#include using namespace std; int main() { // step #1. input int N; cin >> N; vector A(N), B(N); for (int i = 0; i < N; i++) { cin >> A[i] >> B[i]; A[i] -= 5.0e+17; B[i] -= 5.0e+17; } // step #2. construction double bestscore = 1.0e+99; vector besttrack; for (int v1 = 1; v1 < N; v1++) { for (int v2 = v1 + 1; v2 < N; v2++) { double x = (A[0] + A[v1] + A[v2]) * 0.25; double y = (B[0] + B[v1] + B[v2]) * 0.25; vector used(N, false); used[0] = true; used[v1] = true; used[v2] = true; vector track = { 0, v1, v2 }; for (int level = 3; level <= N - 1; level++) { double mul = pow(0.5, level != N - 1 ? level : N - 2); double best = 1.0e+99; int pos = -1; for (int j = 0; j < N; j++) { if (!used[j]) { double d = max(abs(x + A[j] * mul), abs(y + B[j] * mul)); if (best > d) { best = d; pos = j; } } } used[pos] = true; x += A[pos] * mul; y += B[pos] * mul; track.push_back(pos); } if (bestscore > max(abs(x), abs(y))) { bestscore = max(abs(x), abs(y)); besttrack = track; } } } // step #3. output cout << N - 1 << endl; cout << besttrack[0] + 1 << ' ' << besttrack[1] + 1 << endl; for (int i = N - 2; i >= 2; i--) { cout << besttrack[i] + 1 << ' ' << besttrack[i + 1] + 1 << endl; } cout << besttrack[0] + 1 << ' ' << besttrack[2] + 1 << endl; return 0; }