#include using namespace std; #define rep(i, n) for (int i = 0; i < (n); i++) #define per(i, n) for (int i = (n)-1; i >= 0; i--) #define rep2(i, l, r) for (int i = (l); i < (r); i++) #define per2(i, l, r) for (int i = (r)-1; i >= (l); i--) #define each(e, v) for (auto &e : v) #define MM << " " << #define pb push_back #define eb emplace_back #define all(x) begin(x), end(x) #define rall(x) rbegin(x), rend(x) #define sz(x) (int)x.size() using ll = long long; using pii = pair; using pil = pair; using pli = pair; using pll = pair; template using minheap = priority_queue, greater>; template using maxheap = priority_queue; template bool chmax(T &x, const T &y) { return (x < y) ? (x = y, true) : false; } template bool chmin(T &x, const T &y) { return (x > y) ? (x = y, true) : false; } template int flg(T x, int i) { return (x >> i) & 1; } int pct(int x) { return __builtin_popcount(x); } int pct(ll x) { return __builtin_popcountll(x); } int topbit(int x) { return (x == 0 ? -1 : 31 - __builtin_clz(x)); } int topbit(ll x) { return (x == 0 ? -1 : 63 - __builtin_clzll(x)); } int botbit(int x) { return (x == 0 ? -1 : __builtin_ctz(x)); } int botbit(ll x) { return (x == 0 ? -1 : __builtin_ctzll(x)); } template void print(const vector &v, T x = 0) { int n = v.size(); for (int i = 0; i < n; i++) cout << v[i] + x << (i == n - 1 ? '\n' : ' '); if (v.empty()) cout << '\n'; } template void printn(const vector &v, T x = 0) { int n = v.size(); for (int i = 0; i < n; i++) cout << v[i] + x << '\n'; } template int lb(const vector &v, T x) { return lower_bound(begin(v), end(v), x) - begin(v); } template int ub(const vector &v, T x) { return upper_bound(begin(v), end(v), x) - begin(v); } template void rearrange(vector &v) { sort(begin(v), end(v)); v.erase(unique(begin(v), end(v)), end(v)); } template vector id_sort(const vector &v, bool greater = false) { int n = v.size(); vector ret(n); iota(begin(ret), end(ret), 0); sort(begin(ret), end(ret), [&](int i, int j) { return greater ? v[i] > v[j] : v[i] < v[j]; }); return ret; } template void reorder(vector &a, const vector &ord) { int n = a.size(); vector b(n); for (int i = 0; i < n; i++) b[i] = a[ord[i]]; swap(a, b); } template T floor(T x, T y) { assert(y != 0); if (y < 0) x = -x, y = -y; return (x >= 0 ? x / y : (x - y + 1) / y); } template T ceil(T x, T y) { assert(y != 0); if (y < 0) x = -x, y = -y; return (x >= 0 ? (x + y - 1) / y : x / y); } template pair operator+(const pair &p, const pair &q) { return make_pair(p.first + q.first, p.second + q.second); } template pair operator-(const pair &p, const pair &q) { return make_pair(p.first - q.first, p.second - q.second); } template istream &operator>>(istream &is, pair &p) { S a; T b; is >> a >> b; p = make_pair(a, b); return is; } template ostream &operator<<(ostream &os, const pair &p) { return os << p.first << ' ' << p.second; } struct io_setup { io_setup() { ios_base::sync_with_stdio(false); cin.tie(NULL); cout << fixed << setprecision(15); cerr << fixed << setprecision(15); } } io_setup; constexpr int inf = (1 << 30) - 1; constexpr ll INF = (1LL << 60) - 1; // constexpr int MOD = 1000000007; constexpr int MOD = 998244353; template struct Warshall_Floyd { vector> es; const T zero_T, INF_T; const int n; inline const vector &operator[](int k) const { return es[k]; } inline vector &operator[](int k) { return es[k]; } Warshall_Floyd(int n, T zero_T = 0, T INF_T = numeric_limits::max() / 2) : es(n, vector(n)), zero_T(zero_T), INF_T(INF_T), n(n) { for (int i = 0; i < n; i++) fill(begin(es[i]), end(es[i]), INF_T); for (int i = 0; i < n; i++) es[i][i] = zero_T; } void add_edge(int from, int to, T cost = 1) { es[from][to] = min(es[from][to], cost); if (!directed) es[to][from] = min(es[to][from], cost); } vector> shortest_path() { for (int k = 0; k < n; k++) { for (int i = 0; i < n; i++) { for (int j = 0; j < n; j++) { if (es[i][k] == INF_T || es[k][j] == INF_T) continue; es[i][j] = min(es[i][j], es[i][k] + es[k][j]); } } } return es; } }; template struct Binary_Indexed_Tree { vector bit; const int n; Binary_Indexed_Tree(const vector &v) : n((int)v.size()) { bit.resize(n + 1); copy(begin(v), end(v), begin(bit) + 1); build(); } Binary_Indexed_Tree(int n, T x = 0) : Binary_Indexed_Tree(vector(n, x)) {} void set(int i, const T &x) { bit[i + 1] = x; } void build() { for (int a = 2; a <= n; a <<= 1) { for (int b = a; b <= n; b += a) bit[b] += bit[b - a / 2]; } } void add(int i, const T &x) { for (i++; i <= n; i += (i & -i)) bit[i] += x; } void change(int i, const T &x) { add(i, x - query(i, i + 1)); } T sum(int i) const { i = min(i, n); if (i <= 0) return 0; T ret = 0; for (; i > 0; i -= (i & -i)) ret += bit[i]; return ret; } T query(int l, int r) const { l = max(l, 0), r = min(r, n); if (l >= r) return 0; return sum(r) - sum(l); } T operator[](int i) const { return query(i, i + 1); } // v[0]+...+v[r] >= x を満たす最小の r (なければ n) int lower_bound(T x) const { int ret = 0; for (int k = 31 - __builtin_clz(n); k >= 0; k--) { if (ret + (1 << k) <= n && bit[ret + (1 << k)] < x) x -= bit[ret += (1 << k)]; } return ret; } // v[0]+...+v[r] > x を満たす最小の r (なければ n) int upper_bound(T x) const { int ret = 0; for (int k = 31 - __builtin_clz(n); k >= 0; k--) { if (ret + (1 << k) <= n && bit[ret + (1 << k)] <= x) x -= bit[ret += (1 << k)]; } return ret; } }; void solve() { int N, M, K; cin >> N >> M >> K; vector a(K + 1); rep(i, K + 1) cin >> a[i], a[i]--; Warshall_Floyd G(N); rep(i, M) { int u, v; ll c; cin >> u >> v >> c; u--, v--; G.add_edge(u, v, c); } auto d = G.shortest_path(); vector v(K); rep(i, K) v[i] = d[a[i]][a[i + 1]]; Binary_Indexed_Tree bit(v); int Q; cin >> Q; while (Q--) { int t; cin >> t; if (t == 1) { int x, y; cin >> x >> y; y--; if (x > 0) bit.change(x - 1, d[a[x - 1]][y]); if (x < K) bit.change(x, d[y][a[x + 1]]); a[x] = y; } else { int l, r; cin >> l >> r; cout << bit.query(l, r) << '\n'; } } } int main() { int T = 1; // cin >> T; while (T--) solve(); }