#include #include #define rep(i, a, b) for (ll i = (ll)(a); i < (ll)(b); i++) using namespace std; using namespace atcoder; typedef long long ll; ll dist(ll x1, ll y1, ll x2, ll y2) { return (x1 - x2) * (x1 - x2) + (y1 - y2) * (y1 - y2); } void sol() { ll a, b, c, d, e, f, g, h; cin >> a >> b >> c >> d >> e >> f >> g >> h; if (a == e && b == f && c == g && d == h) { cout << "Yes" << endl; return; } if (a == e && b == f) { cout << "No" << endl; return; } if (c == g && d == h) { cout << "No" << endl; return; } ll px = a - c; ll py = b - d; ll qx = e - g; ll qy = f - h; // pベクトルとqベクトルが平行ならtrue bool tmp = (px * qy == py * qx); // 向きが逆ならfalse if (px * qx < 0 || py * qy < 0) { tmp = false; } if (dist(a, b, c, d) > dist(e, f, g, h) && tmp) { cout << "Yes" << endl; } else { cout << "No" << endl; } } int main() { int t; cin >> t; rep(i, 0, t) { sol(); } return 0; }