//u64_Normal-2_rep3暫定 #define _GLIBCXX_DEBUG #define ll long long #define u64 uint64_t #define rep(a, b, c) for(int i = a; i < b; i += c) #define rep2(a, b, c) for(int j = a; j < b; j += c) #define rep3(a, b, c) for(int k = a; k < b; k += c) #include using namespace std; using Graph = vector>; void p(auto a){ cout << a; } void ps(auto a){ cout << a << " "; } void ps(){ cout << " "; } void pl(auto a){ cout << a << endl; } void pl(){ cout << endl; } void fix15(){ cout << fixed << setprecision(15); } void YES(){ pl("YES"); } void NO(){ pl("NO"); } void Yes(){ pl("Yes"); } void No(){ pl("No"); } void yes(){ pl("yes"); } void no(){ pl("no"); } //Normal-2 int main(){ int N; cin >> N; rep(0, N, 1){ int T; cin >> T; if(T%4 == 0){ rep2(1, T+1, 1){ j%4 == 0 or j%4 == 1 ? p(1) : p(0); } pl(); }else if(T%4 == 3){ rep2(1, T+1, 1){ j%4 == 0 or j%4 == 3 ? p(1) : p(0); } pl(); }else{ pl(-1); } } }