/* #region Head */ // #include #include #include #include #include // assert.h #include // math.h #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include using namespace std; using ll = long long; using ull = unsigned long long; using ld = long double; using pll = pair; template using vc = vector; template using vvc = vc>; using vll = vc; using vvll = vvc; using vld = vc; using vvld = vvc; using vs = vc; using vvs = vvc; template using um = unordered_map; template using pq = priority_queue; template using pqa = priority_queue, greater>; template using us = unordered_set; #define TREP(T, i, m, n) for (T i = (m), i##_len = (T)(n); i < i##_len; ++(i)) #define TREPM(T, i, m, n) for (T i = (m), i##_max = (T)(n); i <= i##_max; ++(i)) #define TREPR(T, i, m, n) for (T i = (m), i##_min = (T)(n); i >= i##_min; --(i)) #define TREPD(T, i, m, n, d) for (T i = (m), i##_len = (T)(n); i < i##_len; i += (d)) #define TREPMD(T, i, m, n, d) for (T i = (m), i##_max = (T)(n); i <= i##_max; i += (d)) #define REP(i, m, n) for (ll i = (m), i##_len = (ll)(n); i < i##_len; ++(i)) #define REPM(i, m, n) for (ll i = (m), i##_max = (ll)(n); i <= i##_max; ++(i)) #define REPR(i, m, n) for (ll i = (m), i##_min = (ll)(n); i >= i##_min; --(i)) #define REPD(i, m, n, d) for (ll i = (m), i##_len = (ll)(n); i < i##_len; i += (d)) #define REPMD(i, m, n, d) for (ll i = (m), i##_max = (ll)(n); i <= i##_max; i += (d)) #define REPI(itr, ds) for (auto itr = ds.begin(); itr != ds.end(); itr++) #define REPIR(itr, ds) for (auto itr = ds.rbegin(); itr != ds.rend(); itr++) #define ALL(x) begin(x), end(x) #define SIZE(x) ((ll)(x).size()) #define ISIZE(x) ((int)(x).size()) #define PERM(c) \ sort(ALL(c)); \ for (bool c##p = 1; c##p; c##p = next_permutation(ALL(c))) #define UNIQ(v) v.erase(unique(ALL(v)), v.end()); #define CEIL(a, b) (((a) + (b)-1) / (b)) #define endl '\n' constexpr ll INF = 1'010'000'000'000'000'017LL; constexpr int IINF = 1'000'000'007LL; constexpr ll MOD = 1'000'000'007LL; // 1e9 + 7 // constexpr ll MOD = 998244353; constexpr ld EPS = 1e-12; constexpr ld PI = 3.14159265358979323846; template istream &operator>>(istream &is, vc &vec) { // vector 入力 for (T &x : vec) is >> x; return is; } template ostream &operator<<(ostream &os, const vc &vec) { // vector 出力 (for dump) os << "{"; REP(i, 0, SIZE(vec)) os << vec[i] << (i == i_len - 1 ? "" : ", "); os << "}"; return os; } template ostream &operator>>(ostream &os, const vc &vec) { // vector 出力 (inline) REP(i, 0, SIZE(vec)) os << vec[i] << (i == i_len - 1 ? "\n" : " "); return os; } template istream &operator>>(istream &is, array &arr) { // array 入力 REP(i, 0, SIZE(arr)) is >> arr[i]; return is; } template ostream &operator<<(ostream &os, const array &arr) { // array 出力 (for dump) os << "{"; REP(i, 0, SIZE(arr)) os << arr[i] << (i == i_len - 1 ? "" : ", "); os << "}"; return os; } template istream &operator>>(istream &is, pair &pair_var) { // pair 入力 is >> pair_var.first >> pair_var.second; return is; } template ostream &operator<<(ostream &os, const pair &pair_var) { // pair 出力 os << "(" << pair_var.first << ", " << pair_var.second << ")"; return os; } // map, um, set, us 出力 template ostream &out_iter(ostream &os, const T &map_var) { os << "{"; REPI(itr, map_var) { os << *itr; auto itrcp = itr; if (++itrcp != map_var.end()) os << ", "; } return os << "}"; } template ostream &operator<<(ostream &os, const map &map_var) { return out_iter(os, map_var); } template ostream &operator<<(ostream &os, const um &map_var) { os << "{"; REPI(itr, map_var) { auto [key, value] = *itr; os << "(" << key << ", " << value << ")"; auto itrcp = itr; if (++itrcp != map_var.end()) os << ", "; } os << "}"; return os; } template ostream &operator<<(ostream &os, const set &set_var) { return out_iter(os, set_var); } template ostream &operator<<(ostream &os, const us &set_var) { return out_iter(os, set_var); } template ostream &operator<<(ostream &os, const pq &pq_var) { pq pq_cp(pq_var); os << "{"; if (!pq_cp.empty()) { os << pq_cp.top(), pq_cp.pop(); while (!pq_cp.empty()) os << ", " << pq_cp.top(), pq_cp.pop(); } return os << "}"; } // tuple 出力 template ostream &operator<<(ostream &os, tuple &a) { if constexpr (N < std::tuple_size_v>) { os << get(a); if constexpr (N + 1 < std::tuple_size_v>) { os << ' '; } else if constexpr (end_line) { os << '\n'; } return operator<< (os, a); } return os; } template void print_tuple(tuple &a) { operator<< <0, true>(std::cout, a); } void pprint() { std::cout << endl; } template void pprint(Head &&head, Tail &&...tail) { std::cout << head; if (sizeof...(Tail) > 0) std::cout << ' '; pprint(move(tail)...); } // dump #define DUMPOUT cerr void dump_func() { DUMPOUT << endl; } template void dump_func(Head &&head, Tail &&...tail) { DUMPOUT << head; if (sizeof...(Tail) > 0) DUMPOUT << ", "; dump_func(move(tail)...); } // chmax (更新「される」かもしれない値が前) template > bool chmax(T &xmax, const U &x, Comp comp = {}) { if (comp(xmax, x)) { xmax = x; return true; } return false; } // chmin (更新「される」かもしれない値が前) template > bool chmin(T &xmin, const U &x, Comp comp = {}) { if (comp(x, xmin)) { xmin = x; return true; } return false; } // ローカル用 #ifndef ONLINE_JUDGE #define DEBUG_ #endif #ifndef MYLOCAL #undef DEBUG_ #endif #ifdef DEBUG_ #define DEB #define dump(...) \ DUMPOUT << " " << string(#__VA_ARGS__) << ": " \ << "[" << to_string(__LINE__) << ":" << __FUNCTION__ << "]" << endl \ << " ", \ dump_func(__VA_ARGS__) #else #define DEB if (false) #define dump(...) #endif #define VAR(type, ...) \ type __VA_ARGS__; \ assert((std::cin >> __VA_ARGS__)); template istream &operator,(istream &is, T &rhs) { return is >> rhs; } template ostream &operator,(ostream &os, const T &rhs) { return os << ' ' << rhs; } struct AtCoderInitialize { static constexpr int IOS_PREC = 15; static constexpr bool AUTOFLUSH = false; AtCoderInitialize() { ios_base::sync_with_stdio(false), std::cin.tie(nullptr), std::cout.tie(nullptr); std::cout << fixed << setprecision(IOS_PREC); if (AUTOFLUSH) std::cout << unitbuf; } } ATCODER_INITIALIZE; void Yn(bool p) { std::cout << (p ? "Yes" : "No") << endl; } void YN(bool p) { std::cout << (p ? "YES" : "NO") << endl; } template constexpr void operator--(vc &v, int) noexcept { for (int i = 0; i < ISIZE(v); ++i) v[i]--; } template constexpr void operator++(vc &v, int) noexcept { for (int i = 0; i < ISIZE(v); ++i) v[i]++; } /* #endregion */ // #include // using namespace atcoder; /* #region IntGeometry */ // template struct P { using T = ll; T x, y; P() : x(0), y(0) {} P(const T x, const T y) : x(x), y(y) {} T real() const { return x; } T imag() const { return y; } P &operator+=(const P &a) { x += a.x; y += a.y; return *this; } P &operator-=(const P &a) { x -= a.x; y -= a.y; return *this; } P operator+(const P &a) const { P res(*this); return res += a; } P operator-(const P &a) const { P res(*this); return res -= a; } // norm の自乗を返す friend T norm2(const P &a) { return a.x * a.x + a.y * a.y; } // norm を返す friend ld norm(const P &a) { return sqrtl(a.x * a.x + a.y * a.y); } // 外積(の大きさ)を求める friend T cross(const P &a, const P &b) { return a.real() * b.imag() - a.imag() * b.real(); } // 内積を求める friend T dot(const P &a, const P &b) { return a.real() * b.real() + a.imag() * b.imag(); } // 偏角を求める.ただし 0 の偏角は求められない. // [-π, π] の範囲で返す. ld arg() const { assert(x != 0 || y != 0); return atan2(y, x); } // base 方向を基準にした a の方向(a/base の偏角)を求める. // [-π, π] の範囲で返す. friend ld arg(const P &a, const P &base) { ld ans = a.arg() - base.arg(); if (ans > PI) { ans -= PI * 2; } if (ans <= -PI) ans += PI * 2; return ans; } // 出力 friend ostream &operator<<(ostream &os, const P a) { os << '(' << a.x << ", " << a.y << ')'; return os; } // 象限を返す(偏角ソート用) int area_id() const { if (y < 0) { if (x > 0) return 4; return 3; } if (x < 0) return 2; return 1; } friend bool operator<(const P &p, const P &q) { const int ap = p.area_id(); const int aq = q.area_id(); if (ap != aq) { return ap < aq; } auto [px, py] = p; auto [qx, qy] = q; const T z = py * qx - qy * px; // p py/px < qy/qx (px, qx は同符号) // <=> py*qx < qy*px // <=> py*qx - qy*px < 0 // return (z < 0); if (z != 0) return z < 0; return norm(p) < norm(q); } friend bool operator==(const P &left, const P &right) { return (left.x == right.x && left.y == right.y); } friend bool operator!=(const P &left, const P &right) { return !(left == right); } // 傾きが等しいかどうか bool r_eq(const P &another) const { // y/x == a.y/a.x return y * another.x == another.y * x; } // 偏角ソート用に r_eq を使用する // (傾きが等しい場合も座標としては等しくないので,left==rightとは書かないで r_eq() を使う) friend bool operator<=(const P &left, const P &right) { return ((left < right) || left.r_eq(right)); } }; // using P = complex; // 2次元平面上の点 // using G = vc

; /* CCW -- BEHIND -- [a -- ON -- b] --- FRONT -- CW */ // CCW (Counter Clock Wise) 結果列挙体 enum CCW_RESULT { CCW = +1, // 反時計回り CW = -1, // 時計回り BEHIND = +2, // 広報 FRONT = -2, // 前方 ON = 0 // 2点間 }; // ベクトル A→B を基準に,点 C がどの方向にあるか(反時計回りかどうか)を調べる. // 反時計回り ― 延長線上 ― 時計回り,で 1, 0, -1 を返す. CCW_RESULT ccw(P a, P b, P c) { b -= a; c -= a; if (cross(b, c) > 0) return CCW; // counter clockwise if (cross(b, c) < 0) return CW; // clockwise if (dot(b, c) < 0) return BEHIND; // c--a--b on line if (norm(b) < norm(c)) return FRONT; // a--b--c on line return ON; } /* #endregion */ // Problem void solve() { VAR(ll, t); REP(_case, 0, t) { VAR(ll, x1, y1, x2, y2, X1, Y1, X2, Y2); // P p1(x1, y1); P p2(x2, y2); P q1(X1, Y1); P q2(X2, Y2); // 最初から一致している場合 if (p1 == q1 && p2 == q2) { Yn(true); continue; } // q1==q2 の場合 if (q1 == q2) { Yn(false); return; } // 拡大する場合 P dp = p2 - p1; P dq = q2 - q1; if (norm2(dp) <= norm2(dq)) { Yn(false); continue; } // 平行でない場合 No if (dp.x * dq.y != dq.x * dp.y) { Yn(false); } // 順序が入れ替わらない場合 Yes // (dx, dy がそれぞれ同符号) Yn(dp.x * dq.x >= 0 && dp.y * dq.y >= 0); } } // entry point int main() { solve(); return 0; }