operator*=(const Frac &x) { (*this).num = (*this).num * x.num; (*this).den = (*this).den * x.den; // if ((*this).den > redcue_limit || (*this).num > redcue_limit) (*this).reduce(); return (*this); } Frac &operator/=(const Frac &x) { (*this) *= x.inv(); // if ((*this).den > redcue_limit || (*this).num > redcue_limit) (*this).reduce(); return (*this); } Frac operator+(const Frac &x) const { return (Frac(*this) += x); } Frac operator-(const Frac &x) const { return (Frac(*this) -= x); } Frac operator*(const Frac &x) const { return (Frac(*this) *= x); } Frac operator/(const Frac &x) const { return (Frac(*this) /= x); } Frac operator+() const { return *this; } Frac operator-() const { Frac x(-(*this).num, (*this).den); return x; } friend bool operator==(const Frac& lhs, const Frac& rhs) { return lhs.num * rhs.den == lhs.den * rhs.num; } friend bool operator!=(const Frac& lhs, const Frac& rhs) { return lhs.num * rhs.den != lhs.den * rhs.num; } friend bool operator>=(const Frac& lhs, const Frac& rhs) { return lhs.num * rhs.den >= lhs.den * rhs.num; } friend bool operator<=(const Frac& lhs, const Frac& rhs) { return lhs.num * rhs.den <= lhs.den * rhs.num; } friend bool operator>(const Frac& lhs, const Frac& rhs) { return lhs.num * rhs.den > lhs.den * rhs.num; } friend bool operator<(const Frac& lhs, const Frac& rhs) { return lhs.num * rhs.den < lhs.den * rhs.num; } double val() const {return (double)((*this).num) / (double)((*this).den); } friend ostream& operator<<(ostream& os, const Frac &x) { os << x.val(); return os; } // void reduce() { // assert((*this).den != 0 || (*this).num != 0); // if ((*this).den == 0) { (*this).num = 1; return; } // if ((*this).num == 0) { (*this).den = 1; return; } // __int128_t g = gcd((*this).num, (*this).den); // (*this).num /= g; // (*this).den /= g; // if ((*this).den < 0) { // (*this).num *= -1; // (*this).den *= -1; // } // return; // } }; __int128_t Frac::redcue_limit = 1000000000; Frac abs(const Frac &f) { Frac rev(f); if (rev.den * rev.num < 0) return -rev; return rev; } //line 3 "/home/seekworser/.cpp_lib/competitive_library/competitive/std/io.hpp" // overload operators (prototypes) template inline istream& operator>>(istream& is, pair& p); template inline istream& operator>>(istream& is, vector& v); template inline ostream& operator<<(ostream& os, const pair& p); template inline ostream& operator<<(ostream& os, const vector& v); template ostream &operator<<(ostream &os, const map &mp); template ostream &operator<<(ostream &os, const set &st); template ostream &operator<<(ostream &os, const multiset &st); template ostream &operator<<(ostream &os, const unordered_set &st); template ostream &operator<<(ostream &os, queue q); template ostream &operator<<(ostream &os, deque q); template ostream &operator<<(ostream &os, stack st); template ostream &operator<<(ostream &os, priority_queue pq); // overload operators template inline istream& operator>>(istream& is, pair& p) { is >> p.first >> p.second; return is; } template inline istream& operator>>(istream& is, vector& v) { repe(x, v) is >> x; return is; } template inline ostream& operator<<(ostream& os, const pair& p) { os << p.first << " " << p.second; return os; } template inline ostream& operator<<(ostream& os, const vector& v) { rep(i, sz(v)) { os << v.at(i); if (i != sz(v) - 1) os << " "; } return os; } template ostream &operator<<(ostream &os, const map &mp) { for (auto &[key, val] : mp) { os << key << ":" << val << " "; } return os; } template ostream &operator<<(ostream &os, const set &st) { auto itr = st.begin(); for (int i = 0; i < (int)st.size(); i++) { os << *itr << (i + 1 != (int)st.size() ? " " : ""); itr++; } return os; } template ostream &operator<<(ostream &os, const multiset &st) { auto itr = st.begin(); for (int i = 0; i < (int)st.size(); i++) { os << *itr << (i + 1 != (int)st.size() ? " " : ""); itr++; } return os; } template ostream &operator<<(ostream &os, const unordered_set &st) { ll cnt = 0; for (auto &e : st) { os << e << (++cnt != (int)st.size() ? " " : ""); } return os; } template ostream &operator<<(ostream &os, queue q) { while (q.size()) { os << q.front() << " "; q.pop(); } return os; } template ostream &operator<<(ostream &os, deque q) { while (q.size()) { os << q.front(); q.pop_front(); if (q.size()) os << " "; } return os; } template ostream &operator<<(ostream &os, stack st) { while (st.size()) { os << st.top() << " "; st.pop(); } return os; } template ostream &operator<<(ostream &os, priority_queue pq) { while (pq.size()) { os << pq.top() << " "; pq.pop(); } return os; } template int print_sep_end(string sep, string end, const T& val) { (void)sep; cout << val << end; return 0; }; template int print_sep_end(string sep, string end, const T1 &val, const T2 &...remain) { cout << val << sep; print_sep_end(sep, end, remain...); return 0; }; template int print(const T &...args) { print_sep_end(" ", "\n", args...); return 0; }; template void flush() { cout << flush; }; template int print_and_flush(const T &...args) { print(args...); flush(); return 0; }; #define debug(...) debug_func(0, #__VA_ARGS__, __VA_ARGS__) // debug print template void input(T &a) { cin >> a; }; template void input(T1&a, T2 &...b) { cin >> a; input(b...); }; #ifdef LOCAL_TEST template void debug_func(int i, const T name) { (void)i; (void)name; cerr << endl; } template void debug_func(int i, const T1 &name, const T2 &a, const T3 &...b) { int scope = 0; for ( ; (scope != 0 || name[i] != ',') && name[i] != '\0'; i++ ) { cerr << name[i]; if (name[i] == '(' || name[i] == '{') scope++; if (name[i] == ')' || name[i] == '}') scope--; } cerr << ":" << a << " "; debug_func(i + 1, name, b...); } template void debug_func(int i, const T1 &name, T2 &a, T3 &...b) { int scope = 0; for ( ; (scope != 0 || name[i] != ',') && name[i] != '\0'; i++ ) { cerr << name[i]; if (name[i] == '(' || name[i] == '{') scope++; if (name[i] == ')' || name[i] == '}') scope--; } cerr << ":" << a << " "; debug_func(i + 1, name, b...); } #endif #ifndef LOCAL_TEST template void debug_func(T &...) {} template void debug_func(const T &...) {} #endif /** * @brief io.hpp * @docs docs/std/io.md */ //line 116 "answer.cpp" #endif