#pragma GCC target("avx2") #pragma GCC optimize("O3") #pragma GCC optimize("unroll-loops") #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include using namespace std; using namespace atcoder; typedef long long ll; #define rep(i, n) for (int i = 0; i < (int)(n); i++) #define repr(i, n) for (int i = (int)(n)-1; i >= 0; i--) #define repk(i, k, n) for (int i = k; i < (int)(n); i++) #define all(v) v.begin(), v.end() #define mod1 1000000007 #define mod2 998244353 #define mod3 100000007 #define vi vector #define vs vector #define vc vector #define vl vector #define vb vector #define vvi vector> #define vvc vector> #define vvl vector> #define vvb vector> #define vvvi vector>> #define vvvl vector>> #define pii pair #define pil pair #define pli pair #define pll pair #define vpii vector> #define vpll vector> #define vvpii vector>> #define vvpll vector>> // using mint = modint998244353; template void debug(T e) { cerr << e << endl; } template void debug(vector &v) { rep(i, v.size()) { cerr << v[i] << " "; } cerr << endl; } template void debug(vector> &v) { rep(i, v.size()) { rep(j, v[i].size()) { cerr << v[i][j] << " "; } cerr << endl; } } template void debug(vector> &v) { rep(i, v.size()) { cerr << v[i].first << " " << v[i].second << endl; } } template void debug(set &st) { for (auto itr = st.begin(); itr != st.end(); itr++) { cerr << *itr << " "; } cerr << endl; } template void debug(multiset &ms) { for (auto itr = ms.begin(); itr != ms.end(); itr++) { cerr << *itr << " "; } cerr << endl; } template void debug(map &mp) { for (auto itr = mp.begin(); itr != mp.end(); itr++) { cerr << itr->first << " " << itr->second << endl; } } void debug_out() { cerr << endl; } template void debug_out(Head H, Tail... T) { cerr << H << " "; debug_out(T...); } int main() { ll H, W; cin >> H >> W; vector S(H); for (ll i = 0; i < H; i++) { cin >> S[i]; } vector> sum1(H, vector(W, 0)); vector> sum2(H, vector(W, 0)); vector> sum3(H, vector(W, 0)); vector> sum4(H, vector(W, 0)); for (ll i = 0; i < H; i++) { for (ll j = 0; j < W; j++) { if (S[i][j] == '#') { sum1[i][j] = 1; sum2[i][j] = 1; sum3[i][j] = 1; sum4[i][j] = 1; } } } for (ll i = 0; i < H; i++) { for (ll j = 0; j < W; j++) { if (S[i][j] == '.') { continue; } if (i > 0 && j > 0) { sum1[i][j] += sum1[i - 1][j - 1]; } } } for (ll i = 0; i < H; i++) { for (ll j = W - 1; j >= 0; j--) { if (S[i][j] == '.') { continue; } if (i > 0 && j < W - 1) { sum2[i][j] += sum2[i - 1][j + 1]; } } } for (ll i = H - 1; i >= 0; i--) { for (ll j = 0; j < W; j++) { if (S[i][j] == '.') { continue; } if (i < H - 1 && j > 0) { sum3[i][j] += sum3[i + 1][j - 1]; } } } for (ll i = H - 1; i >= 0; i--) { for (ll j = W - 1; j >= 0; j--) { if (S[i][j] == '.') { continue; } if (i < H - 1 && j < W - 1) { sum4[i][j] += sum4[i + 1][j + 1]; } } } // debug(sum1); // debug(sum2); // debug(sum3); // debug(sum4); vector> radius(H, vector(W, 0)); for (ll i = 0; i < H; i++) { for (ll j = 0; j < W; j++) { ll r = sum1[i][j]; r = min(r, min(sum2[i][j], min(sum3[i][j], sum4[i][j]))); radius[i][j] = r; } } // debug(radius); // あとは塗れるだけ実際に塗ってみて確かめよう vector> imos1(H, vector(W, 0)); vector> imos2(H, vector(W, 0)); vector> imos3(H, vector(W, 0)); vector> imos4(H, vector(W, 0)); for (ll i = 0; i < H; i++) { for (ll j = 0; j < W; j++) { if (radius[i][j] >= 2) { ll r = radius[i][j]; imos1[i][j] += 1; if (i + r < H && j + r < W) { imos1[i + r][j + r]--; } imos2[i][j] += 1; if (i + r < H && j - r >= 0) { imos2[i + r][j - r]--; } imos3[i][j] += 1; if (i - r >= 0 && j + r < W) { imos3[i - r][j + r]--; } imos4[i][j] += 1; if (i - r >= 0 && j - r >= 0) { imos4[i - r][j - r]--; } } } } for (ll i = 0; i < H; i++) { for (ll j = 0; j < W; j++) { if (i > 0 && j > 0) { imos1[i][j] += imos1[i - 1][j - 1]; } } } for (ll i = 0; i < H; i++) { for (ll j = W - 1; j >= 0; j--) { if (i > 0 && j < W - 1) { imos2[i][j] += imos2[i - 1][j + 1]; } } } for (ll i = H - 1; i >= 0; i--) { for (ll j = 0; j < W; j++) { if (i < H - 1 && j > 0) { imos3[i][j] += imos3[i + 1][j - 1]; } } } for (ll i = H - 1; i >= 0; i--) { for (ll j = W - 1; j >= 0; j--) { if (i < H - 1 && j < W - 1) { imos4[i][j] += imos4[i + 1][j + 1]; } } } bool pos = true; for (ll i = 0; i < H; i++) { for (ll j = 0; j < W; j++) { if (S[i][j] == '#') { if (imos1[i][j] + imos2[i][j] + imos3[i][j] + imos4[i][j] == 0) { pos = false; } } } } if (pos) { cout << "Yes" << endl; } else { cout << "No" << endl; } }