#include "bits/stdc++.h" #include #include #include "atcoder/all" #include #include using namespace boost::multiprecision; using namespace std; using namespace atcoder; using ll = long long; using ull = unsigned long long; using mint = modint998244353; using mint2 = modint1000000007; const double eps = 1e-9; #define REP(i, n) for (ll i = 0; i < ll(n); ++i) #define REPI(i, init, n) for (ll i = init; i < ll(n); ++i) #define REPD(i, init) for (ll i = init; i >=0; --i) #define REPDI(i, init, n) for (ll i = init; i >=n; --i) #define REPE(i, c) for (const auto& i : c) #define TCASE() ll _ttt; cin >> _ttt; while(_ttt--) using vl = vector; using vvl = vector; using vvvl = vector; #define VL(a, n) vector a; a.assign(n, 0); #define VLI(a, n) vector a; a.assign(n, 0); for(auto& x : a) cin >> x; #define VSI(a, n) vector a; a.assign(n, ""); for(auto& x : a) cin >> x; #define VVLI(a, n, m, init) vector> a(n); for(auto& x : a) x.assign(m, init); using vd = vector; using pl = pair; struct uv { ll u; ll v; ll c; }; #define VUVI(a, n) vector a; a.assign(n, {0, 0, 1}); for(auto& x : a) {cin >> x.u >> x.v; x.u--; x.v--;} #define VUVCI(a, n) vector a; a.assign(n, {0, 0, 0}); for(auto& x : a) {cin >> x.u >> x.v >> x.c; x.u--; x.v--;} vvl to_edge(const ll n, const vector& v) { vvl ret(n); for (auto& x : v) ret[x.u].push_back(x.v); return ret; } vvl to_edge_d(const ll n, const vector& v) { vvl ret(n); for (auto& x : v) { ret[x.u].push_back(x.v); ret[x.v].push_back(x.u); } return ret; } template using pql = priority_queue; template using pqg = priority_queue, greater>; using vm = vector; using vvm = vector; void yn(bool f) { std::cout << (f ? "Yes" : "No") << endl; }; template void ov(const T& v) { for (auto it = v.begin(); it != v.end(); it++) { if (it != v.begin()) cout << " "; cout << *it; } }; template<> void ov(const vm& v) { for (auto it = v.begin(); it != v.end(); it++) { if (it != v.begin()) cout << " "; cout << it->val(); } }; const ll llhuge = 1LL << 60; //十分でかいが多少足しても溢れない数値 auto gmax(const auto& a, const auto& b) { return a > b ? a : b; }; auto gmin(const auto& a, const auto& b) { return a < b ? a : b; }; bool chmin(auto& a, const auto& b) { const auto olda = a; a = gmin(a, b); return olda != a; } bool chmax(auto& a, const auto& b) { const auto olda = a; a = gmax(a, b); return olda != a; } template void mysort(T& v) { std::sort(begin(v), end(v)); }; template void mysort(T& v, U pr) { std::sort(begin(v), end(v), pr); }; template void myrev(T& v) { std::reverse(begin(v), end(v)); }; template [[nodiscard]] V myat(const T& mp, const K& key) { return mp.find(key) == mp.end() ? V() : mp.at(key); } long long ceil(const long long a, const long long b) { return (a + b - 1) / b; } struct v_i { ll v; ll i; }; struct lr { ll i; ll l; ll r; }; int main() { cin.tie(nullptr); ios::sync_with_stdio(false); ll n, a; cin >> n >> a; VLI(x, n); ll t; cin >> t; deque v_x(n); REP(i, n) { v_x[i].v = x[i]; v_x[i].i = i; } sort(begin(v_x), end(v_x), [](const v_i& a, const v_i& b) { return a.v < b.v; }); deque v_l(t); deque v_r(t); REP(i, t) { cin >> v_l[i].v >> v_r[i].v; v_l[i].i = i + 1; v_r[i].i = i + 1; } sort(begin(v_l), end(v_l), [](const v_i& a, const v_i& b) { return a.v < b.v; }); sort(begin(v_r), end(v_r), [](const v_i& a, const v_i& b) { return a.v < b.v; }); set st; vl ans(n, -1); while (v_x.size() > 0) { ll x = v_x.front().v; ll i = v_x.front().i; v_x.pop_front(); while (v_l.size() > 0 && v_l.front().v <= x) { st.insert(v_l.front().i); v_l.pop_front(); } while (v_r.size() > 0 && v_r.front().v < x) { st.erase(v_r.front().i); v_r.pop_front(); } if (st.empty()) { ans[i] = -1; } else { ans[i] = *st.rbegin(); } } REP(i, n) { cout << ans[i] << endl; } }